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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/dfpwmenc.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

122 lines
3.5 KiB
C

/*
* DFPWM encoder
* Copyright (c) 2022 Jack Bruienne
* Copyright (c) 2012, 2016 Ben "GreaseMonkey" Russell
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* DFPWM1a encoder
*/
#include "libavutil/internal.h"
#include "avcodec.h"
#include "codec_id.h"
#include "codec_internal.h"
#include "encode.h"
typedef struct {
int fq, q, s, lt;
} DFPWMState;
// DFPWM codec from https://github.com/ChenThread/dfpwm/blob/master/1a/
// Licensed in the public domain
// note, len denotes how many compressed bytes there are (uncompressed bytes / 8).
static void au_compress(DFPWMState *state, int len, uint8_t *outbuf, uint8_t *inbuf)
{
unsigned d = 0;
for (int i = 0; i < len; i++) {
for (int j = 0; j < 8; j++) {
int nq, st, ns;
// get sample
int v = *(inbuf++) - 128;
// set bit / target
int t = (v > state->q || (v == state->q && v == 127) ? 127 : -128);
d >>= 1;
if(t > 0)
d |= 0x80;
// adjust charge
nq = state->q + ((state->s * (t-state->q) + 512)>>10);
if(nq == state->q && nq != t)
nq += (t == 127 ? 1 : -1);
state->q = nq;
// adjust strength
st = (t != state->lt ? 0 : 1023);
ns = state->s;
if(ns != st)
ns += (st != 0 ? 1 : -1);
if(ns < 8) ns = 8;
state->s = ns;
state->lt = t;
}
// output bits
*(outbuf++) = d;
}
}
static av_cold int dfpwm_enc_init(struct AVCodecContext *ctx)
{
DFPWMState *state = ctx->priv_data;
state->fq = 0;
state->q = 0;
state->s = 0;
state->lt = -128;
ctx->bits_per_coded_sample = 1;
return 0;
}
static int dfpwm_enc_frame(struct AVCodecContext *ctx, struct AVPacket *packet,
const struct AVFrame *frame, int *got_packet)
{
DFPWMState *state = ctx->priv_data;
int size = frame->nb_samples * frame->ch_layout.nb_channels / 8 + (frame->nb_samples % 8 > 0 ? 1 : 0);
int ret = ff_get_encode_buffer(ctx, packet, size, 0);
if (ret) {
*got_packet = 0;
return ret;
}
au_compress(state, size, packet->data, frame->data[0]);
*got_packet = 1;
return 0;
}
const FFCodec ff_dfpwm_encoder = {
.p.name = "dfpwm",
.p.long_name = NULL_IF_CONFIG_SMALL("DFPWM1a audio"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_DFPWM,
.priv_data_size = sizeof(DFPWMState),
.init = dfpwm_enc_init,
.encode2 = dfpwm_enc_frame,
.p.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_NONE},
.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_VARIABLE_FRAME_SIZE,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};