mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-18 03:19:31 +02:00
be630b1e08
The decoding buffer index expected by D3D11VA is the one from the ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array in AVD3D11VAContext. Otherwise, when providing decoder slices that do not start from 0, pictures appear in bogus order. For an invalid index crashes and image corruption can occur. Signed-off-by: Diego Biurrun <diego@biurrun.de>
303 lines
10 KiB
C
303 lines
10 KiB
C
/*
|
|
* DXVA2 HW acceleration.
|
|
*
|
|
* copyright (c) 2010 Laurent Aimar
|
|
*
|
|
* This file is part of Libav.
|
|
*
|
|
* Libav is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* Libav is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with Libav; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <string.h>
|
|
|
|
#include "libavutil/log.h"
|
|
#include "libavutil/time.h"
|
|
|
|
#include "avcodec.h"
|
|
#include "dxva2_internal.h"
|
|
|
|
void *ff_dxva2_get_surface(const AVFrame *frame)
|
|
{
|
|
return frame->data[3];
|
|
}
|
|
|
|
unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx,
|
|
const AVDXVAContext *ctx,
|
|
const AVFrame *frame)
|
|
{
|
|
void *surface = ff_dxva2_get_surface(frame);
|
|
unsigned i;
|
|
|
|
for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++)
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD && ctx->d3d11va.surface[i] == surface) {
|
|
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
|
|
ID3D11VideoDecoderOutputView_GetDesc(ctx->d3d11va.surface[i], &viewDesc);
|
|
return viewDesc.Texture2D.ArraySlice;
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD && ctx->dxva2.surface[i] == surface)
|
|
return i;
|
|
#endif
|
|
|
|
assert(0);
|
|
return 0;
|
|
}
|
|
|
|
int ff_dxva2_commit_buffer(AVCodecContext *avctx,
|
|
AVDXVAContext *ctx,
|
|
DECODER_BUFFER_DESC *dsc,
|
|
unsigned type, const void *data, unsigned size,
|
|
unsigned mb_count)
|
|
{
|
|
void *dxva_data;
|
|
unsigned dxva_size;
|
|
int result;
|
|
HRESULT hr;
|
|
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
|
|
hr = ID3D11VideoContext_GetDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context,
|
|
D3D11VA_CONTEXT(ctx)->decoder,
|
|
type,
|
|
&dxva_size, &dxva_data);
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
|
|
hr = IDirectXVideoDecoder_GetBuffer(DXVA2_CONTEXT(ctx)->decoder, type,
|
|
&dxva_data, &dxva_size);
|
|
#endif
|
|
if (FAILED(hr)) {
|
|
av_log(avctx, AV_LOG_ERROR, "Failed to get a buffer for %u: 0x%lx\n",
|
|
type, hr);
|
|
return -1;
|
|
}
|
|
if (size <= dxva_size) {
|
|
memcpy(dxva_data, data, size);
|
|
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
|
|
D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = dsc;
|
|
memset(dsc11, 0, sizeof(*dsc11));
|
|
dsc11->BufferType = type;
|
|
dsc11->DataSize = size;
|
|
dsc11->NumMBsInBuffer = mb_count;
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
|
|
DXVA2_DecodeBufferDesc *dsc2 = dsc;
|
|
memset(dsc2, 0, sizeof(*dsc2));
|
|
dsc2->CompressedBufferType = type;
|
|
dsc2->DataSize = size;
|
|
dsc2->NumMBsInBuffer = mb_count;
|
|
}
|
|
#endif
|
|
|
|
result = 0;
|
|
} else {
|
|
av_log(avctx, AV_LOG_ERROR, "Buffer for type %u was too small\n", type);
|
|
result = -1;
|
|
}
|
|
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
|
|
hr = ID3D11VideoContext_ReleaseDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type);
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
|
|
hr = IDirectXVideoDecoder_ReleaseBuffer(DXVA2_CONTEXT(ctx)->decoder, type);
|
|
#endif
|
|
if (FAILED(hr)) {
|
|
av_log(avctx, AV_LOG_ERROR,
|
|
"Failed to release buffer type %u: 0x%lx\n",
|
|
type, hr);
|
|
result = -1;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
|
|
const void *pp, unsigned pp_size,
|
|
const void *qm, unsigned qm_size,
|
|
int (*commit_bs_si)(AVCodecContext *,
|
|
DECODER_BUFFER_DESC *bs,
|
|
DECODER_BUFFER_DESC *slice))
|
|
{
|
|
AVDXVAContext *ctx = avctx->hwaccel_context;
|
|
unsigned buffer_count = 0;
|
|
#if CONFIG_D3D11VA
|
|
D3D11_VIDEO_DECODER_BUFFER_DESC buffer11[4];
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
DXVA2_DecodeBufferDesc buffer2[4];
|
|
#endif
|
|
DECODER_BUFFER_DESC *buffer,*buffer_slice;
|
|
int result, runs = 0;
|
|
HRESULT hr;
|
|
unsigned type;
|
|
|
|
do {
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
|
|
if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE)
|
|
WaitForSingleObjectEx(D3D11VA_CONTEXT(ctx)->context_mutex, INFINITE, FALSE);
|
|
hr = ID3D11VideoContext_DecoderBeginFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder,
|
|
ff_dxva2_get_surface(frame),
|
|
0, NULL);
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
|
|
hr = IDirectXVideoDecoder_BeginFrame(DXVA2_CONTEXT(ctx)->decoder,
|
|
ff_dxva2_get_surface(frame),
|
|
NULL);
|
|
#endif
|
|
if (hr != E_PENDING || ++runs > 50)
|
|
break;
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
|
|
if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE)
|
|
ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex);
|
|
#endif
|
|
av_usleep(2000);
|
|
} while(1);
|
|
|
|
if (FAILED(hr)) {
|
|
av_log(avctx, AV_LOG_ERROR, "Failed to begin frame: 0x%lx\n", hr);
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
|
|
if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE)
|
|
ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex);
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
|
|
buffer = &buffer11[buffer_count];
|
|
type = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
|
|
buffer = &buffer2[buffer_count];
|
|
type = DXVA2_PictureParametersBufferType;
|
|
}
|
|
#endif
|
|
result = ff_dxva2_commit_buffer(avctx, ctx, buffer,
|
|
type,
|
|
pp, pp_size, 0);
|
|
if (result) {
|
|
av_log(avctx, AV_LOG_ERROR,
|
|
"Failed to add picture parameter buffer\n");
|
|
goto end;
|
|
}
|
|
buffer_count++;
|
|
|
|
if (qm_size > 0) {
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
|
|
buffer = &buffer11[buffer_count];
|
|
type = D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX;
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
|
|
buffer = &buffer2[buffer_count];
|
|
type = DXVA2_InverseQuantizationMatrixBufferType;
|
|
}
|
|
#endif
|
|
result = ff_dxva2_commit_buffer(avctx, ctx, buffer,
|
|
type,
|
|
qm, qm_size, 0);
|
|
if (result) {
|
|
av_log(avctx, AV_LOG_ERROR,
|
|
"Failed to add inverse quantization matrix buffer\n");
|
|
goto end;
|
|
}
|
|
buffer_count++;
|
|
}
|
|
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
|
|
buffer = &buffer11[buffer_count + 0];
|
|
buffer_slice = &buffer11[buffer_count + 1];
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
|
|
buffer = &buffer2[buffer_count + 0];
|
|
buffer_slice = &buffer2[buffer_count + 1];
|
|
}
|
|
#endif
|
|
|
|
result = commit_bs_si(avctx,
|
|
buffer,
|
|
buffer_slice);
|
|
if (result) {
|
|
av_log(avctx, AV_LOG_ERROR,
|
|
"Failed to add bitstream or slice control buffer\n");
|
|
goto end;
|
|
}
|
|
buffer_count += 2;
|
|
|
|
/* TODO Film Grain when possible */
|
|
|
|
assert(buffer_count == 1 + (qm_size > 0) + 2);
|
|
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
|
|
hr = ID3D11VideoContext_SubmitDecoderBuffers(D3D11VA_CONTEXT(ctx)->video_context,
|
|
D3D11VA_CONTEXT(ctx)->decoder,
|
|
buffer_count, buffer11);
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
|
|
DXVA2_DecodeExecuteParams exec = {
|
|
.NumCompBuffers = buffer_count,
|
|
.pCompressedBuffers = buffer2,
|
|
.pExtensionData = NULL,
|
|
};
|
|
hr = IDirectXVideoDecoder_Execute(DXVA2_CONTEXT(ctx)->decoder, &exec);
|
|
}
|
|
#endif
|
|
if (FAILED(hr)) {
|
|
av_log(avctx, AV_LOG_ERROR, "Failed to execute: 0x%lx\n", hr);
|
|
result = -1;
|
|
}
|
|
|
|
end:
|
|
#if CONFIG_D3D11VA
|
|
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
|
|
hr = ID3D11VideoContext_DecoderEndFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder);
|
|
if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE)
|
|
ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex);
|
|
}
|
|
#endif
|
|
#if CONFIG_DXVA2
|
|
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
|
|
hr = IDirectXVideoDecoder_EndFrame(DXVA2_CONTEXT(ctx)->decoder, NULL);
|
|
#endif
|
|
if (FAILED(hr)) {
|
|
av_log(avctx, AV_LOG_ERROR, "Failed to end frame: 0x%lx\n", hr);
|
|
result = -1;
|
|
}
|
|
|
|
return result;
|
|
}
|