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https://github.com/FFmpeg/FFmpeg.git
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40e6575aa3
This is more spec-compliant because it does not rely on dead-code elimination by the compiler. Especially MSVC has problems with this, as can be seen in https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html or https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html This commit does not eliminate every instance where we rely on dead code elimination: It only tackles branching to the initialization of arch-specific dsp code, not e.g. all uses of CONFIG_ and HAVE_ checks. But maybe it is already enough to compile FFmpeg with MSVC with whole-programm-optimizations enabled (if one does not disable too many components). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
63 lines
2.2 KiB
C
63 lines
2.2 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#include "libavutil/attributes.h"
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#include "h264chroma.h"
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#define BIT_DEPTH 8
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#include "h264chroma_template.c"
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#undef BIT_DEPTH
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#define BIT_DEPTH 16
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#include "h264chroma_template.c"
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#undef BIT_DEPTH
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#define SET_CHROMA(depth) \
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c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_ ## depth ## _c; \
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c->put_h264_chroma_pixels_tab[1] = put_h264_chroma_mc4_ ## depth ## _c; \
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c->put_h264_chroma_pixels_tab[2] = put_h264_chroma_mc2_ ## depth ## _c; \
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c->put_h264_chroma_pixels_tab[3] = put_h264_chroma_mc1_ ## depth ## _c; \
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c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_ ## depth ## _c; \
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c->avg_h264_chroma_pixels_tab[1] = avg_h264_chroma_mc4_ ## depth ## _c; \
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c->avg_h264_chroma_pixels_tab[2] = avg_h264_chroma_mc2_ ## depth ## _c; \
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c->avg_h264_chroma_pixels_tab[3] = avg_h264_chroma_mc1_ ## depth ## _c; \
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av_cold void ff_h264chroma_init(H264ChromaContext *c, int bit_depth)
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{
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if (bit_depth > 8 && bit_depth <= 16) {
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SET_CHROMA(16);
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} else {
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SET_CHROMA(8);
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}
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#if ARCH_AARCH64
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ff_h264chroma_init_aarch64(c, bit_depth);
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#elif ARCH_ARM
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ff_h264chroma_init_arm(c, bit_depth);
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#elif ARCH_PPC
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ff_h264chroma_init_ppc(c, bit_depth);
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#elif ARCH_X86
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ff_h264chroma_init_x86(c, bit_depth);
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#elif ARCH_MIPS
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ff_h264chroma_init_mips(c, bit_depth);
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#elif ARCH_LOONGARCH64
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ff_h264chroma_init_loongarch(c, bit_depth);
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#endif
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}
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