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FFmpeg/libavcodec/svq1enc.c
Andreas Rheinhardt 4243da4ff4 avcodec/codec_internal: Use union for FFCodec decode/encode callbacks
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-04-05 20:02:37 +02:00

693 lines
26 KiB
C

/*
* SVQ1 Encoder
* Copyright (C) 2004 Mike Melanson <melanson@pcisys.net>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Sorenson Vector Quantizer #1 (SVQ1) video codec.
* For more information of the SVQ1 algorithm, visit:
* http://www.pcisys.net/~melanson/codecs/
*/
#include "avcodec.h"
#include "codec_internal.h"
#include "encode.h"
#include "hpeldsp.h"
#include "me_cmp.h"
#include "mpegvideo.h"
#include "h263.h"
#include "h263enc.h"
#include "internal.h"
#include "mpegutils.h"
#include "packet_internal.h"
#include "svq1.h"
#include "svq1enc.h"
#include "svq1enc_cb.h"
#include "libavutil/avassert.h"
static void svq1_write_header(SVQ1EncContext *s, int frame_type)
{
int i;
/* frame code */
put_bits(&s->pb, 22, 0x20);
/* temporal reference (sure hope this is a "don't care") */
put_bits(&s->pb, 8, 0x00);
/* frame type */
put_bits(&s->pb, 2, frame_type - 1);
if (frame_type == AV_PICTURE_TYPE_I) {
/* no checksum since frame code is 0x20 */
/* no embedded string either */
/* output 5 unknown bits (2 + 2 + 1) */
put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
i = ff_match_2uint16((void*)ff_svq1_frame_size_table,
FF_ARRAY_ELEMS(ff_svq1_frame_size_table),
s->frame_width, s->frame_height);
put_bits(&s->pb, 3, i);
if (i == 7) {
put_bits(&s->pb, 12, s->frame_width);
put_bits(&s->pb, 12, s->frame_height);
}
}
/* no checksum or extra data (next 2 bits get 0) */
put_bits(&s->pb, 2, 0);
}
#define QUALITY_THRESHOLD 100
#define THRESHOLD_MULTIPLIER 0.6
static int ssd_int8_vs_int16_c(const int8_t *pix1, const int16_t *pix2,
intptr_t size)
{
int score = 0, i;
for (i = 0; i < size; i++)
score += (pix1[i] - pix2[i]) * (pix1[i] - pix2[i]);
return score;
}
static int encode_block(SVQ1EncContext *s, uint8_t *src, uint8_t *ref,
uint8_t *decoded, int stride, int level,
int threshold, int lambda, int intra)
{
int count, y, x, i, j, split, best_mean, best_score, best_count;
int best_vector[6];
int block_sum[7] = { 0, 0, 0, 0, 0, 0 };
int w = 2 << (level + 2 >> 1);
int h = 2 << (level + 1 >> 1);
int size = w * h;
int16_t (*block)[256] = s->encoded_block_levels[level];
const int8_t *codebook_sum, *codebook;
const uint16_t(*mean_vlc)[2];
const uint8_t(*multistage_vlc)[2];
best_score = 0;
// FIXME: Optimize, this does not need to be done multiple times.
if (intra) {
// level is 5 when encode_block is called from svq1_encode_plane
// and always < 4 when called recursively from this function.
codebook_sum = level < 4 ? svq1_intra_codebook_sum[level] : NULL;
codebook = ff_svq1_intra_codebooks[level];
mean_vlc = ff_svq1_intra_mean_vlc;
multistage_vlc = ff_svq1_intra_multistage_vlc[level];
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
int v = src[x + y * stride];
block[0][x + w * y] = v;
best_score += v * v;
block_sum[0] += v;
}
}
} else {
// level is 5 or < 4, see above for details.
codebook_sum = level < 4 ? svq1_inter_codebook_sum[level] : NULL;
codebook = ff_svq1_inter_codebooks[level];
mean_vlc = ff_svq1_inter_mean_vlc + 256;
multistage_vlc = ff_svq1_inter_multistage_vlc[level];
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
int v = src[x + y * stride] - ref[x + y * stride];
block[0][x + w * y] = v;
best_score += v * v;
block_sum[0] += v;
}
}
}
best_count = 0;
best_score -= (int)((unsigned)block_sum[0] * block_sum[0] >> (level + 3));
best_mean = block_sum[0] + (size >> 1) >> (level + 3);
if (level < 4) {
for (count = 1; count < 7; count++) {
int best_vector_score = INT_MAX;
int best_vector_sum = -999, best_vector_mean = -999;
const int stage = count - 1;
const int8_t *vector;
for (i = 0; i < 16; i++) {
int sum = codebook_sum[stage * 16 + i];
int sqr, diff, score;
vector = codebook + stage * size * 16 + i * size;
sqr = s->ssd_int8_vs_int16(vector, block[stage], size);
diff = block_sum[stage] - sum;
score = sqr - (diff * (int64_t)diff >> (level + 3)); // FIXME: 64 bits slooow
if (score < best_vector_score) {
int mean = diff + (size >> 1) >> (level + 3);
av_assert2(mean > -300 && mean < 300);
mean = av_clip(mean, intra ? 0 : -256, 255);
best_vector_score = score;
best_vector[stage] = i;
best_vector_sum = sum;
best_vector_mean = mean;
}
}
av_assert0(best_vector_mean != -999);
vector = codebook + stage * size * 16 + best_vector[stage] * size;
for (j = 0; j < size; j++)
block[stage + 1][j] = block[stage][j] - vector[j];
block_sum[stage + 1] = block_sum[stage] - best_vector_sum;
best_vector_score += lambda *
(+1 + 4 * count +
multistage_vlc[1 + count][1]
+ mean_vlc[best_vector_mean][1]);
if (best_vector_score < best_score) {
best_score = best_vector_score;
best_count = count;
best_mean = best_vector_mean;
}
}
}
split = 0;
if (best_score > threshold && level) {
int score = 0;
int offset = level & 1 ? stride * h / 2 : w / 2;
PutBitContext backup[6];
for (i = level - 1; i >= 0; i--)
backup[i] = s->reorder_pb[i];
score += encode_block(s, src, ref, decoded, stride, level - 1,
threshold >> 1, lambda, intra);
score += encode_block(s, src + offset, ref + offset, decoded + offset,
stride, level - 1, threshold >> 1, lambda, intra);
score += lambda;
if (score < best_score) {
best_score = score;
split = 1;
} else {
for (i = level - 1; i >= 0; i--)
s->reorder_pb[i] = backup[i];
}
}
if (level > 0)
put_bits(&s->reorder_pb[level], 1, split);
if (!split) {
av_assert1(best_mean >= 0 && best_mean < 256 || !intra);
av_assert1(best_mean >= -256 && best_mean < 256);
av_assert1(best_count >= 0 && best_count < 7);
av_assert1(level < 4 || best_count == 0);
/* output the encoding */
put_bits(&s->reorder_pb[level],
multistage_vlc[1 + best_count][1],
multistage_vlc[1 + best_count][0]);
put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
mean_vlc[best_mean][0]);
for (i = 0; i < best_count; i++) {
av_assert2(best_vector[i] >= 0 && best_vector[i] < 16);
put_bits(&s->reorder_pb[level], 4, best_vector[i]);
}
for (y = 0; y < h; y++)
for (x = 0; x < w; x++)
decoded[x + y * stride] = src[x + y * stride] -
block[best_count][x + w * y] +
best_mean;
}
return best_score;
}
static void init_block_index(MpegEncContext *s){
s->block_index[0]= s->b8_stride*(s->mb_y*2 ) + s->mb_x*2;
s->block_index[1]= s->b8_stride*(s->mb_y*2 ) + 1 + s->mb_x*2;
s->block_index[2]= s->b8_stride*(s->mb_y*2 + 1) + s->mb_x*2;
s->block_index[3]= s->b8_stride*(s->mb_y*2 + 1) + 1 + s->mb_x*2;
s->block_index[4]= s->mb_stride*(s->mb_y + 1) + s->b8_stride*s->mb_height*2 + s->mb_x;
s->block_index[5]= s->mb_stride*(s->mb_y + s->mb_height + 2) + s->b8_stride*s->mb_height*2 + s->mb_x;
}
static int svq1_encode_plane(SVQ1EncContext *s, int plane,
unsigned char *src_plane,
unsigned char *ref_plane,
unsigned char *decoded_plane,
int width, int height, int src_stride, int stride)
{
int x, y;
int i;
int block_width, block_height;
int level;
int threshold[6];
uint8_t *src = s->scratchbuf + stride * 32;
const int lambda = (s->quality * s->quality) >>
(2 * FF_LAMBDA_SHIFT);
/* figure out the acceptable level thresholds in advance */
threshold[5] = QUALITY_THRESHOLD;
for (level = 4; level >= 0; level--)
threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
block_width = (width + 15) / 16;
block_height = (height + 15) / 16;
if (s->pict_type == AV_PICTURE_TYPE_P) {
s->m.avctx = s->avctx;
s->m.current_picture_ptr = &s->m.current_picture;
s->m.last_picture_ptr = &s->m.last_picture;
s->m.last_picture.f->data[0] = ref_plane;
s->m.linesize =
s->m.last_picture.f->linesize[0] =
s->m.new_picture->linesize[0] =
s->m.current_picture.f->linesize[0] = stride;
s->m.width = width;
s->m.height = height;
s->m.mb_width = block_width;
s->m.mb_height = block_height;
s->m.mb_stride = s->m.mb_width + 1;
s->m.b8_stride = 2 * s->m.mb_width + 1;
s->m.f_code = 1;
s->m.pict_type = s->pict_type;
s->m.motion_est = s->motion_est;
s->m.me.scene_change_score = 0;
// s->m.out_format = FMT_H263;
// s->m.unrestricted_mv = 1;
s->m.lambda = s->quality;
s->m.qscale = s->m.lambda * 139 +
FF_LAMBDA_SCALE * 64 >>
FF_LAMBDA_SHIFT + 7;
s->m.lambda2 = s->m.lambda * s->m.lambda +
FF_LAMBDA_SCALE / 2 >>
FF_LAMBDA_SHIFT;
if (!s->motion_val8[plane]) {
s->motion_val8[plane] = av_mallocz((s->m.b8_stride *
block_height * 2 + 2) *
2 * sizeof(int16_t));
s->motion_val16[plane] = av_mallocz((s->m.mb_stride *
(block_height + 2) + 1) *
2 * sizeof(int16_t));
if (!s->motion_val8[plane] || !s->motion_val16[plane])
return AVERROR(ENOMEM);
}
s->m.mb_type = s->mb_type;
// dummies, to avoid segfaults
s->m.current_picture.mb_mean = (uint8_t *)s->dummy;
s->m.current_picture.mb_var = (uint16_t *)s->dummy;
s->m.current_picture.mc_mb_var = (uint16_t *)s->dummy;
s->m.current_picture.mb_type = s->dummy;
s->m.current_picture.motion_val[0] = s->motion_val8[plane] + 2;
s->m.p_mv_table = s->motion_val16[plane] +
s->m.mb_stride + 1;
s->m.mecc = s->mecc; // move
ff_init_me(&s->m);
s->m.me.dia_size = s->avctx->dia_size;
s->m.first_slice_line = 1;
for (y = 0; y < block_height; y++) {
s->m.new_picture->data[0] = src - y * 16 * stride; // ugly
s->m.mb_y = y;
for (i = 0; i < 16 && i + 16 * y < height; i++) {
memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
width);
for (x = width; x < 16 * block_width; x++)
src[i * stride + x] = src[i * stride + x - 1];
}
for (; i < 16 && i + 16 * y < 16 * block_height; i++)
memcpy(&src[i * stride], &src[(i - 1) * stride],
16 * block_width);
for (x = 0; x < block_width; x++) {
s->m.mb_x = x;
init_block_index(&s->m);
ff_estimate_p_frame_motion(&s->m, x, y);
}
s->m.first_slice_line = 0;
}
ff_fix_long_p_mvs(&s->m, CANDIDATE_MB_TYPE_INTRA);
ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code,
CANDIDATE_MB_TYPE_INTER, 0);
}
s->m.first_slice_line = 1;
for (y = 0; y < block_height; y++) {
for (i = 0; i < 16 && i + 16 * y < height; i++) {
memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
width);
for (x = width; x < 16 * block_width; x++)
src[i * stride + x] = src[i * stride + x - 1];
}
for (; i < 16 && i + 16 * y < 16 * block_height; i++)
memcpy(&src[i * stride], &src[(i - 1) * stride], 16 * block_width);
s->m.mb_y = y;
for (x = 0; x < block_width; x++) {
uint8_t reorder_buffer[2][6][7 * 32];
int count[2][6];
int offset = y * 16 * stride + x * 16;
uint8_t *decoded = decoded_plane + offset;
uint8_t *ref = ref_plane + offset;
int score[4] = { 0, 0, 0, 0 }, best;
uint8_t *temp = s->scratchbuf;
if (put_bytes_left(&s->pb, 0) < 3000) { // FIXME: check size
av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
return -1;
}
s->m.mb_x = x;
init_block_index(&s->m);
if (s->pict_type == AV_PICTURE_TYPE_I ||
(s->m.mb_type[x + y * s->m.mb_stride] &
CANDIDATE_MB_TYPE_INTRA)) {
for (i = 0; i < 6; i++)
init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i],
7 * 32);
if (s->pict_type == AV_PICTURE_TYPE_P) {
const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
score[0] = vlc[1] * lambda;
}
score[0] += encode_block(s, src + 16 * x, NULL, temp, stride,
5, 64, lambda, 1);
for (i = 0; i < 6; i++) {
count[0][i] = put_bits_count(&s->reorder_pb[i]);
flush_put_bits(&s->reorder_pb[i]);
}
} else
score[0] = INT_MAX;
best = 0;
if (s->pict_type == AV_PICTURE_TYPE_P) {
const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
int mx, my, pred_x, pred_y, dxy;
int16_t *motion_ptr;
motion_ptr = ff_h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
if (s->m.mb_type[x + y * s->m.mb_stride] &
CANDIDATE_MB_TYPE_INTER) {
for (i = 0; i < 6; i++)
init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i],
7 * 32);
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
s->m.pb = s->reorder_pb[5];
mx = motion_ptr[0];
my = motion_ptr[1];
av_assert1(mx >= -32 && mx <= 31);
av_assert1(my >= -32 && my <= 31);
av_assert1(pred_x >= -32 && pred_x <= 31);
av_assert1(pred_y >= -32 && pred_y <= 31);
ff_h263_encode_motion(&s->m.pb, mx - pred_x, 1);
ff_h263_encode_motion(&s->m.pb, my - pred_y, 1);
s->reorder_pb[5] = s->m.pb;
score[1] += lambda * put_bits_count(&s->reorder_pb[5]);
dxy = (mx & 1) + 2 * (my & 1);
s->hdsp.put_pixels_tab[0][dxy](temp + 16*stride,
ref + (mx >> 1) +
stride * (my >> 1),
stride, 16);
score[1] += encode_block(s, src + 16 * x, temp + 16*stride,
decoded, stride, 5, 64, lambda, 0);
best = score[1] <= score[0];
vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
score[2] = s->mecc.sse[0](NULL, src + 16 * x, ref,
stride, 16);
score[2] += vlc[1] * lambda;
if (score[2] < score[best] && mx == 0 && my == 0) {
best = 2;
s->hdsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
put_bits(&s->pb, vlc[1], vlc[0]);
}
}
if (best == 1) {
for (i = 0; i < 6; i++) {
count[1][i] = put_bits_count(&s->reorder_pb[i]);
flush_put_bits(&s->reorder_pb[i]);
}
} else {
motion_ptr[0] =
motion_ptr[1] =
motion_ptr[2] =
motion_ptr[3] =
motion_ptr[0 + 2 * s->m.b8_stride] =
motion_ptr[1 + 2 * s->m.b8_stride] =
motion_ptr[2 + 2 * s->m.b8_stride] =
motion_ptr[3 + 2 * s->m.b8_stride] = 0;
}
}
s->rd_total += score[best];
if (best != 2)
for (i = 5; i >= 0; i--)
ff_copy_bits(&s->pb, reorder_buffer[best][i],
count[best][i]);
if (best == 0)
s->hdsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
}
s->m.first_slice_line = 0;
}
return 0;
}
static av_cold int svq1_encode_end(AVCodecContext *avctx)
{
SVQ1EncContext *const s = avctx->priv_data;
int i;
if (avctx->frame_number)
av_log(avctx, AV_LOG_DEBUG, "RD: %f\n",
s->rd_total / (double)(avctx->width * avctx->height *
avctx->frame_number));
s->m.mb_type = NULL;
ff_mpv_common_end(&s->m);
av_freep(&s->m.me.scratchpad);
av_freep(&s->m.me.map);
av_freep(&s->m.me.score_map);
av_freep(&s->mb_type);
av_freep(&s->dummy);
av_freep(&s->scratchbuf);
for (i = 0; i < 3; i++) {
av_freep(&s->motion_val8[i]);
av_freep(&s->motion_val16[i]);
}
av_frame_free(&s->current_picture);
av_frame_free(&s->last_picture);
return 0;
}
static av_cold int svq1_encode_init(AVCodecContext *avctx)
{
SVQ1EncContext *const s = avctx->priv_data;
int ret;
if (avctx->width >= 4096 || avctx->height >= 4096) {
av_log(avctx, AV_LOG_ERROR, "Dimensions too large, maximum is 4095x4095\n");
return AVERROR(EINVAL);
}
ff_hpeldsp_init(&s->hdsp, avctx->flags);
ff_me_cmp_init(&s->mecc, avctx);
ff_mpegvideoencdsp_init(&s->m.mpvencdsp, avctx);
s->current_picture = av_frame_alloc();
s->last_picture = av_frame_alloc();
if (!s->current_picture || !s->last_picture) {
return AVERROR(ENOMEM);
}
s->frame_width = avctx->width;
s->frame_height = avctx->height;
s->y_block_width = (s->frame_width + 15) / 16;
s->y_block_height = (s->frame_height + 15) / 16;
s->c_block_width = (s->frame_width / 4 + 15) / 16;
s->c_block_height = (s->frame_height / 4 + 15) / 16;
s->avctx = avctx;
s->m.avctx = avctx;
if ((ret = ff_mpv_common_init(&s->m)) < 0) {
return ret;
}
s->m.picture_structure = PICT_FRAME;
s->m.me.temp =
s->m.me.scratchpad = av_mallocz((avctx->width + 64) *
2 * 16 * 2 * sizeof(uint8_t));
s->m.me.map = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
s->m.me.score_map = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
s->mb_type = av_mallocz((s->y_block_width + 1) *
s->y_block_height * sizeof(int16_t));
s->dummy = av_mallocz((s->y_block_width + 1) *
s->y_block_height * sizeof(int32_t));
s->ssd_int8_vs_int16 = ssd_int8_vs_int16_c;
if (!s->m.me.temp || !s->m.me.scratchpad || !s->m.me.map ||
!s->m.me.score_map || !s->mb_type || !s->dummy) {
return AVERROR(ENOMEM);
}
if (ARCH_PPC)
ff_svq1enc_init_ppc(s);
if (ARCH_X86)
ff_svq1enc_init_x86(s);
ff_h263_encode_init(&s->m); // mv_penalty
return 0;
}
static int svq1_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
const AVFrame *pict, int *got_packet)
{
SVQ1EncContext *const s = avctx->priv_data;
int i, ret;
ret = ff_alloc_packet(avctx, pkt, s->y_block_width * s->y_block_height *
MAX_MB_BYTES * 3 + AV_INPUT_BUFFER_MIN_SIZE);
if (ret < 0)
return ret;
if (avctx->pix_fmt != AV_PIX_FMT_YUV410P) {
av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
return -1;
}
if (!s->current_picture->data[0]) {
if ((ret = ff_get_buffer(avctx, s->current_picture, 0)) < 0) {
return ret;
}
}
if (!s->last_picture->data[0]) {
ret = ff_get_buffer(avctx, s->last_picture, 0);
if (ret < 0)
return ret;
}
if (!s->scratchbuf) {
s->scratchbuf = av_malloc_array(s->current_picture->linesize[0], 16 * 3);
if (!s->scratchbuf)
return AVERROR(ENOMEM);
}
FFSWAP(AVFrame*, s->current_picture, s->last_picture);
init_put_bits(&s->pb, pkt->data, pkt->size);
if (avctx->gop_size && (avctx->frame_number % avctx->gop_size))
s->pict_type = AV_PICTURE_TYPE_P;
else
s->pict_type = AV_PICTURE_TYPE_I;
s->quality = pict->quality;
ff_side_data_set_encoder_stats(pkt, pict->quality, NULL, 0, s->pict_type);
svq1_write_header(s, s->pict_type);
for (i = 0; i < 3; i++) {
int ret = svq1_encode_plane(s, i,
pict->data[i],
s->last_picture->data[i],
s->current_picture->data[i],
s->frame_width / (i ? 4 : 1),
s->frame_height / (i ? 4 : 1),
pict->linesize[i],
s->current_picture->linesize[i]);
emms_c();
if (ret < 0) {
int j;
for (j = 0; j < i; j++) {
av_freep(&s->motion_val8[j]);
av_freep(&s->motion_val16[j]);
}
av_freep(&s->scratchbuf);
return -1;
}
}
// align_put_bits(&s->pb);
while (put_bits_count(&s->pb) & 31)
put_bits(&s->pb, 1, 0);
flush_put_bits(&s->pb);
pkt->size = put_bytes_output(&s->pb);
if (s->pict_type == AV_PICTURE_TYPE_I)
pkt->flags |= AV_PKT_FLAG_KEY;
*got_packet = 1;
return 0;
}
#define OFFSET(x) offsetof(struct SVQ1EncContext, x)
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "motion-est", "Motion estimation algorithm", OFFSET(motion_est), AV_OPT_TYPE_INT, { .i64 = FF_ME_EPZS }, FF_ME_ZERO, FF_ME_XONE, VE, "motion-est"},
{ "zero", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = FF_ME_ZERO }, 0, 0, FF_MPV_OPT_FLAGS, "motion-est" },
{ "epzs", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = FF_ME_EPZS }, 0, 0, FF_MPV_OPT_FLAGS, "motion-est" },
{ "xone", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = FF_ME_XONE }, 0, 0, FF_MPV_OPT_FLAGS, "motion-est" },
{ NULL },
};
static const AVClass svq1enc_class = {
.class_name = "svq1enc",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
const FFCodec ff_svq1_encoder = {
.p.name = "svq1",
.p.long_name = NULL_IF_CONFIG_SMALL("Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_SVQ1,
.priv_data_size = sizeof(SVQ1EncContext),
.p.priv_class = &svq1enc_class,
.init = svq1_encode_init,
FF_CODEC_ENCODE_CB(svq1_encode_frame),
.close = svq1_encode_end,
.p.pix_fmts = (const enum AVPixelFormat[]) { AV_PIX_FMT_YUV410P,
AV_PIX_FMT_NONE },
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE | FF_CODEC_CAP_INIT_CLEANUP,
};