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e3905ce0af
This includes indentation changes, comment reformatting, consistent brace placement and some prettyprinting. Originally committed as revision 14316 to svn://svn.ffmpeg.org/ffmpeg/trunk
144 lines
4.2 KiB
C
144 lines
4.2 KiB
C
/*
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* Copyright (c) 2007 Luca Barbato <lu_zero@gentoo.org>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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** @file int_altivec.c
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** integer misc ops.
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**/
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#include "libavcodec/dsputil.h"
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#include "gcc_fixes.h"
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#include "dsputil_altivec.h"
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#include "types_altivec.h"
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static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2,
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int size) {
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int i, size16;
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vector signed char vpix1;
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vector signed short vpix2, vdiff, vpix1l,vpix1h;
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union { vector signed int vscore;
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int32_t score[4];
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} u;
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u.vscore = vec_splat_s32(0);
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//
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//XXX lazy way, fix it later
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#define vec_unaligned_load(b) \
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vec_perm(vec_ld(0,b),vec_ld(15,b),vec_lvsl(0, b));
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size16 = size >> 4;
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while(size16) {
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// score += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
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//load pix1 and the first batch of pix2
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vpix1 = vec_unaligned_load(pix1);
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vpix2 = vec_unaligned_load(pix2);
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pix2 += 8;
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//unpack
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vpix1h = vec_unpackh(vpix1);
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vdiff = vec_sub(vpix1h, vpix2);
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vpix1l = vec_unpackl(vpix1);
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// load another batch from pix2
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vpix2 = vec_unaligned_load(pix2);
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u.vscore = vec_msum(vdiff, vdiff, u.vscore);
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vdiff = vec_sub(vpix1l, vpix2);
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u.vscore = vec_msum(vdiff, vdiff, u.vscore);
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pix1 += 16;
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pix2 += 8;
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size16--;
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}
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u.vscore = vec_sums(u.vscore, vec_splat_s32(0));
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size %= 16;
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for (i = 0; i < size; i++) {
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u.score[3] += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
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}
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return u.score[3];
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}
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static void add_int16_altivec(int16_t * v1, int16_t * v2, int order)
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{
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int i;
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register vec_s16_t vec, *pv;
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for(i = 0; i < order; i += 8){
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pv = (vec_s16_t*)v2;
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vec = vec_perm(pv[0], pv[1], vec_lvsl(0, v2));
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vec_st(vec_add(vec_ld(0, v1), vec), 0, v1);
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v1 += 8;
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v2 += 8;
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}
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}
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static void sub_int16_altivec(int16_t * v1, int16_t * v2, int order)
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{
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int i;
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register vec_s16_t vec, *pv;
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for(i = 0; i < order; i += 8){
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pv = (vec_s16_t*)v2;
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vec = vec_perm(pv[0], pv[1], vec_lvsl(0, v2));
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vec_st(vec_sub(vec_ld(0, v1), vec), 0, v1);
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v1 += 8;
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v2 += 8;
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}
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}
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static int32_t scalarproduct_int16_altivec(int16_t * v1, int16_t * v2, int order, const int shift)
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{
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int i;
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LOAD_ZERO;
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register vec_s16_t vec1, *pv;
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register vec_s32_t res = vec_splat_s32(0), t;
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register vec_u32_t shifts;
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DECLARE_ALIGNED_16(int32_t, ires);
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shifts = zero_u32v;
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if(shift & 0x10) shifts = vec_add(shifts, vec_sl(vec_splat_u32(0x08), vec_splat_u32(0x1)));
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if(shift & 0x08) shifts = vec_add(shifts, vec_splat_u32(0x08));
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if(shift & 0x04) shifts = vec_add(shifts, vec_splat_u32(0x04));
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if(shift & 0x02) shifts = vec_add(shifts, vec_splat_u32(0x02));
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if(shift & 0x01) shifts = vec_add(shifts, vec_splat_u32(0x01));
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for(i = 0; i < order; i += 8){
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pv = (vec_s16_t*)v1;
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vec1 = vec_perm(pv[0], pv[1], vec_lvsl(0, v1));
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t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
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t = vec_sr(t, shifts);
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res = vec_sums(t, res);
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v1 += 8;
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v2 += 8;
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}
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res = vec_splat(res, 3);
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vec_ste(res, 0, &ires);
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return ires;
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}
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void int_init_altivec(DSPContext* c, AVCodecContext *avctx)
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{
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c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec;
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c->add_int16 = add_int16_altivec;
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c->sub_int16 = sub_int16_altivec;
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c->scalarproduct_int16 = scalarproduct_int16_altivec;
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}
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