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FFmpeg/tests/ref/fate/mov-channel-description
Marton Balint 3a09c2122d avformat/wavdec: dynamically set max_size by default
The wav demuxer by default tried to demux 4096-byte packets which caused
packets with very few number of samples for files with high channel count.
This caused a significant overhead especially since the latest ffmpeg.c
threading changes.

So let's use a similar approach for selecting audio frame size which is already
used in the PCM demuxer, which is to read 25 times per second but at most 1024
samples.

Signed-off-by: Marton Balint <cus@passwd.hu>
2024-03-02 19:13:03 +01:00

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cef306a5fa3bf45bcf174558d8ee6669 *tests/data/fate/mov-channel-description.mov
4246172 tests/data/fate/mov-channel-description.mov
#tb 0: 1/44100
#media_type 0: audio
#codec_id 0: pcm_s16le
#sample_rate 0: 44100
#channel_layout_name 0: 1 channels (FL)
#tb 1: 1/44100
#media_type 1: audio
#codec_id 1: pcm_s16le
#sample_rate 1: 44100
#channel_layout_name 1: 1 channels (FR)
#tb 2: 1/44100
#media_type 2: audio
#codec_id 2: pcm_s16le
#sample_rate 2: 44100
#channel_layout_name 2: mono
#tb 3: 1/44100
#media_type 3: audio
#codec_id 3: pcm_s16le
#sample_rate 3: 44100
#channel_layout_name 3: 1 channels (LFE)
#tb 4: 1/44100
#media_type 4: audio
#codec_id 4: pcm_s16le
#sample_rate 4: 44100
#channel_layout_name 4: 1 channels (BL)
#tb 5: 1/44100
#media_type 5: audio
#codec_id 5: pcm_s16le
#sample_rate 5: 44100
#channel_layout_name 5: 1 channels (BR)
#tb 6: 1/44100
#media_type 6: audio
#codec_id 6: pcm_s16le
#sample_rate 6: 44100
#channel_layout_name 6: 1 channels (DL)
#tb 7: 1/44100
#media_type 7: audio
#codec_id 7: pcm_s16le
#sample_rate 7: 44100
#channel_layout_name 7: 1 channels (DR)