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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/hapenc.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

368 lines
13 KiB
C

/*
* Vidvox Hap encoder
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Hap encoder
*
* Fourcc: Hap1, Hap5, HapY
*
* https://github.com/Vidvox/hap/blob/master/documentation/HapVideoDRAFT.md
*/
#include <stdint.h>
#include "snappy-c.h"
#include "libavutil/frame.h"
#include "libavutil/imgutils.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/opt.h"
#include "avcodec.h"
#include "bytestream.h"
#include "codec_internal.h"
#include "encode.h"
#include "hap.h"
#include "texturedsp.h"
#define HAP_MAX_CHUNKS 64
enum HapHeaderLength {
/* Short header: four bytes with a 24 bit size value */
HAP_HDR_SHORT = 4,
/* Long header: eight bytes with a 32 bit size value */
HAP_HDR_LONG = 8,
};
static int compress_texture(AVCodecContext *avctx, uint8_t *out, int out_length, const AVFrame *f)
{
HapContext *ctx = avctx->priv_data;
int i, j;
if (ctx->tex_size > out_length)
return AVERROR_BUFFER_TOO_SMALL;
for (j = 0; j < avctx->height; j += 4) {
for (i = 0; i < avctx->width; i += 4) {
uint8_t *p = f->data[0] + i * 4 + j * f->linesize[0];
const int step = ctx->tex_fun(out, f->linesize[0], p);
out += step;
}
}
return 0;
}
/* section_length does not include the header */
static void hap_write_section_header(PutByteContext *pbc,
enum HapHeaderLength header_length,
int section_length,
enum HapSectionType section_type)
{
/* The first three bytes are the length of the section (not including the
* header) or zero if using an eight-byte header.
* For an eight-byte header, the length is in the last four bytes.
* The fourth byte stores the section type. */
bytestream2_put_le24(pbc, header_length == HAP_HDR_LONG ? 0 : section_length);
bytestream2_put_byte(pbc, section_type);
if (header_length == HAP_HDR_LONG) {
bytestream2_put_le32(pbc, section_length);
}
}
static int hap_compress_frame(AVCodecContext *avctx, uint8_t *dst)
{
HapContext *ctx = avctx->priv_data;
int i, final_size = 0;
for (i = 0; i < ctx->chunk_count; i++) {
HapChunk *chunk = &ctx->chunks[i];
uint8_t *chunk_src, *chunk_dst;
int ret;
if (i == 0) {
chunk->compressed_offset = 0;
} else {
chunk->compressed_offset = ctx->chunks[i-1].compressed_offset
+ ctx->chunks[i-1].compressed_size;
}
chunk->uncompressed_size = ctx->tex_size / ctx->chunk_count;
chunk->uncompressed_offset = i * chunk->uncompressed_size;
chunk->compressed_size = ctx->max_snappy;
chunk_src = ctx->tex_buf + chunk->uncompressed_offset;
chunk_dst = dst + chunk->compressed_offset;
/* Compress with snappy too, write directly on packet buffer. */
ret = snappy_compress(chunk_src, chunk->uncompressed_size,
chunk_dst, &chunk->compressed_size);
if (ret != SNAPPY_OK) {
av_log(avctx, AV_LOG_ERROR, "Snappy compress error.\n");
return AVERROR_BUG;
}
/* If there is no gain from snappy, just use the raw texture. */
if (chunk->compressed_size >= chunk->uncompressed_size) {
av_log(avctx, AV_LOG_VERBOSE,
"Snappy buffer bigger than uncompressed (%"SIZE_SPECIFIER" >= %"SIZE_SPECIFIER" bytes).\n",
chunk->compressed_size, chunk->uncompressed_size);
memcpy(chunk_dst, chunk_src, chunk->uncompressed_size);
chunk->compressor = HAP_COMP_NONE;
chunk->compressed_size = chunk->uncompressed_size;
} else {
chunk->compressor = HAP_COMP_SNAPPY;
}
final_size += chunk->compressed_size;
}
return final_size;
}
static int hap_decode_instructions_length(HapContext *ctx)
{
/* Second-Stage Compressor Table (one byte per entry)
* + Chunk Size Table (four bytes per entry)
* + headers for both sections (short versions)
* = chunk_count + (4 * chunk_count) + 4 + 4 */
return (5 * ctx->chunk_count) + 8;
}
static int hap_header_length(HapContext *ctx)
{
/* Top section header (long version) */
int length = HAP_HDR_LONG;
if (ctx->chunk_count > 1) {
/* Decode Instructions header (short) + Decode Instructions Container */
length += HAP_HDR_SHORT + hap_decode_instructions_length(ctx);
}
return length;
}
static void hap_write_frame_header(HapContext *ctx, uint8_t *dst, int frame_length)
{
PutByteContext pbc;
int i;
bytestream2_init_writer(&pbc, dst, frame_length);
if (ctx->chunk_count == 1) {
/* Write a simple header */
hap_write_section_header(&pbc, HAP_HDR_LONG, frame_length - 8,
ctx->chunks[0].compressor | ctx->opt_tex_fmt);
} else {
/* Write a complex header with Decode Instructions Container */
hap_write_section_header(&pbc, HAP_HDR_LONG, frame_length - 8,
HAP_COMP_COMPLEX | ctx->opt_tex_fmt);
hap_write_section_header(&pbc, HAP_HDR_SHORT, hap_decode_instructions_length(ctx),
HAP_ST_DECODE_INSTRUCTIONS);
hap_write_section_header(&pbc, HAP_HDR_SHORT, ctx->chunk_count,
HAP_ST_COMPRESSOR_TABLE);
for (i = 0; i < ctx->chunk_count; i++) {
bytestream2_put_byte(&pbc, ctx->chunks[i].compressor >> 4);
}
hap_write_section_header(&pbc, HAP_HDR_SHORT, ctx->chunk_count * 4,
HAP_ST_SIZE_TABLE);
for (i = 0; i < ctx->chunk_count; i++) {
bytestream2_put_le32(&pbc, ctx->chunks[i].compressed_size);
}
}
}
static int hap_encode(AVCodecContext *avctx, AVPacket *pkt,
const AVFrame *frame, int *got_packet)
{
HapContext *ctx = avctx->priv_data;
int header_length = hap_header_length(ctx);
int final_data_size, ret;
int pktsize = FFMAX(ctx->tex_size, ctx->max_snappy * ctx->chunk_count) + header_length;
/* Allocate maximum size packet, shrink later. */
ret = ff_alloc_packet(avctx, pkt, pktsize);
if (ret < 0)
return ret;
if (ctx->opt_compressor == HAP_COMP_NONE) {
/* DXTC compression directly to the packet buffer. */
ret = compress_texture(avctx, pkt->data + header_length, pkt->size - header_length, frame);
if (ret < 0)
return ret;
ctx->chunks[0].compressor = HAP_COMP_NONE;
final_data_size = ctx->tex_size;
} else {
/* DXTC compression. */
ret = compress_texture(avctx, ctx->tex_buf, ctx->tex_size, frame);
if (ret < 0)
return ret;
/* Compress (using Snappy) the frame */
final_data_size = hap_compress_frame(avctx, pkt->data + header_length);
if (final_data_size < 0)
return final_data_size;
}
/* Write header at the start. */
hap_write_frame_header(ctx, pkt->data, final_data_size + header_length);
av_shrink_packet(pkt, final_data_size + header_length);
*got_packet = 1;
return 0;
}
static av_cold int hap_init(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
int ratio;
int corrected_chunk_count;
int ret = av_image_check_size(avctx->width, avctx->height, 0, avctx);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Invalid video size %dx%d.\n",
avctx->width, avctx->height);
return ret;
}
if (avctx->width % 4 || avctx->height % 4) {
av_log(avctx, AV_LOG_ERROR, "Video size %dx%d is not multiple of 4.\n",
avctx->width, avctx->height);
return AVERROR_INVALIDDATA;
}
ff_texturedspenc_init(&ctx->dxtc);
switch (ctx->opt_tex_fmt) {
case HAP_FMT_RGBDXT1:
ratio = 8;
avctx->codec_tag = MKTAG('H', 'a', 'p', '1');
avctx->bits_per_coded_sample = 24;
ctx->tex_fun = ctx->dxtc.dxt1_block;
break;
case HAP_FMT_RGBADXT5:
ratio = 4;
avctx->codec_tag = MKTAG('H', 'a', 'p', '5');
avctx->bits_per_coded_sample = 32;
ctx->tex_fun = ctx->dxtc.dxt5_block;
break;
case HAP_FMT_YCOCGDXT5:
ratio = 4;
avctx->codec_tag = MKTAG('H', 'a', 'p', 'Y');
avctx->bits_per_coded_sample = 24;
ctx->tex_fun = ctx->dxtc.dxt5ys_block;
break;
default:
av_log(avctx, AV_LOG_ERROR, "Invalid format %02X\n", ctx->opt_tex_fmt);
return AVERROR_INVALIDDATA;
}
/* Texture compression ratio is constant, so can we computer
* beforehand the final size of the uncompressed buffer. */
ctx->tex_size = FFALIGN(avctx->width, TEXTURE_BLOCK_W) *
FFALIGN(avctx->height, TEXTURE_BLOCK_H) * 4 / ratio;
switch (ctx->opt_compressor) {
case HAP_COMP_NONE:
/* No benefit chunking uncompressed data */
corrected_chunk_count = 1;
ctx->max_snappy = ctx->tex_size;
ctx->tex_buf = NULL;
break;
case HAP_COMP_SNAPPY:
/* Round the chunk count to divide evenly on DXT block edges */
corrected_chunk_count = av_clip(ctx->opt_chunk_count, 1, HAP_MAX_CHUNKS);
while ((ctx->tex_size / (64 / ratio)) % corrected_chunk_count != 0) {
corrected_chunk_count--;
}
ctx->max_snappy = snappy_max_compressed_length(ctx->tex_size / corrected_chunk_count);
ctx->tex_buf = av_malloc(ctx->tex_size);
if (!ctx->tex_buf) {
return AVERROR(ENOMEM);
}
break;
default:
av_log(avctx, AV_LOG_ERROR, "Invalid compresor %02X\n", ctx->opt_compressor);
return AVERROR_INVALIDDATA;
}
if (corrected_chunk_count != ctx->opt_chunk_count) {
av_log(avctx, AV_LOG_INFO, "%d chunks requested but %d used.\n",
ctx->opt_chunk_count, corrected_chunk_count);
}
ret = ff_hap_set_chunk_count(ctx, corrected_chunk_count, 1);
if (ret != 0)
return ret;
return 0;
}
static av_cold int hap_close(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
ff_hap_free_context(ctx);
return 0;
}
#define OFFSET(x) offsetof(HapContext, x)
#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "format", NULL, OFFSET(opt_tex_fmt), AV_OPT_TYPE_INT, { .i64 = HAP_FMT_RGBDXT1 }, HAP_FMT_RGBDXT1, HAP_FMT_YCOCGDXT5, FLAGS, "format" },
{ "hap", "Hap 1 (DXT1 textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_RGBDXT1 }, 0, 0, FLAGS, "format" },
{ "hap_alpha", "Hap Alpha (DXT5 textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_RGBADXT5 }, 0, 0, FLAGS, "format" },
{ "hap_q", "Hap Q (DXT5-YCoCg textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_YCOCGDXT5 }, 0, 0, FLAGS, "format" },
{ "chunks", "chunk count", OFFSET(opt_chunk_count), AV_OPT_TYPE_INT, {.i64 = 1 }, 1, HAP_MAX_CHUNKS, FLAGS, },
{ "compressor", "second-stage compressor", OFFSET(opt_compressor), AV_OPT_TYPE_INT, { .i64 = HAP_COMP_SNAPPY }, HAP_COMP_NONE, HAP_COMP_SNAPPY, FLAGS, "compressor" },
{ "none", "None", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_COMP_NONE }, 0, 0, FLAGS, "compressor" },
{ "snappy", "Snappy", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_COMP_SNAPPY }, 0, 0, FLAGS, "compressor" },
{ NULL },
};
static const AVClass hapenc_class = {
.class_name = "Hap encoder",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
const FFCodec ff_hap_encoder = {
.p.name = "hap",
.p.long_name = NULL_IF_CONFIG_SMALL("Vidvox Hap"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_HAP,
.priv_data_size = sizeof(HapContext),
.p.priv_class = &hapenc_class,
.init = hap_init,
.encode2 = hap_encode,
.close = hap_close,
.p.pix_fmts = (const enum AVPixelFormat[]) {
AV_PIX_FMT_RGBA, AV_PIX_FMT_NONE,
},
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE |
FF_CODEC_CAP_INIT_CLEANUP,
};