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https://github.com/FFmpeg/FFmpeg.git
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d55ad59a8a
Move bit counting to the bit allocation function. Move exponent grouping to after bit allocation. This will allow for adjustment of bandwidth parameters during bit allocation without having to do exponent grouping multiple times.
474 lines
16 KiB
C
474 lines
16 KiB
C
/*
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* AC-3 encoder float/fixed template
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* Copyright (c) 2000 Fabrice Bellard
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* Copyright (c) 2006-2011 Justin Ruggles <justin.ruggles@gmail.com>
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* Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* AC-3 encoder float/fixed template
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*/
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#include <stdint.h>
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#include "ac3enc.h"
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/* prototypes for static functions in ac3enc_fixed.c and ac3enc_float.c */
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static void scale_coefficients(AC3EncodeContext *s);
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static void apply_window(DSPContext *dsp, SampleType *output,
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const SampleType *input, const SampleType *window,
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unsigned int len);
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static int normalize_samples(AC3EncodeContext *s);
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static void clip_coefficients(DSPContext *dsp, CoefType *coef, unsigned int len);
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int AC3_NAME(allocate_sample_buffers)(AC3EncodeContext *s)
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{
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int ch;
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FF_ALLOC_OR_GOTO(s->avctx, s->windowed_samples, AC3_WINDOW_SIZE *
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sizeof(*s->windowed_samples), alloc_fail);
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FF_ALLOC_OR_GOTO(s->avctx, s->planar_samples, s->channels * sizeof(*s->planar_samples),
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alloc_fail);
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for (ch = 0; ch < s->channels; ch++) {
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FF_ALLOCZ_OR_GOTO(s->avctx, s->planar_samples[ch],
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(AC3_FRAME_SIZE+AC3_BLOCK_SIZE) * sizeof(**s->planar_samples),
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alloc_fail);
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}
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return 0;
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alloc_fail:
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return AVERROR(ENOMEM);
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}
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/**
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* Deinterleave input samples.
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* Channels are reordered from Libav's default order to AC-3 order.
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*/
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static void deinterleave_input_samples(AC3EncodeContext *s,
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const SampleType *samples)
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{
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int ch, i;
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/* deinterleave and remap input samples */
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for (ch = 0; ch < s->channels; ch++) {
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const SampleType *sptr;
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int sinc;
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/* copy last 256 samples of previous frame to the start of the current frame */
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memcpy(&s->planar_samples[ch][0], &s->planar_samples[ch][AC3_BLOCK_SIZE * s->num_blocks],
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AC3_BLOCK_SIZE * sizeof(s->planar_samples[0][0]));
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/* deinterleave */
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sinc = s->channels;
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sptr = samples + s->channel_map[ch];
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for (i = AC3_BLOCK_SIZE; i < AC3_BLOCK_SIZE * (s->num_blocks + 1); i++) {
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s->planar_samples[ch][i] = *sptr;
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sptr += sinc;
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}
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}
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}
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/**
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* Apply the MDCT to input samples to generate frequency coefficients.
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* This applies the KBD window and normalizes the input to reduce precision
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* loss due to fixed-point calculations.
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*/
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static void apply_mdct(AC3EncodeContext *s)
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{
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int blk, ch;
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for (ch = 0; ch < s->channels; ch++) {
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for (blk = 0; blk < s->num_blocks; blk++) {
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AC3Block *block = &s->blocks[blk];
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const SampleType *input_samples = &s->planar_samples[ch][blk * AC3_BLOCK_SIZE];
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apply_window(&s->dsp, s->windowed_samples, input_samples,
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s->mdct_window, AC3_WINDOW_SIZE);
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if (s->fixed_point)
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block->coeff_shift[ch+1] = normalize_samples(s);
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s->mdct.mdct_calcw(&s->mdct, block->mdct_coef[ch+1],
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s->windowed_samples);
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}
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}
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}
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/**
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* Calculate a single coupling coordinate.
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*/
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static inline float calc_cpl_coord(float energy_ch, float energy_cpl)
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{
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float coord = 0.125;
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if (energy_cpl > 0)
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coord *= sqrtf(energy_ch / energy_cpl);
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return coord;
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}
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/**
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* Calculate coupling channel and coupling coordinates.
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* TODO: Currently this is only used for the floating-point encoder. I was
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* able to make it work for the fixed-point encoder, but quality was
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* generally lower in most cases than not using coupling. If a more
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* adaptive coupling strategy were to be implemented it might be useful
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* at that time to use coupling for the fixed-point encoder as well.
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*/
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static void apply_channel_coupling(AC3EncodeContext *s)
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{
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#if CONFIG_AC3ENC_FLOAT
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LOCAL_ALIGNED_16(float, cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
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LOCAL_ALIGNED_16(int32_t, fixed_cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
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int blk, ch, bnd, i, j;
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CoefSumType energy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}};
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int cpl_start, num_cpl_coefs;
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memset(cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords));
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memset(fixed_cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*fixed_cpl_coords));
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/* align start to 16-byte boundary. align length to multiple of 32.
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note: coupling start bin % 4 will always be 1 */
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cpl_start = s->start_freq[CPL_CH] - 1;
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num_cpl_coefs = FFALIGN(s->num_cpl_subbands * 12 + 1, 32);
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cpl_start = FFMIN(256, cpl_start + num_cpl_coefs) - num_cpl_coefs;
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/* calculate coupling channel from fbw channels */
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for (blk = 0; blk < s->num_blocks; blk++) {
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AC3Block *block = &s->blocks[blk];
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CoefType *cpl_coef = &block->mdct_coef[CPL_CH][cpl_start];
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if (!block->cpl_in_use)
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continue;
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memset(cpl_coef, 0, num_cpl_coefs * sizeof(*cpl_coef));
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for (ch = 1; ch <= s->fbw_channels; ch++) {
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CoefType *ch_coef = &block->mdct_coef[ch][cpl_start];
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if (!block->channel_in_cpl[ch])
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continue;
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for (i = 0; i < num_cpl_coefs; i++)
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cpl_coef[i] += ch_coef[i];
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}
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/* coefficients must be clipped in order to be encoded */
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clip_coefficients(&s->dsp, cpl_coef, num_cpl_coefs);
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/* scale coupling coefficients from float to 24-bit fixed-point */
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s->ac3dsp.float_to_fixed24(&block->fixed_coef[CPL_CH][cpl_start],
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cpl_coef, num_cpl_coefs);
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}
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/* calculate energy in each band in coupling channel and each fbw channel */
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/* TODO: possibly use SIMD to speed up energy calculation */
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bnd = 0;
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i = s->start_freq[CPL_CH];
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while (i < s->cpl_end_freq) {
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int band_size = s->cpl_band_sizes[bnd];
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for (ch = CPL_CH; ch <= s->fbw_channels; ch++) {
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for (blk = 0; blk < s->num_blocks; blk++) {
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AC3Block *block = &s->blocks[blk];
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if (!block->cpl_in_use || (ch > CPL_CH && !block->channel_in_cpl[ch]))
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continue;
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for (j = 0; j < band_size; j++) {
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CoefType v = block->mdct_coef[ch][i+j];
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MAC_COEF(energy[blk][ch][bnd], v, v);
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}
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}
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}
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i += band_size;
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bnd++;
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}
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/* determine which blocks to send new coupling coordinates for */
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for (blk = 0; blk < s->num_blocks; blk++) {
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AC3Block *block = &s->blocks[blk];
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AC3Block *block0 = blk ? &s->blocks[blk-1] : NULL;
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int new_coords = 0;
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CoefSumType coord_diff[AC3_MAX_CHANNELS] = {0,};
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if (block->cpl_in_use) {
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/* calculate coupling coordinates for all blocks and calculate the
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average difference between coordinates in successive blocks */
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for (ch = 1; ch <= s->fbw_channels; ch++) {
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if (!block->channel_in_cpl[ch])
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continue;
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for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
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cpl_coords[blk][ch][bnd] = calc_cpl_coord(energy[blk][ch][bnd],
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energy[blk][CPL_CH][bnd]);
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if (blk > 0 && block0->cpl_in_use &&
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block0->channel_in_cpl[ch]) {
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coord_diff[ch] += fabs(cpl_coords[blk-1][ch][bnd] -
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cpl_coords[blk ][ch][bnd]);
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}
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}
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coord_diff[ch] /= s->num_cpl_bands;
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}
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/* send new coordinates if this is the first block, if previous
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* block did not use coupling but this block does, the channels
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* using coupling has changed from the previous block, or the
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* coordinate difference from the last block for any channel is
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* greater than a threshold value. */
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if (blk == 0) {
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new_coords = 1;
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} else if (!block0->cpl_in_use) {
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new_coords = 1;
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} else {
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for (ch = 1; ch <= s->fbw_channels; ch++) {
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if (block->channel_in_cpl[ch] && !block0->channel_in_cpl[ch]) {
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new_coords = 1;
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break;
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}
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}
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if (!new_coords) {
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for (ch = 1; ch <= s->fbw_channels; ch++) {
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if (block->channel_in_cpl[ch] && coord_diff[ch] > 0.04) {
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new_coords = 1;
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break;
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}
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}
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}
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}
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}
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block->new_cpl_coords = new_coords;
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}
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/* calculate final coupling coordinates, taking into account reusing of
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coordinates in successive blocks */
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for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
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blk = 0;
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while (blk < s->num_blocks) {
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int blk1;
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CoefSumType energy_cpl;
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AC3Block *block = &s->blocks[blk];
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if (!block->cpl_in_use) {
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blk++;
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continue;
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}
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energy_cpl = energy[blk][CPL_CH][bnd];
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blk1 = blk+1;
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while (!s->blocks[blk1].new_cpl_coords && blk1 < s->num_blocks) {
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if (s->blocks[blk1].cpl_in_use)
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energy_cpl += energy[blk1][CPL_CH][bnd];
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blk1++;
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}
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for (ch = 1; ch <= s->fbw_channels; ch++) {
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CoefType energy_ch;
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if (!block->channel_in_cpl[ch])
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continue;
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energy_ch = energy[blk][ch][bnd];
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blk1 = blk+1;
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while (!s->blocks[blk1].new_cpl_coords && blk1 < s->num_blocks) {
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if (s->blocks[blk1].cpl_in_use)
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energy_ch += energy[blk1][ch][bnd];
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blk1++;
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}
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cpl_coords[blk][ch][bnd] = calc_cpl_coord(energy_ch, energy_cpl);
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}
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blk = blk1;
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}
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}
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/* calculate exponents/mantissas for coupling coordinates */
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for (blk = 0; blk < s->num_blocks; blk++) {
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AC3Block *block = &s->blocks[blk];
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if (!block->cpl_in_use || !block->new_cpl_coords)
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continue;
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clip_coefficients(&s->dsp, cpl_coords[blk][1], s->fbw_channels * 16);
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s->ac3dsp.float_to_fixed24(fixed_cpl_coords[blk][1],
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cpl_coords[blk][1],
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s->fbw_channels * 16);
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s->ac3dsp.extract_exponents(block->cpl_coord_exp[1],
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fixed_cpl_coords[blk][1],
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s->fbw_channels * 16);
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for (ch = 1; ch <= s->fbw_channels; ch++) {
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int bnd, min_exp, max_exp, master_exp;
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/* determine master exponent */
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min_exp = max_exp = block->cpl_coord_exp[ch][0];
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for (bnd = 1; bnd < s->num_cpl_bands; bnd++) {
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int exp = block->cpl_coord_exp[ch][bnd];
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min_exp = FFMIN(exp, min_exp);
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max_exp = FFMAX(exp, max_exp);
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}
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master_exp = ((max_exp - 15) + 2) / 3;
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master_exp = FFMAX(master_exp, 0);
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while (min_exp < master_exp * 3)
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master_exp--;
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for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
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block->cpl_coord_exp[ch][bnd] = av_clip(block->cpl_coord_exp[ch][bnd] -
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master_exp * 3, 0, 15);
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}
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block->cpl_master_exp[ch] = master_exp;
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/* quantize mantissas */
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for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
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int cpl_exp = block->cpl_coord_exp[ch][bnd];
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int cpl_mant = (fixed_cpl_coords[blk][ch][bnd] << (5 + cpl_exp + master_exp * 3)) >> 24;
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if (cpl_exp == 15)
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cpl_mant >>= 1;
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else
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cpl_mant -= 16;
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block->cpl_coord_mant[ch][bnd] = cpl_mant;
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}
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}
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}
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if (CONFIG_EAC3_ENCODER && s->eac3)
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ff_eac3_set_cpl_states(s);
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#endif /* CONFIG_AC3ENC_FLOAT */
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}
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/**
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* Determine rematrixing flags for each block and band.
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*/
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static void compute_rematrixing_strategy(AC3EncodeContext *s)
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{
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int nb_coefs;
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int blk, bnd, i;
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AC3Block *block, *av_uninit(block0);
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if (s->channel_mode != AC3_CHMODE_STEREO)
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return;
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for (blk = 0; blk < s->num_blocks; blk++) {
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block = &s->blocks[blk];
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block->new_rematrixing_strategy = !blk;
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if (!s->rematrixing_enabled) {
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block0 = block;
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continue;
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}
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block->num_rematrixing_bands = 4;
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if (block->cpl_in_use) {
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block->num_rematrixing_bands -= (s->start_freq[CPL_CH] <= 61);
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block->num_rematrixing_bands -= (s->start_freq[CPL_CH] == 37);
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if (blk && block->num_rematrixing_bands != block0->num_rematrixing_bands)
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block->new_rematrixing_strategy = 1;
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}
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nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
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for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
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/* calculate calculate sum of squared coeffs for one band in one block */
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int start = ff_ac3_rematrix_band_tab[bnd];
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int end = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
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CoefSumType sum[4] = {0,};
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for (i = start; i < end; i++) {
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CoefType lt = block->mdct_coef[1][i];
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CoefType rt = block->mdct_coef[2][i];
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CoefType md = lt + rt;
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CoefType sd = lt - rt;
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MAC_COEF(sum[0], lt, lt);
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MAC_COEF(sum[1], rt, rt);
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MAC_COEF(sum[2], md, md);
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MAC_COEF(sum[3], sd, sd);
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}
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/* compare sums to determine if rematrixing will be used for this band */
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if (FFMIN(sum[2], sum[3]) < FFMIN(sum[0], sum[1]))
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block->rematrixing_flags[bnd] = 1;
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else
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block->rematrixing_flags[bnd] = 0;
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/* determine if new rematrixing flags will be sent */
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if (blk &&
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block->rematrixing_flags[bnd] != block0->rematrixing_flags[bnd]) {
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block->new_rematrixing_strategy = 1;
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}
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}
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block0 = block;
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}
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}
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/**
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* Encode a single AC-3 frame.
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*/
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int AC3_NAME(encode_frame)(AVCodecContext *avctx, unsigned char *frame,
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int buf_size, void *data)
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{
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AC3EncodeContext *s = avctx->priv_data;
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const SampleType *samples = data;
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int ret;
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if (s->options.allow_per_frame_metadata) {
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ret = ff_ac3_validate_metadata(s);
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if (ret)
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return ret;
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}
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if (s->bit_alloc.sr_code == 1 || s->eac3)
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ff_ac3_adjust_frame_size(s);
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deinterleave_input_samples(s, samples);
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apply_mdct(s);
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if (s->fixed_point)
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scale_coefficients(s);
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clip_coefficients(&s->dsp, s->blocks[0].mdct_coef[1],
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AC3_MAX_COEFS * s->num_blocks * s->channels);
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s->cpl_on = s->cpl_enabled;
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ff_ac3_compute_coupling_strategy(s);
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if (s->cpl_on)
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apply_channel_coupling(s);
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compute_rematrixing_strategy(s);
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if (!s->fixed_point)
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scale_coefficients(s);
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ff_ac3_apply_rematrixing(s);
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ff_ac3_process_exponents(s);
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ret = ff_ac3_compute_bit_allocation(s);
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if (ret) {
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av_log(avctx, AV_LOG_ERROR, "Bit allocation failed. Try increasing the bitrate.\n");
|
|
return ret;
|
|
}
|
|
|
|
ff_ac3_group_exponents(s);
|
|
|
|
ff_ac3_quantize_mantissas(s);
|
|
|
|
ff_ac3_output_frame(s, frame);
|
|
|
|
return s->frame_size;
|
|
}
|