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FFmpeg/libavfilter/framesync.h
Andreas Rheinhardt 0c6203c97a all: Don't set AVClass.item_name to its default value
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-12-22 15:12:33 +01:00

354 lines
9.7 KiB
C

/*
* Copyright (c) 2013 Nicolas George
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with FFmpeg; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVFILTER_FRAMESYNC_H
#define AVFILTER_FRAMESYNC_H
#include "bufferqueue.h"
enum EOFAction {
EOF_ACTION_REPEAT,
EOF_ACTION_ENDALL,
EOF_ACTION_PASS
};
/*
* TODO
* Export convenient options.
*/
/**
* This API is intended as a helper for filters that have several video
* input and need to combine them somehow. If the inputs have different or
* variable frame rate, getting the input frames to match requires a rather
* complex logic and a few user-tunable options.
*
* In this API, when a set of synchronized input frames is ready to be
* procesed is called a frame event. Frame event can be generated in
* response to input frames on any or all inputs and the handling of
* situations where some stream extend beyond the beginning or the end of
* others can be configured.
*
* The basic working of this API is the following: set the on_event
* callback, then call ff_framesync_activate() from the filter's activate
* callback.
*/
/**
* Stream extrapolation mode
*
* Describe how the frames of a stream are extrapolated before the first one
* and after EOF to keep sync with possibly longer other streams.
*/
enum FFFrameSyncExtMode {
/**
* Completely stop all streams with this one.
*/
EXT_STOP,
/**
* Ignore this stream and continue processing the other ones.
*/
EXT_NULL,
/**
* Extend the frame to infinity.
*/
EXT_INFINITY,
};
/**
* Timestamp syncronization mode
*
* Describe how the frames of a stream are syncronized based on timestamp
* distance.
*/
enum FFFrameTSSyncMode {
/**
* Sync to frames from secondary input with the nearest, lower or equal
* timestamp to the frame event one.
*/
TS_DEFAULT,
/**
* Sync to frames from secondary input with the absolute nearest timestamp
* to the frame event one.
*/
TS_NEAREST,
};
/**
* Input stream structure
*/
typedef struct FFFrameSyncIn {
/**
* Extrapolation mode for timestamps before the first frame
*/
enum FFFrameSyncExtMode before;
/**
* Extrapolation mode for timestamps after the last frame
*/
enum FFFrameSyncExtMode after;
/**
* Time base for the incoming frames
*/
AVRational time_base;
/**
* Current frame, may be NULL before the first one or after EOF
*/
AVFrame *frame;
/**
* Next frame, for internal use
*/
AVFrame *frame_next;
/**
* PTS of the current frame
*/
int64_t pts;
/**
* PTS of the next frame, for internal use
*/
int64_t pts_next;
/**
* Boolean flagging the next frame, for internal use
*/
uint8_t have_next;
/**
* State: before first, in stream or after EOF, for internal use
*/
uint8_t state;
/**
* Synchronization level: frames on input at the highest sync level will
* generate output frame events.
*
* For example, if inputs #0 and #1 have sync level 2 and input #2 has
* sync level 1, then a frame on either input #0 or #1 will generate a
* frame event, but not a frame on input #2 until both inputs #0 and #1
* have reached EOF.
*
* If sync is 0, no frame event will be generated.
*/
unsigned sync;
enum FFFrameTSSyncMode ts_mode;
} FFFrameSyncIn;
/**
* Frame sync structure.
*/
typedef struct FFFrameSync {
const AVClass *class;
/**
* Parent filter context.
*/
AVFilterContext *parent;
/**
* Number of input streams
*/
unsigned nb_in;
/**
* Time base for the output events
*/
AVRational time_base;
/**
* Timestamp of the current event
*/
int64_t pts;
/**
* Callback called when a frame event is ready
*/
int (*on_event)(struct FFFrameSync *fs);
/**
* Opaque pointer, not used by the API
*/
void *opaque;
/**
* Index of the input that requires a request
*/
unsigned in_request;
/**
* Synchronization level: only inputs with the same sync level are sync
* sources.
*/
unsigned sync_level;
/**
* Flag indicating that a frame event is ready
*/
uint8_t frame_ready;
/**
* Flag indicating that output has reached EOF.
*/
uint8_t eof;
/**
* Pointer to array of inputs.
*/
FFFrameSyncIn *in;
int opt_repeatlast;
int opt_shortest;
int opt_eof_action;
int opt_ts_sync_mode;
} FFFrameSync;
/**
* Pre-initialize a frame sync structure.
*
* It sets the class pointer and inits the options to their default values.
* The entire structure is expected to be already set to 0.
* This step is optional, but necessary to use the options.
*/
void ff_framesync_preinit(FFFrameSync *fs);
/**
* Initialize a frame sync structure.
*
* The entire structure is expected to be already set to 0 or preinited.
*
* @param fs frame sync structure to initialize
* @param parent parent AVFilterContext object
* @param nb_in number of inputs
* @return >= 0 for success or a negative error code
*/
int ff_framesync_init(FFFrameSync *fs, AVFilterContext *parent, unsigned nb_in);
/**
* Configure a frame sync structure.
*
* Must be called after all options are set but before all use.
*
* @return >= 0 for success or a negative error code
*/
int ff_framesync_configure(FFFrameSync *fs);
/**
* Free all memory currently allocated.
*/
void ff_framesync_uninit(FFFrameSync *fs);
/**
* Get the current frame in an input.
*
* @param fs frame sync structure
* @param in index of the input
* @param rframe used to return the current frame (or NULL)
* @param get if not zero, the calling code needs to get ownership of
* the returned frame; the current frame will either be
* duplicated or removed from the framesync structure
*/
int ff_framesync_get_frame(FFFrameSync *fs, unsigned in, AVFrame **rframe,
unsigned get);
/**
* Examine the frames in the filter's input and try to produce output.
*
* This function can be the complete implementation of the activate
* method of a filter using framesync.
*/
int ff_framesync_activate(FFFrameSync *fs);
/**
* Initialize a frame sync structure for dualinput.
*
* Compared to generic framesync, dualinput assumes the first input is the
* main one and the filtering is performed on it. The first input will be
* the only one with sync set and generic timeline support will just pass it
* unchanged when disabled.
*
* Equivalent to ff_framesync_init(fs, parent, 2) then setting the time
* base, sync and ext modes on the inputs.
*/
int ff_framesync_init_dualinput(FFFrameSync *fs, AVFilterContext *parent);
/**
* @param f0 used to return the main frame
* @param f1 used to return the second frame, or NULL if disabled
* @return >=0 for success or AVERROR code
* @note The frame returned in f0 belongs to the caller (get = 1 in
* ff_framesync_get_frame()) while the frame returned in f1 is still owned
* by the framesync structure.
*/
int ff_framesync_dualinput_get(FFFrameSync *fs, AVFrame **f0, AVFrame **f1);
/**
* Same as ff_framesync_dualinput_get(), but make sure that f0 is writable.
*/
int ff_framesync_dualinput_get_writable(FFFrameSync *fs, AVFrame **f0, AVFrame **f1);
const AVClass *ff_framesync_child_class_iterate(void **iter);
#define FRAMESYNC_DEFINE_PURE_CLASS(name, desc, func_prefix, options) \
static const AVClass name##_class = { \
.class_name = desc, \
.option = options, \
.version = LIBAVUTIL_VERSION_INT, \
.category = AV_CLASS_CATEGORY_FILTER, \
.child_class_iterate = ff_framesync_child_class_iterate, \
.child_next = func_prefix##_child_next, \
}
/* A filter that uses the *_child_next-function from this macro
* is required to initialize the FFFrameSync structure in AVFilter.preinit
* via the *_framesync_preinit function defined alongside it. */
#define FRAMESYNC_AUXILIARY_FUNCS(func_prefix, context, field) \
static int func_prefix##_framesync_preinit(AVFilterContext *ctx) \
{ \
context *s = ctx->priv; \
ff_framesync_preinit(&s->field); \
return 0; \
} \
static void *func_prefix##_child_next(void *obj, void *prev) \
{ \
context *s = obj; \
return prev ? NULL : &s->field; \
}
#define FRAMESYNC_DEFINE_CLASS_EXT(name, context, field, options) \
FRAMESYNC_AUXILIARY_FUNCS(name, context, field) \
FRAMESYNC_DEFINE_PURE_CLASS(name, #name, name, options)
#define FRAMESYNC_DEFINE_CLASS(name, context, field) \
FRAMESYNC_DEFINE_CLASS_EXT(name, context, field, name##_options)
#endif /* AVFILTER_FRAMESYNC_H */