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39a3894ad5
The YUV channels of VP6 are encoded in a highly linear fashion which does not have any slice-like concept to thread. The alpha channel of VP6A is fairly independent of the YUV and comprises 40% of the work. This patch uses the THREAD_SLICE capability to split the YUV and A decodes into separate threads. Two bugs are fixed by splitting YUV and alpha state: - qscale_table from VP6A decode was for alpha channel instead of YUV - alpha channel filtering settings were overwritten by YUV header parse Signed-off-by: Ben Jackson <ben@ben.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at> |
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.. | ||
fate | ||
ref | ||
asynth1.sw | ||
audiogen.c | ||
base64.c | ||
copycooker.sh | ||
fate_config.sh.template | ||
fate-run.sh | ||
fate-update.sh | ||
fate-valgrind.supp | ||
fate.sh | ||
ffserver-regression.sh | ||
ffserver.conf | ||
ffserver.regression.ref | ||
lavf-regression.sh | ||
lavfi-regression.sh | ||
lena.pnm | ||
Makefile | ||
md5.sh | ||
regression-funcs.sh | ||
rotozoom.c | ||
tiny_psnr.c | ||
utils.c | ||
videogen.c |