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FFmpeg/libswscale/rgb2rgb_template.c
Luca Barbato c003832883 swscale: move away x86 specific code from rgb2rgb
Keep only the plain C code in the main rgb2rgb.c and move the x86
specific optimizations to x86/rgb2rgb.c
Change the initialization pattern a little so some of it can be
factorized to behave more like dsputils.
2011-04-14 22:16:47 +02:00

968 lines
28 KiB
C

/*
* software RGB to RGB converter
* pluralize by software PAL8 to RGB converter
* software YUV to YUV converter
* software YUV to RGB converter
* Written by Nick Kurshev.
* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
* lot of big-endian byte order fixes by Alex Beregszaszi
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stddef.h>
static inline void rgb24tobgr32_c(const uint8_t *src, uint8_t *dst, long src_size)
{
uint8_t *dest = dst;
const uint8_t *s = src;
const uint8_t *end;
end = s + src_size;
while (s < end) {
#if HAVE_BIGENDIAN
/* RGB24 (= R,G,B) -> RGB32 (= A,B,G,R) */
*dest++ = 255;
*dest++ = s[2];
*dest++ = s[1];
*dest++ = s[0];
s+=3;
#else
*dest++ = *s++;
*dest++ = *s++;
*dest++ = *s++;
*dest++ = 255;
#endif
}
}
static inline void rgb32tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size)
{
uint8_t *dest = dst;
const uint8_t *s = src;
const uint8_t *end;
end = s + src_size;
while (s < end) {
#if HAVE_BIGENDIAN
/* RGB32 (= A,B,G,R) -> RGB24 (= R,G,B) */
s++;
dest[2] = *s++;
dest[1] = *s++;
dest[0] = *s++;
dest += 3;
#else
*dest++ = *s++;
*dest++ = *s++;
*dest++ = *s++;
s++;
#endif
}
}
/*
original by Strepto/Astral
ported to gcc & bugfixed: A'rpi
MMX2, 3DNOW optimization by Nick Kurshev
32-bit C version, and and&add trick by Michael Niedermayer
*/
static inline void rgb15to16_c(const uint8_t *src, uint8_t *dst, long src_size)
{
register const uint8_t* s=src;
register uint8_t* d=dst;
register const uint8_t *end;
const uint8_t *mm_end;
end = s + src_size;
mm_end = end - 3;
while (s < mm_end) {
register unsigned x= *((const uint32_t *)s);
*((uint32_t *)d) = (x&0x7FFF7FFF) + (x&0x7FE07FE0);
d+=4;
s+=4;
}
if (s < end) {
register unsigned short x= *((const uint16_t *)s);
*((uint16_t *)d) = (x&0x7FFF) + (x&0x7FE0);
}
}
static inline void rgb16to15_c(const uint8_t *src, uint8_t *dst, long src_size)
{
register const uint8_t* s=src;
register uint8_t* d=dst;
register const uint8_t *end;
const uint8_t *mm_end;
end = s + src_size;
mm_end = end - 3;
while (s < mm_end) {
register uint32_t x= *((const uint32_t*)s);
*((uint32_t *)d) = ((x>>1)&0x7FE07FE0) | (x&0x001F001F);
s+=4;
d+=4;
}
if (s < end) {
register uint16_t x= *((const uint16_t*)s);
*((uint16_t *)d) = ((x>>1)&0x7FE0) | (x&0x001F);
}
}
static inline void rgb32to16_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
register int rgb = *(const uint32_t*)s; s += 4;
*d++ = ((rgb&0xFF)>>3) + ((rgb&0xFC00)>>5) + ((rgb&0xF80000)>>8);
}
}
static inline void rgb32tobgr16_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
register int rgb = *(const uint32_t*)s; s += 4;
*d++ = ((rgb&0xF8)<<8) + ((rgb&0xFC00)>>5) + ((rgb&0xF80000)>>19);
}
}
static inline void rgb32to15_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
register int rgb = *(const uint32_t*)s; s += 4;
*d++ = ((rgb&0xFF)>>3) + ((rgb&0xF800)>>6) + ((rgb&0xF80000)>>9);
}
}
static inline void rgb32tobgr15_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
register int rgb = *(const uint32_t*)s; s += 4;
*d++ = ((rgb&0xF8)<<7) + ((rgb&0xF800)>>6) + ((rgb&0xF80000)>>19);
}
}
static inline void rgb24tobgr16_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
const int b = *s++;
const int g = *s++;
const int r = *s++;
*d++ = (b>>3) | ((g&0xFC)<<3) | ((r&0xF8)<<8);
}
}
static inline void rgb24to16_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
const int r = *s++;
const int g = *s++;
const int b = *s++;
*d++ = (b>>3) | ((g&0xFC)<<3) | ((r&0xF8)<<8);
}
}
static inline void rgb24tobgr15_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
const int b = *s++;
const int g = *s++;
const int r = *s++;
*d++ = (b>>3) | ((g&0xF8)<<2) | ((r&0xF8)<<7);
}
}
static inline void rgb24to15_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint8_t *s = src;
const uint8_t *end;
uint16_t *d = (uint16_t *)dst;
end = s + src_size;
while (s < end) {
const int r = *s++;
const int g = *s++;
const int b = *s++;
*d++ = (b>>3) | ((g&0xF8)<<2) | ((r&0xF8)<<7);
}
}
/*
I use less accurate approximation here by simply left-shifting the input
value and filling the low order bits with zeroes. This method improves PNG
compression but this scheme cannot reproduce white exactly, since it does
not generate an all-ones maximum value; the net effect is to darken the
image slightly.
The better method should be "left bit replication":
4 3 2 1 0
---------
1 1 0 1 1
7 6 5 4 3 2 1 0
----------------
1 1 0 1 1 1 1 0
|=======| |===|
| leftmost bits repeated to fill open bits
|
original bits
*/
static inline void rgb15tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
uint8_t *d = dst;
const uint16_t *s = (const uint16_t*)src;
end = s + src_size/2;
while (s < end) {
register uint16_t bgr;
bgr = *s++;
*d++ = (bgr&0x1F)<<3;
*d++ = (bgr&0x3E0)>>2;
*d++ = (bgr&0x7C00)>>7;
}
}
static inline void rgb16tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
uint8_t *d = (uint8_t *)dst;
const uint16_t *s = (const uint16_t *)src;
end = s + src_size/2;
while (s < end) {
register uint16_t bgr;
bgr = *s++;
*d++ = (bgr&0x1F)<<3;
*d++ = (bgr&0x7E0)>>3;
*d++ = (bgr&0xF800)>>8;
}
}
/*
* mm0 = 00 B3 00 B2 00 B1 00 B0
* mm1 = 00 G3 00 G2 00 G1 00 G0
* mm2 = 00 R3 00 R2 00 R1 00 R0
* mm6 = FF FF FF FF FF FF FF FF
* mm7 = 00 00 00 00 00 00 00 00
*/
#define PACK_RGB32 \
"packuswb %%mm7, %%mm0 \n\t" /* 00 00 00 00 B3 B2 B1 B0 */ \
"packuswb %%mm7, %%mm1 \n\t" /* 00 00 00 00 G3 G2 G1 G0 */ \
"packuswb %%mm7, %%mm2 \n\t" /* 00 00 00 00 R3 R2 R1 R0 */ \
"punpcklbw %%mm1, %%mm0 \n\t" /* G3 B3 G2 B2 G1 B1 G0 B0 */ \
"punpcklbw %%mm6, %%mm2 \n\t" /* FF R3 FF R2 FF R1 FF R0 */ \
"movq %%mm0, %%mm3 \n\t" \
"punpcklwd %%mm2, %%mm0 \n\t" /* FF R1 G1 B1 FF R0 G0 B0 */ \
"punpckhwd %%mm2, %%mm3 \n\t" /* FF R3 G3 B3 FF R2 G2 B2 */ \
MOVNTQ" %%mm0, %0 \n\t" \
MOVNTQ" %%mm3, 8%0 \n\t" \
static inline void rgb15to32_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
uint8_t *d = dst;
const uint16_t *s = (const uint16_t *)src;
end = s + src_size/2;
while (s < end) {
register uint16_t bgr;
bgr = *s++;
#if HAVE_BIGENDIAN
*d++ = 255;
*d++ = (bgr&0x7C00)>>7;
*d++ = (bgr&0x3E0)>>2;
*d++ = (bgr&0x1F)<<3;
#else
*d++ = (bgr&0x1F)<<3;
*d++ = (bgr&0x3E0)>>2;
*d++ = (bgr&0x7C00)>>7;
*d++ = 255;
#endif
}
}
static inline void rgb16to32_c(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
uint8_t *d = dst;
const uint16_t *s = (const uint16_t*)src;
end = s + src_size/2;
while (s < end) {
register uint16_t bgr;
bgr = *s++;
#if HAVE_BIGENDIAN
*d++ = 255;
*d++ = (bgr&0xF800)>>8;
*d++ = (bgr&0x7E0)>>3;
*d++ = (bgr&0x1F)<<3;
#else
*d++ = (bgr&0x1F)<<3;
*d++ = (bgr&0x7E0)>>3;
*d++ = (bgr&0xF800)>>8;
*d++ = 255;
#endif
}
}
static inline void shuffle_bytes_2103_c(const uint8_t *src, uint8_t *dst, long src_size)
{
int idx = 15 - src_size;
const uint8_t *s = src-idx;
uint8_t *d = dst-idx;
for (; idx<15; idx+=4) {
register int v = *(const uint32_t *)&s[idx], g = v & 0xff00ff00;
v &= 0xff00ff;
*(uint32_t *)&d[idx] = (v>>16) + g + (v<<16);
}
}
static inline void rgb24tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size)
{
unsigned i;
for (i=0; i<src_size; i+=3) {
register uint8_t x;
x = src[i + 2];
dst[i + 1] = src[i + 1];
dst[i + 2] = src[i + 0];
dst[i + 0] = x;
}
}
static inline void yuvPlanartoyuy2_c(const uint8_t *ysrc, const uint8_t *usrc,
const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride,
long dstStride, long vertLumPerChroma)
{
long y;
const int chromWidth = width >> 1;
for (y=0; y<height; y++) {
#if HAVE_FAST_64BIT
int i;
uint64_t *ldst = (uint64_t *) dst;
const uint8_t *yc = ysrc, *uc = usrc, *vc = vsrc;
for (i = 0; i < chromWidth; i += 2) {
uint64_t k, l;
k = yc[0] + (uc[0] << 8) +
(yc[1] << 16) + (vc[0] << 24);
l = yc[2] + (uc[1] << 8) +
(yc[3] << 16) + (vc[1] << 24);
*ldst++ = k + (l << 32);
yc += 4;
uc += 2;
vc += 2;
}
#else
int i, *idst = (int32_t *) dst;
const uint8_t *yc = ysrc, *uc = usrc, *vc = vsrc;
for (i = 0; i < chromWidth; i++) {
#if HAVE_BIGENDIAN
*idst++ = (yc[0] << 24)+ (uc[0] << 16) +
(yc[1] << 8) + (vc[0] << 0);
#else
*idst++ = yc[0] + (uc[0] << 8) +
(yc[1] << 16) + (vc[0] << 24);
#endif
yc += 2;
uc++;
vc++;
}
#endif
if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
usrc += chromStride;
vsrc += chromStride;
}
ysrc += lumStride;
dst += dstStride;
}
}
/**
* Height should be a multiple of 2 and width should be a multiple of 16.
* (If this is a problem for anyone then tell me, and I will fix it.)
*/
static inline void yv12toyuy2_c(const uint8_t *ysrc, const uint8_t *usrc,
const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride,
long dstStride)
{
//FIXME interpolate chroma
yuvPlanartoyuy2_c(ysrc, usrc, vsrc, dst, width, height, lumStride,
chromStride, dstStride, 2);
}
static inline void yuvPlanartouyvy_c(const uint8_t *ysrc, const uint8_t *usrc,
const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride,
long dstStride, long vertLumPerChroma)
{
long y;
const int chromWidth = width >> 1;
for (y=0; y<height; y++) {
#if HAVE_FAST_64BIT
int i;
uint64_t *ldst = (uint64_t *) dst;
const uint8_t *yc = ysrc, *uc = usrc, *vc = vsrc;
for (i = 0; i < chromWidth; i += 2) {
uint64_t k, l;
k = uc[0] + (yc[0] << 8) +
(vc[0] << 16) + (yc[1] << 24);
l = uc[1] + (yc[2] << 8) +
(vc[1] << 16) + (yc[3] << 24);
*ldst++ = k + (l << 32);
yc += 4;
uc += 2;
vc += 2;
}
#else
int i, *idst = (int32_t *) dst;
const uint8_t *yc = ysrc, *uc = usrc, *vc = vsrc;
for (i = 0; i < chromWidth; i++) {
#if HAVE_BIGENDIAN
*idst++ = (uc[0] << 24)+ (yc[0] << 16) +
(vc[0] << 8) + (yc[1] << 0);
#else
*idst++ = uc[0] + (yc[0] << 8) +
(vc[0] << 16) + (yc[1] << 24);
#endif
yc += 2;
uc++;
vc++;
}
#endif
if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
usrc += chromStride;
vsrc += chromStride;
}
ysrc += lumStride;
dst += dstStride;
}
}
/**
* Height should be a multiple of 2 and width should be a multiple of 16
* (If this is a problem for anyone then tell me, and I will fix it.)
*/
static inline void yv12touyvy_c(const uint8_t *ysrc, const uint8_t *usrc,
const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride,
long dstStride)
{
//FIXME interpolate chroma
yuvPlanartouyvy_c(ysrc, usrc, vsrc, dst, width, height, lumStride,
chromStride, dstStride, 2);
}
/**
* Width should be a multiple of 16.
*/
static inline void yuv422ptouyvy_c(const uint8_t *ysrc, const uint8_t *usrc,
const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride,
long dstStride)
{
yuvPlanartouyvy_c(ysrc, usrc, vsrc, dst, width, height, lumStride,
chromStride, dstStride, 1);
}
/**
* Width should be a multiple of 16.
*/
static inline void yuv422ptoyuy2_c(const uint8_t *ysrc, const uint8_t *usrc,
const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride,
long dstStride)
{
yuvPlanartoyuy2_c(ysrc, usrc, vsrc, dst, width, height, lumStride,
chromStride, dstStride, 1);
}
/**
* Height should be a multiple of 2 and width should be a multiple of 16.
* (If this is a problem for anyone then tell me, and I will fix it.)
*/
static inline void yuy2toyv12_c(const uint8_t *src, uint8_t *ydst,
uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride,
long srcStride)
{
long y;
const int chromWidth = width >> 1;
for (y=0; y<height; y+=2) {
long i;
for (i=0; i<chromWidth; i++) {
ydst[2*i+0] = src[4*i+0];
udst[i] = src[4*i+1];
ydst[2*i+1] = src[4*i+2];
vdst[i] = src[4*i+3];
}
ydst += lumStride;
src += srcStride;
for (i=0; i<chromWidth; i++) {
ydst[2*i+0] = src[4*i+0];
ydst[2*i+1] = src[4*i+2];
}
udst += chromStride;
vdst += chromStride;
ydst += lumStride;
src += srcStride;
}
}
static inline void planar2x_c(const uint8_t *src, uint8_t *dst, long srcWidth,
long srcHeight, long srcStride, long dstStride)
{
long x,y;
dst[0]= src[0];
// first line
for (x=0; x<srcWidth-1; x++) {
dst[2*x+1]= (3*src[x] + src[x+1])>>2;
dst[2*x+2]= ( src[x] + 3*src[x+1])>>2;
}
dst[2*srcWidth-1]= src[srcWidth-1];
dst+= dstStride;
for (y=1; y<srcHeight; y++) {
const int mmxSize = 1;
dst[0 ]= (3*src[0] + src[srcStride])>>2;
dst[dstStride]= ( src[0] + 3*src[srcStride])>>2;
for (x=mmxSize-1; x<srcWidth-1; x++) {
dst[2*x +1]= (3*src[x+0] + src[x+srcStride+1])>>2;
dst[2*x+dstStride+2]= ( src[x+0] + 3*src[x+srcStride+1])>>2;
dst[2*x+dstStride+1]= ( src[x+1] + 3*src[x+srcStride ])>>2;
dst[2*x +2]= (3*src[x+1] + src[x+srcStride ])>>2;
}
dst[srcWidth*2 -1 ]= (3*src[srcWidth-1] + src[srcWidth-1 + srcStride])>>2;
dst[srcWidth*2 -1 + dstStride]= ( src[srcWidth-1] + 3*src[srcWidth-1 + srcStride])>>2;
dst+=dstStride*2;
src+=srcStride;
}
// last line
#if 1
dst[0]= src[0];
for (x=0; x<srcWidth-1; x++) {
dst[2*x+1]= (3*src[x] + src[x+1])>>2;
dst[2*x+2]= ( src[x] + 3*src[x+1])>>2;
}
dst[2*srcWidth-1]= src[srcWidth-1];
#else
for (x=0; x<srcWidth; x++) {
dst[2*x+0]=
dst[2*x+1]= src[x];
}
#endif
}
/**
* Height should be a multiple of 2 and width should be a multiple of 16.
* (If this is a problem for anyone then tell me, and I will fix it.)
* Chrominance data is only taken from every second line, others are ignored.
* FIXME: Write HQ version.
*/
static inline void uyvytoyv12_c(const uint8_t *src, uint8_t *ydst,
uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride,
long srcStride)
{
long y;
const int chromWidth = width >> 1;
for (y=0; y<height; y+=2) {
long i;
for (i=0; i<chromWidth; i++) {
udst[i] = src[4*i+0];
ydst[2*i+0] = src[4*i+1];
vdst[i] = src[4*i+2];
ydst[2*i+1] = src[4*i+3];
}
ydst += lumStride;
src += srcStride;
for (i=0; i<chromWidth; i++) {
ydst[2*i+0] = src[4*i+1];
ydst[2*i+1] = src[4*i+3];
}
udst += chromStride;
vdst += chromStride;
ydst += lumStride;
src += srcStride;
}
}
/**
* Height should be a multiple of 2 and width should be a multiple of 2.
* (If this is a problem for anyone then tell me, and I will fix it.)
* Chrominance data is only taken from every second line,
* others are ignored in the C version.
* FIXME: Write HQ version.
*/
static inline void rgb24toyv12_c(const uint8_t *src, uint8_t *ydst,
uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride,
long srcStride)
{
long y;
const int chromWidth = width >> 1;
y=0;
for (; y<height; y+=2) {
long i;
for (i=0; i<chromWidth; i++) {
unsigned int b = src[6*i+0];
unsigned int g = src[6*i+1];
unsigned int r = src[6*i+2];
unsigned int Y = ((RY*r + GY*g + BY*b)>>RGB2YUV_SHIFT) + 16;
unsigned int V = ((RV*r + GV*g + BV*b)>>RGB2YUV_SHIFT) + 128;
unsigned int U = ((RU*r + GU*g + BU*b)>>RGB2YUV_SHIFT) + 128;
udst[i] = U;
vdst[i] = V;
ydst[2*i] = Y;
b = src[6*i+3];
g = src[6*i+4];
r = src[6*i+5];
Y = ((RY*r + GY*g + BY*b)>>RGB2YUV_SHIFT) + 16;
ydst[2*i+1] = Y;
}
ydst += lumStride;
src += srcStride;
for (i=0; i<chromWidth; i++) {
unsigned int b = src[6*i+0];
unsigned int g = src[6*i+1];
unsigned int r = src[6*i+2];
unsigned int Y = ((RY*r + GY*g + BY*b)>>RGB2YUV_SHIFT) + 16;
ydst[2*i] = Y;
b = src[6*i+3];
g = src[6*i+4];
r = src[6*i+5];
Y = ((RY*r + GY*g + BY*b)>>RGB2YUV_SHIFT) + 16;
ydst[2*i+1] = Y;
}
udst += chromStride;
vdst += chromStride;
ydst += lumStride;
src += srcStride;
}
}
static void interleaveBytes_c(const uint8_t *src1, const uint8_t *src2,
uint8_t *dest, long width,
long height, long src1Stride,
long src2Stride, long dstStride)
{
long h;
for (h=0; h < height; h++) {
long w;
for (w=0; w < width; w++) {
dest[2*w+0] = src1[w];
dest[2*w+1] = src2[w];
}
dest += dstStride;
src1 += src1Stride;
src2 += src2Stride;
}
}
static inline void vu9_to_vu12_c(const uint8_t *src1, const uint8_t *src2,
uint8_t *dst1, uint8_t *dst2,
long width, long height,
long srcStride1, long srcStride2,
long dstStride1, long dstStride2)
{
int y;
long x,w,h;
w=width/2; h=height/2;
for (y=0;y<h;y++) {
const uint8_t* s1=src1+srcStride1*(y>>1);
uint8_t* d=dst1+dstStride1*y;
x=0;
for (;x<w;x++) d[2*x]=d[2*x+1]=s1[x];
}
for (y=0;y<h;y++) {
const uint8_t* s2=src2+srcStride2*(y>>1);
uint8_t* d=dst2+dstStride2*y;
x=0;
for (;x<w;x++) d[2*x]=d[2*x+1]=s2[x];
}
}
static inline void yvu9_to_yuy2_c(const uint8_t *src1, const uint8_t *src2,
const uint8_t *src3, uint8_t *dst,
long width, long height,
long srcStride1, long srcStride2,
long srcStride3, long dstStride)
{
int x;
long y,w,h;
w=width/2; h=height;
for (y=0;y<h;y++) {
const uint8_t* yp=src1+srcStride1*y;
const uint8_t* up=src2+srcStride2*(y>>2);
const uint8_t* vp=src3+srcStride3*(y>>2);
uint8_t* d=dst+dstStride*y;
x=0;
for (; x<w; x++) {
const long x2 = x<<2;
d[8*x+0] = yp[x2];
d[8*x+1] = up[x];
d[8*x+2] = yp[x2+1];
d[8*x+3] = vp[x];
d[8*x+4] = yp[x2+2];
d[8*x+5] = up[x];
d[8*x+6] = yp[x2+3];
d[8*x+7] = vp[x];
}
}
}
static void extract_even_c(const uint8_t *src, uint8_t *dst, int count)
{
dst += count;
src += 2*count;
count= - count;
while(count<0) {
dst[count]= src[2*count];
count++;
}
}
static void extract_even2_c(const uint8_t *src, uint8_t *dst0, uint8_t *dst1,
int count)
{
dst0+= count;
dst1+= count;
src += 4*count;
count= - count;
while(count<0) {
dst0[count]= src[4*count+0];
dst1[count]= src[4*count+2];
count++;
}
}
static void extract_even2avg_c(const uint8_t *src0, const uint8_t *src1,
uint8_t *dst0, uint8_t *dst1, int count)
{
dst0 += count;
dst1 += count;
src0 += 4*count;
src1 += 4*count;
count= - count;
while(count<0) {
dst0[count]= (src0[4*count+0]+src1[4*count+0])>>1;
dst1[count]= (src0[4*count+2]+src1[4*count+2])>>1;
count++;
}
}
static void extract_odd2_c(const uint8_t *src, uint8_t *dst0, uint8_t *dst1,
int count)
{
dst0+= count;
dst1+= count;
src += 4*count;
count= - count;
src++;
while(count<0) {
dst0[count]= src[4*count+0];
dst1[count]= src[4*count+2];
count++;
}
}
static void extract_odd2avg_c(const uint8_t *src0, const uint8_t *src1,
uint8_t *dst0, uint8_t *dst1, int count)
{
dst0 += count;
dst1 += count;
src0 += 4*count;
src1 += 4*count;
count= - count;
src0++;
src1++;
while(count<0) {
dst0[count]= (src0[4*count+0]+src1[4*count+0])>>1;
dst1[count]= (src0[4*count+2]+src1[4*count+2])>>1;
count++;
}
}
static void yuyvtoyuv420_c(uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
const uint8_t *src, long width, long height,
long lumStride, long chromStride, long srcStride)
{
long y;
const long chromWidth= -((-width)>>1);
for (y=0; y<height; y++) {
extract_even_c(src, ydst, width);
if(y&1) {
extract_odd2avg_c(src - srcStride, src, udst, vdst, chromWidth);
udst+= chromStride;
vdst+= chromStride;
}
src += srcStride;
ydst+= lumStride;
}
}
static void yuyvtoyuv422_c(uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
const uint8_t *src, long width, long height,
long lumStride, long chromStride, long srcStride)
{
long y;
const long chromWidth= -((-width)>>1);
for (y=0; y<height; y++) {
extract_even_c(src, ydst, width);
extract_odd2_c(src, udst, vdst, chromWidth);
src += srcStride;
ydst+= lumStride;
udst+= chromStride;
vdst+= chromStride;
}
}
static void uyvytoyuv420_c(uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
const uint8_t *src, long width, long height,
long lumStride, long chromStride, long srcStride)
{
long y;
const long chromWidth= -((-width)>>1);
for (y=0; y<height; y++) {
extract_even_c(src + 1, ydst, width);
if(y&1) {
extract_even2avg_c(src - srcStride, src, udst, vdst, chromWidth);
udst+= chromStride;
vdst+= chromStride;
}
src += srcStride;
ydst+= lumStride;
}
}
static void uyvytoyuv422_c(uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
const uint8_t *src, long width, long height,
long lumStride, long chromStride, long srcStride)
{
long y;
const long chromWidth= -((-width)>>1);
for (y=0; y<height; y++) {
extract_even_c(src + 1, ydst, width);
extract_even2_c(src, udst, vdst, chromWidth);
src += srcStride;
ydst+= lumStride;
udst+= chromStride;
vdst+= chromStride;
}
}
static inline void rgb2rgb_init_c(void)
{
rgb15to16 = rgb15to16_c;
rgb15tobgr24 = rgb15tobgr24_c;
rgb15to32 = rgb15to32_c;
rgb16tobgr24 = rgb16tobgr24_c;
rgb16to32 = rgb16to32_c;
rgb16to15 = rgb16to15_c;
rgb24tobgr16 = rgb24tobgr16_c;
rgb24tobgr15 = rgb24tobgr15_c;
rgb24tobgr32 = rgb24tobgr32_c;
rgb32to16 = rgb32to16_c;
rgb32to15 = rgb32to15_c;
rgb32tobgr24 = rgb32tobgr24_c;
rgb24to15 = rgb24to15_c;
rgb24to16 = rgb24to16_c;
rgb24tobgr24 = rgb24tobgr24_c;
shuffle_bytes_2103 = shuffle_bytes_2103_c;
rgb32tobgr16 = rgb32tobgr16_c;
rgb32tobgr15 = rgb32tobgr15_c;
yv12toyuy2 = yv12toyuy2_c;
yv12touyvy = yv12touyvy_c;
yuv422ptoyuy2 = yuv422ptoyuy2_c;
yuv422ptouyvy = yuv422ptouyvy_c;
yuy2toyv12 = yuy2toyv12_c;
planar2x = planar2x_c;
rgb24toyv12 = rgb24toyv12_c;
interleaveBytes = interleaveBytes_c;
vu9_to_vu12 = vu9_to_vu12_c;
yvu9_to_yuy2 = yvu9_to_yuy2_c;
uyvytoyuv420 = uyvytoyuv420_c;
uyvytoyuv422 = uyvytoyuv422_c;
yuyvtoyuv420 = yuyvtoyuv420_c;
yuyvtoyuv422 = yuyvtoyuv422_c;
}