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FFmpeg/libavfilter/vf_transpose.c
Paul B Mahol 185d1f3bfc lavfi: declare arrays that never change as static const
Signed-off-by: Paul B Mahol <onemda@gmail.com>
2012-12-21 22:38:59 +00:00

281 lines
9.3 KiB
C

/*
* Copyright (c) 2010 Stefano Sabatini
* Copyright (c) 2008 Vitor Sessak
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* transposition filter
* Based on MPlayer libmpcodecs/vf_rotate.c.
*/
#include <stdio.h>
#include "libavutil/intreadwrite.h"
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "libavutil/imgutils.h"
#include "libavutil/internal.h"
#include "avfilter.h"
#include "formats.h"
#include "internal.h"
#include "video.h"
typedef enum {
TRANSPOSE_PT_TYPE_NONE,
TRANSPOSE_PT_TYPE_LANDSCAPE,
TRANSPOSE_PT_TYPE_PORTRAIT,
} PassthroughType;
typedef struct {
const AVClass *class;
int hsub, vsub;
int pixsteps[4];
/* 0 Rotate by 90 degrees counterclockwise and vflip. */
/* 1 Rotate by 90 degrees clockwise. */
/* 2 Rotate by 90 degrees counterclockwise. */
/* 3 Rotate by 90 degrees clockwise and vflip. */
int dir;
PassthroughType passthrough; ///< landscape passthrough mode enabled
} TransContext;
#define OFFSET(x) offsetof(TransContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
static const AVOption transpose_options[] = {
{ "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, {.i64=0}, 0, 7, FLAGS },
{ "passthrough", "do not apply transposition if the input matches the specified geometry",
OFFSET(passthrough), AV_OPT_TYPE_INT, {.i64=TRANSPOSE_PT_TYPE_NONE}, 0, INT_MAX, FLAGS, "passthrough" },
{ "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
{ "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_PORTRAIT}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
{ "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
{ NULL },
};
AVFILTER_DEFINE_CLASS(transpose);
static av_cold int init(AVFilterContext *ctx, const char *args)
{
TransContext *trans = ctx->priv;
const char *shorthand[] = { "dir", "passthrough", NULL };
trans->class = &transpose_class;
av_opt_set_defaults(trans);
return av_opt_set_from_string(trans, args, shorthand, "=", ":");
}
static int query_formats(AVFilterContext *ctx)
{
static const enum AVPixelFormat pix_fmts[] = {
AV_PIX_FMT_ARGB, AV_PIX_FMT_RGBA,
AV_PIX_FMT_ABGR, AV_PIX_FMT_BGRA,
AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
AV_PIX_FMT_RGB565BE, AV_PIX_FMT_RGB565LE,
AV_PIX_FMT_RGB555BE, AV_PIX_FMT_RGB555LE,
AV_PIX_FMT_BGR565BE, AV_PIX_FMT_BGR565LE,
AV_PIX_FMT_BGR555BE, AV_PIX_FMT_BGR555LE,
AV_PIX_FMT_GRAY16BE, AV_PIX_FMT_GRAY16LE,
AV_PIX_FMT_YUV420P16LE, AV_PIX_FMT_YUV420P16BE,
AV_PIX_FMT_YUV444P16LE, AV_PIX_FMT_YUV444P16BE,
AV_PIX_FMT_NV12, AV_PIX_FMT_NV21,
AV_PIX_FMT_RGB8, AV_PIX_FMT_BGR8,
AV_PIX_FMT_RGB4_BYTE, AV_PIX_FMT_BGR4_BYTE,
AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVJ444P,
AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUVJ420P,
AV_PIX_FMT_YUV410P,
AV_PIX_FMT_YUVA420P, AV_PIX_FMT_GRAY8,
AV_PIX_FMT_NONE
};
ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
return 0;
}
static int config_props_output(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
TransContext *trans = ctx->priv;
AVFilterLink *inlink = ctx->inputs[0];
const AVPixFmtDescriptor *desc_out = av_pix_fmt_desc_get(outlink->format);
const AVPixFmtDescriptor *desc_in = av_pix_fmt_desc_get(inlink->format);
if (trans->dir&4) {
av_log(ctx, AV_LOG_WARNING,
"dir values greater than 3 are deprecated, use the passthrough option instead\n");
trans->dir &= 3;
trans->passthrough = TRANSPOSE_PT_TYPE_LANDSCAPE;
}
if ((inlink->w >= inlink->h && trans->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) ||
(inlink->w <= inlink->h && trans->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) {
av_log(ctx, AV_LOG_VERBOSE,
"w:%d h:%d -> w:%d h:%d (passthrough mode)\n",
inlink->w, inlink->h, inlink->w, inlink->h);
return 0;
} else {
trans->passthrough = TRANSPOSE_PT_TYPE_NONE;
}
trans->hsub = desc_in->log2_chroma_w;
trans->vsub = desc_in->log2_chroma_h;
av_image_fill_max_pixsteps(trans->pixsteps, NULL, desc_out);
outlink->w = inlink->h;
outlink->h = inlink->w;
if (inlink->sample_aspect_ratio.num){
outlink->sample_aspect_ratio = av_div_q((AVRational){1,1}, inlink->sample_aspect_ratio);
} else
outlink->sample_aspect_ratio = inlink->sample_aspect_ratio;
av_log(ctx, AV_LOG_VERBOSE, "w:%d h:%d dir:%d -> w:%d h:%d rotation:%s vflip:%d\n",
inlink->w, inlink->h, trans->dir, outlink->w, outlink->h,
trans->dir == 1 || trans->dir == 3 ? "clockwise" : "counterclockwise",
trans->dir == 0 || trans->dir == 3);
return 0;
}
static AVFilterBufferRef *get_video_buffer(AVFilterLink *inlink, int perms, int w, int h)
{
TransContext *trans = inlink->dst->priv;
return trans->passthrough ?
ff_null_get_video_buffer (inlink, perms, w, h) :
ff_default_get_video_buffer(inlink, perms, w, h);
}
static int filter_frame(AVFilterLink *inlink, AVFilterBufferRef *in)
{
TransContext *trans = inlink->dst->priv;
AVFilterLink *outlink = inlink->dst->outputs[0];
AVFilterBufferRef *out;
int plane;
if (trans->passthrough)
return ff_filter_frame(outlink, in);
out = ff_get_video_buffer(outlink, AV_PERM_WRITE, outlink->w, outlink->h);
if (!out) {
avfilter_unref_bufferp(&in);
return AVERROR(ENOMEM);
}
out->pts = in->pts;
if (in->video->sample_aspect_ratio.num == 0) {
out->video->sample_aspect_ratio = in->video->sample_aspect_ratio;
} else {
out->video->sample_aspect_ratio.num = in->video->sample_aspect_ratio.den;
out->video->sample_aspect_ratio.den = in->video->sample_aspect_ratio.num;
}
for (plane = 0; out->data[plane]; plane++) {
int hsub = plane == 1 || plane == 2 ? trans->hsub : 0;
int vsub = plane == 1 || plane == 2 ? trans->vsub : 0;
int pixstep = trans->pixsteps[plane];
int inh = in->video->h>>vsub;
int outw = out->video->w>>hsub;
int outh = out->video->h>>vsub;
uint8_t *dst, *src;
int dstlinesize, srclinesize;
int x, y;
dst = out->data[plane];
dstlinesize = out->linesize[plane];
src = in->data[plane];
srclinesize = in->linesize[plane];
if (trans->dir&1) {
src += in->linesize[plane] * (inh-1);
srclinesize *= -1;
}
if (trans->dir&2) {
dst += out->linesize[plane] * (outh-1);
dstlinesize *= -1;
}
for (y = 0; y < outh; y++) {
switch (pixstep) {
case 1:
for (x = 0; x < outw; x++)
dst[x] = src[x*srclinesize + y];
break;
case 2:
for (x = 0; x < outw; x++)
*((uint16_t *)(dst + 2*x)) = *((uint16_t *)(src + x*srclinesize + y*2));
break;
case 3:
for (x = 0; x < outw; x++) {
int32_t v = AV_RB24(src + x*srclinesize + y*3);
AV_WB24(dst + 3*x, v);
}
break;
case 4:
for (x = 0; x < outw; x++)
*((uint32_t *)(dst + 4*x)) = *((uint32_t *)(src + x*srclinesize + y*4));
break;
}
dst += dstlinesize;
}
}
avfilter_unref_bufferp(&in);
return ff_filter_frame(outlink, out);
}
static const AVFilterPad avfilter_vf_transpose_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.get_video_buffer= get_video_buffer,
.filter_frame = filter_frame,
.min_perms = AV_PERM_READ,
},
{ NULL }
};
static const AVFilterPad avfilter_vf_transpose_outputs[] = {
{
.name = "default",
.config_props = config_props_output,
.type = AVMEDIA_TYPE_VIDEO,
},
{ NULL }
};
AVFilter avfilter_vf_transpose = {
.name = "transpose",
.description = NULL_IF_CONFIG_SMALL("Transpose input video."),
.init = init,
.priv_size = sizeof(TransContext),
.query_formats = query_formats,
.inputs = avfilter_vf_transpose_inputs,
.outputs = avfilter_vf_transpose_outputs,
.priv_class = &transpose_class,
};