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FFmpeg/libavcodec/nvenc_hevc.c
Miroslav Slugen 9b425bd24c avcodec/nvenc: Add bluray_compat basic implementation
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
2017-01-01 14:47:25 +01:00

179 lines
14 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/internal.h"
#include "avcodec.h"
#include "internal.h"
#include "nvenc.h"
#define OFFSET(x) offsetof(NvencContext, x)
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_MEDIUM }, PRESET_DEFAULT, PRESET_LOSSLESS_HP, VE, "preset" },
{ "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_DEFAULT }, 0, 0, VE, "preset" },
{ "slow", "hq 2 passes", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_SLOW }, 0, 0, VE, "preset" },
{ "medium", "hq 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_MEDIUM }, 0, 0, VE, "preset" },
{ "fast", "hp 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_FAST }, 0, 0, VE, "preset" },
{ "hp", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HP }, 0, 0, VE, "preset" },
{ "hq", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HQ }, 0, 0, VE, "preset" },
{ "bd", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_BD }, 0, 0, VE, "preset" },
{ "ll", "low latency", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_DEFAULT }, 0, 0, VE, "preset" },
{ "llhq", "low latency hq", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HQ }, 0, 0, VE, "preset" },
{ "llhp", "low latency hp", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HP }, 0, 0, VE, "preset" },
{ "lossless", "lossless", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_DEFAULT }, 0, 0, VE, "preset" },
{ "losslesshp", "lossless hp", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_HP }, 0, 0, VE, "preset" },
{ "profile", "Set the encoding profile", OFFSET(profile), AV_OPT_TYPE_INT, { .i64 = NV_ENC_HEVC_PROFILE_MAIN }, NV_ENC_HEVC_PROFILE_MAIN, FF_PROFILE_HEVC_REXT, VE, "profile" },
{ "main", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_HEVC_PROFILE_MAIN }, 0, 0, VE, "profile" },
{ "main10", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_HEVC_PROFILE_MAIN_10 }, 0, 0, VE, "profile" },
{ "rext", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_HEVC_PROFILE_REXT }, 0, 0, VE, "profile" },
{ "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, NV_ENC_LEVEL_AUTOSELECT, NV_ENC_LEVEL_HEVC_62, VE, "level" },
{ "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, 0, 0, VE, "level" },
{ "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_1 }, 0, 0, VE, "level" },
{ "1.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_1 }, 0, 0, VE, "level" },
{ "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_2 }, 0, 0, VE, "level" },
{ "2.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_2 }, 0, 0, VE, "level" },
{ "2.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_21 }, 0, 0, VE, "level" },
{ "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_3 }, 0, 0, VE, "level" },
{ "3.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_3 }, 0, 0, VE, "level" },
{ "3.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_31 }, 0, 0, VE, "level" },
{ "4", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_4 }, 0, 0, VE, "level" },
{ "4.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_4 }, 0, 0, VE, "level" },
{ "4.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_41 }, 0, 0, VE, "level" },
{ "5", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_5 }, 0, 0, VE, "level" },
{ "5.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_5 }, 0, 0, VE, "level" },
{ "5.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_51 }, 0, 0, VE, "level" },
{ "5.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_52 }, 0, 0, VE, "level" },
{ "6", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_6 }, 0, 0, VE, "level" },
{ "6.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_6 }, 0, 0, VE, "level" },
{ "6.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_61 }, 0, 0, VE, "level" },
{ "6.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_62 }, 0, 0, VE, "level" },
{ "tier", "Set the encoding tier", OFFSET(tier), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TIER_HEVC_MAIN }, NV_ENC_TIER_HEVC_MAIN, NV_ENC_TIER_HEVC_HIGH, VE, "tier"},
{ "main", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_HEVC_MAIN }, 0, 0, VE, "tier" },
{ "high", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_HEVC_HIGH }, 0, 0, VE, "tier" },
{ "rc", "Override the preset rate-control", OFFSET(rc), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, "rc" },
{ "constqp", "Constant QP mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CONSTQP }, 0, 0, VE, "rc" },
{ "vbr", "Variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR }, 0, 0, VE, "rc" },
{ "cbr", "Constant bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CBR }, 0, 0, VE, "rc" },
{ "vbr_minqp", "Variable bitrate mode with MinQP", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR_MINQP }, 0, 0, VE, "rc" },
{ "ll_2pass_quality", "Multi-pass optimized for image quality (only for low-latency presets)",
0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_2_PASS_QUALITY }, 0, 0, VE, "rc" },
{ "ll_2pass_size", "Multi-pass optimized for constant frame size (only for low-latency presets)",
0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP }, 0, 0, VE, "rc" },
{ "vbr_2pass", "Multi-pass variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_2_PASS_VBR }, 0, 0, VE, "rc" },
{ "rc-lookahead", "Number of frames to look ahead for rate-control",
OFFSET(rc_lookahead), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE },
{ "surfaces", "Number of concurrent surfaces", OFFSET(nb_surfaces), AV_OPT_TYPE_INT, { .i64 = 32 }, 0, MAX_REGISTERED_FRAMES, VE },
{ "cbr", "Use cbr encoding mode", OFFSET(cbr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "2pass", "Use 2pass encoding mode", OFFSET(twopass), AV_OPT_TYPE_BOOL, { .i64 = -1 }, -1, 1, VE },
{ "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.",
OFFSET(device), AV_OPT_TYPE_INT, { .i64 = ANY_DEVICE }, -2, INT_MAX, VE, "gpu" },
{ "any", "Pick the first device available", 0, AV_OPT_TYPE_CONST, { .i64 = ANY_DEVICE }, 0, 0, VE, "gpu" },
{ "list", "List the available devices", 0, AV_OPT_TYPE_CONST, { .i64 = LIST_DEVICES }, 0, 0, VE, "gpu" },
{ "delay", "Delay frame output by the given amount of frames",
OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 = INT_MAX }, 0, INT_MAX, VE },
{ "no-scenecut", "When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts",
OFFSET(no_scenecut), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "forced-idr", "If forcing keyframes, force them as IDR frames.",
OFFSET(forced_idr), AV_OPT_TYPE_BOOL, { .i64 = -1 }, -1, 1, VE },
{ "spatial_aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "temporal_aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "zerolatency", "Set 1 to indicate zero latency operation (no reordering delay)",
OFFSET(zerolatency), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "nonref_p", "Set this to 1 to enable automatic insertion of non-reference P-frames",
OFFSET(nonref_p), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "strict_gop", "Set 1 to minimize GOP-to-GOP rate fluctuations",
OFFSET(strict_gop), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "aq-strength", "When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive)",
OFFSET(aq_strength), AV_OPT_TYPE_INT, { .i64 = 8 }, 1, 15, VE },
{ "cq", "Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control",
OFFSET(quality), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 51, VE },
{ "aud", "Use access unit delimiters", OFFSET(aud), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "bluray-compat", "Bluray compatibility workarounds", OFFSET(bluray_compat),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ NULL }
};
static const AVCodecDefault defaults[] = {
{ "b", "2M" },
{ "qmin", "-1" },
{ "qmax", "-1" },
{ "qdiff", "-1" },
{ "qblur", "-1" },
{ "qcomp", "-1" },
{ "g", "250" },
{ "bf", "0" },
{ NULL },
};
#if FF_API_NVENC_OLD_NAME
static av_cold int nvenc_old_init(AVCodecContext *avctx)
{
av_log(avctx, AV_LOG_WARNING, "This encoder is deprecated, use 'hevc_nvenc' instead\n");
return ff_nvenc_encode_init(avctx);
}
static const AVClass nvenc_hevc_class = {
.class_name = "nvenc_hevc",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
AVCodec ff_nvenc_hevc_encoder = {
.name = "nvenc_hevc",
.long_name = NULL_IF_CONFIG_SMALL("NVIDIA NVENC hevc encoder"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_HEVC,
.init = nvenc_old_init,
.encode2 = ff_nvenc_encode_frame,
.close = ff_nvenc_encode_close,
.priv_data_size = sizeof(NvencContext),
.priv_class = &nvenc_hevc_class,
.defaults = defaults,
.pix_fmts = ff_nvenc_pix_fmts,
.capabilities = AV_CODEC_CAP_DELAY,
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
};
#endif
static const AVClass hevc_nvenc_class = {
.class_name = "hevc_nvenc",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
AVCodec ff_hevc_nvenc_encoder = {
.name = "hevc_nvenc",
.long_name = NULL_IF_CONFIG_SMALL("NVIDIA NVENC hevc encoder"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_HEVC,
.init = ff_nvenc_encode_init,
.encode2 = ff_nvenc_encode_frame,
.close = ff_nvenc_encode_close,
.priv_data_size = sizeof(NvencContext),
.priv_class = &hevc_nvenc_class,
.defaults = defaults,
.pix_fmts = ff_nvenc_pix_fmts,
.capabilities = AV_CODEC_CAP_DELAY,
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
};