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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-28 20:53:54 +02:00
FFmpeg/libavcodec/ac3enc_template.c
Andreas Rheinhardt 7f35c999f6 avcodec/ac3enc: Avoid copying samples
Only the last 256 samples of each frame are used;
the encoder currently uses a buffer for 1536 + 256 samples
whose first 256 samples contain are the last 256 samples
from the last frame and the next 1536 are the samples
of the current frame.
Yet since 238b2d4155 all the
DSP functions only need 256 contiguous samples and this can
be achieved by only retaining the last 256 samples of each
frame. Doing so saves 6KiB per channel.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-04-18 14:52:26 +02:00

363 lines
13 KiB
C

/*
* AC-3 encoder float/fixed template
* Copyright (c) 2000 Fabrice Bellard
* Copyright (c) 2006-2011 Justin Ruggles <justin.ruggles@gmail.com>
* Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* AC-3 encoder float/fixed template
*/
#include "config_components.h"
#include <stdint.h>
#include "libavutil/attributes.h"
#include "libavutil/mem_internal.h"
#include "audiodsp.h"
#include "ac3enc.h"
#include "eac3enc.h"
#if AC3ENC_FLOAT
#define RENAME(element) element ## _float
#else
#define RENAME(element) element ## _fixed
#endif
/*
* Apply the MDCT to input samples to generate frequency coefficients.
* This applies the KBD window and normalizes the input to reduce precision
* loss due to fixed-point calculations.
*/
static void apply_mdct(AC3EncodeContext *s, uint8_t * const *samples)
{
int blk, ch;
for (ch = 0; ch < s->channels; ch++) {
const SampleType *input_samples0 = (const SampleType*)s->planar_samples[ch];
/* Reorder channels from native order to AC-3 order. */
const SampleType *input_samples1 = (const SampleType*)samples[s->channel_map[ch]];
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
SampleType *windowed_samples = s->RENAME(windowed_samples);
s->fdsp->vector_fmul(windowed_samples, input_samples0,
s->RENAME(mdct_window), AC3_BLOCK_SIZE);
s->fdsp->vector_fmul_reverse(windowed_samples + AC3_BLOCK_SIZE,
input_samples1,
s->RENAME(mdct_window), AC3_BLOCK_SIZE);
s->tx_fn(s->tx, block->mdct_coef[ch+1],
windowed_samples, sizeof(*windowed_samples));
input_samples0 = input_samples1;
input_samples1 += AC3_BLOCK_SIZE;
}
/* Store last 256 samples of current frame */
memcpy(s->planar_samples[ch], input_samples0,
AC3_BLOCK_SIZE * sizeof(*input_samples0));
}
}
/*
* Calculate coupling channel and coupling coordinates.
*/
static void apply_channel_coupling(AC3EncodeContext *s)
{
LOCAL_ALIGNED_32(CoefType, cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
#if AC3ENC_FLOAT
LOCAL_ALIGNED_32(int32_t, fixed_cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
#else
int32_t (*fixed_cpl_coords)[AC3_MAX_CHANNELS][16] = cpl_coords;
#endif
int av_uninit(blk), ch, bnd, i, j;
CoefSumType energy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}};
int cpl_start, num_cpl_coefs;
memset(cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords));
#if AC3ENC_FLOAT
memset(fixed_cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords));
#endif
/* align start to 16-byte boundary. align length to multiple of 32.
note: coupling start bin % 4 will always be 1 */
cpl_start = s->start_freq[CPL_CH] - 1;
num_cpl_coefs = FFALIGN(s->num_cpl_subbands * 12 + 1, 32);
cpl_start = FFMIN(256, cpl_start + num_cpl_coefs) - num_cpl_coefs;
/* calculate coupling channel from fbw channels */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
CoefType *cpl_coef = &block->mdct_coef[CPL_CH][cpl_start];
if (!block->cpl_in_use)
continue;
memset(cpl_coef, 0, num_cpl_coefs * sizeof(*cpl_coef));
for (ch = 1; ch <= s->fbw_channels; ch++) {
CoefType *ch_coef = &block->mdct_coef[ch][cpl_start];
if (!block->channel_in_cpl[ch])
continue;
for (i = 0; i < num_cpl_coefs; i++)
cpl_coef[i] += ch_coef[i];
}
/* coefficients must be clipped in order to be encoded */
clip_coefficients(&s->adsp, cpl_coef, num_cpl_coefs);
}
/* calculate energy in each band in coupling channel and each fbw channel */
/* TODO: possibly use SIMD to speed up energy calculation */
bnd = 0;
i = s->start_freq[CPL_CH];
while (i < s->cpl_end_freq) {
int band_size = s->cpl_band_sizes[bnd];
for (ch = CPL_CH; ch <= s->fbw_channels; ch++) {
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use || (ch > CPL_CH && !block->channel_in_cpl[ch]))
continue;
for (j = 0; j < band_size; j++) {
CoefType v = block->mdct_coef[ch][i+j];
MAC_COEF(energy[blk][ch][bnd], v, v);
}
}
}
i += band_size;
bnd++;
}
/* calculate coupling coordinates for all blocks for all channels */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use)
continue;
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (!block->channel_in_cpl[ch])
continue;
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
cpl_coords[blk][ch][bnd] = calc_cpl_coord(energy[blk][ch][bnd],
energy[blk][CPL_CH][bnd]);
}
}
}
/* determine which blocks to send new coupling coordinates for */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
AC3Block *block0 = blk ? &s->blocks[blk-1] : NULL;
memset(block->new_cpl_coords, 0, sizeof(block->new_cpl_coords));
if (block->cpl_in_use) {
/* send new coordinates if this is the first block, if previous
* block did not use coupling but this block does, the channels
* using coupling has changed from the previous block, or the
* coordinate difference from the last block for any channel is
* greater than a threshold value. */
if (blk == 0 || !block0->cpl_in_use) {
for (ch = 1; ch <= s->fbw_channels; ch++)
block->new_cpl_coords[ch] = 1;
} else {
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (!block->channel_in_cpl[ch])
continue;
if (!block0->channel_in_cpl[ch]) {
block->new_cpl_coords[ch] = 1;
} else {
CoefSumType coord_diff = 0;
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
coord_diff += FFABS(cpl_coords[blk-1][ch][bnd] -
cpl_coords[blk ][ch][bnd]);
}
coord_diff /= s->num_cpl_bands;
if (coord_diff > NEW_CPL_COORD_THRESHOLD)
block->new_cpl_coords[ch] = 1;
}
}
}
}
}
av_assert1(s->fbw_channels > 0);
/* calculate final coupling coordinates, taking into account reusing of
coordinates in successive blocks */
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
blk = 0;
while (blk < s->num_blocks) {
int av_uninit(blk1);
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use) {
blk++;
continue;
}
for (ch = 1; ch <= s->fbw_channels; ch++) {
CoefSumType energy_ch, energy_cpl;
if (!block->channel_in_cpl[ch])
continue;
energy_cpl = energy[blk][CPL_CH][bnd];
energy_ch = energy[blk][ch][bnd];
blk1 = blk+1;
while (blk1 < s->num_blocks && !s->blocks[blk1].new_cpl_coords[ch]) {
if (s->blocks[blk1].cpl_in_use) {
energy_cpl += energy[blk1][CPL_CH][bnd];
energy_ch += energy[blk1][ch][bnd];
}
blk1++;
}
cpl_coords[blk][ch][bnd] = calc_cpl_coord(energy_ch, energy_cpl);
}
blk = blk1;
}
}
/* calculate exponents/mantissas for coupling coordinates */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use)
continue;
#if AC3ENC_FLOAT
s->ac3dsp.float_to_fixed24(fixed_cpl_coords[blk][1],
cpl_coords[blk][1],
s->fbw_channels * 16);
#endif
s->ac3dsp.extract_exponents(block->cpl_coord_exp[1],
fixed_cpl_coords[blk][1],
s->fbw_channels * 16);
for (ch = 1; ch <= s->fbw_channels; ch++) {
int bnd, min_exp, max_exp, master_exp;
if (!block->new_cpl_coords[ch])
continue;
/* determine master exponent */
min_exp = max_exp = block->cpl_coord_exp[ch][0];
for (bnd = 1; bnd < s->num_cpl_bands; bnd++) {
int exp = block->cpl_coord_exp[ch][bnd];
min_exp = FFMIN(exp, min_exp);
max_exp = FFMAX(exp, max_exp);
}
master_exp = ((max_exp - 15) + 2) / 3;
master_exp = FFMAX(master_exp, 0);
while (min_exp < master_exp * 3)
master_exp--;
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
block->cpl_coord_exp[ch][bnd] = av_clip(block->cpl_coord_exp[ch][bnd] -
master_exp * 3, 0, 15);
}
block->cpl_master_exp[ch] = master_exp;
/* quantize mantissas */
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
int cpl_exp = block->cpl_coord_exp[ch][bnd];
int cpl_mant = (fixed_cpl_coords[blk][ch][bnd] << (5 + cpl_exp + master_exp * 3)) >> 24;
if (cpl_exp == 15)
cpl_mant >>= 1;
else
cpl_mant -= 16;
block->cpl_coord_mant[ch][bnd] = cpl_mant;
}
}
}
if (AC3ENC_FLOAT && CONFIG_EAC3_ENCODER && s->eac3)
ff_eac3_set_cpl_states(s);
}
/*
* Determine rematrixing flags for each block and band.
*/
static void compute_rematrixing_strategy(AC3EncodeContext *s)
{
int nb_coefs;
int blk, bnd;
AC3Block *block, *block0 = NULL;
if (s->channel_mode != AC3_CHMODE_STEREO)
return;
for (blk = 0; blk < s->num_blocks; blk++) {
block = &s->blocks[blk];
block->new_rematrixing_strategy = !blk;
block->num_rematrixing_bands = 4;
if (block->cpl_in_use) {
block->num_rematrixing_bands -= (s->start_freq[CPL_CH] <= 61);
block->num_rematrixing_bands -= (s->start_freq[CPL_CH] == 37);
if (blk && block->num_rematrixing_bands != block0->num_rematrixing_bands)
block->new_rematrixing_strategy = 1;
}
nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
if (!s->rematrixing_enabled) {
block0 = block;
continue;
}
for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
/* calculate sum of squared coeffs for one band in one block */
int start = ff_ac3_rematrix_band_tab[bnd];
int end = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
CoefSumType sum[4];
sum_square_butterfly(s, sum, block->mdct_coef[1] + start,
block->mdct_coef[2] + start, end - start);
/* compare sums to determine if rematrixing will be used for this band */
if (FFMIN(sum[2], sum[3]) < FFMIN(sum[0], sum[1]))
block->rematrixing_flags[bnd] = 1;
else
block->rematrixing_flags[bnd] = 0;
/* determine if new rematrixing flags will be sent */
if (blk &&
block->rematrixing_flags[bnd] != block0->rematrixing_flags[bnd]) {
block->new_rematrixing_strategy = 1;
}
}
block0 = block;
}
}
static void encode_frame(AC3EncodeContext *s, uint8_t * const *samples)
{
apply_mdct(s, samples);
s->cpl_on = s->cpl_enabled;
ff_ac3_compute_coupling_strategy(s);
if (s->cpl_on)
apply_channel_coupling(s);
compute_rematrixing_strategy(s);
#if AC3ENC_FLOAT
scale_coefficients(s);
#endif
}