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FFmpeg/libavcodec/nvenc_av1.c
Diego Felix de Souza 1f265aa91d avcodec/nvenc: Multi NVENC Split Frame Encoding in HEVC and AV1
When Split frame encoding is enabled, each input frame is partitioned into
horizontal strips which are encoded independently and simultaneously by
separate NVENCs, usually resulting in increased encoding speed compared to
single NVENC encoding.

Signed-off-by: Diego Felix de Souza <ddesouza@nvidia.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
2024-04-13 18:00:43 +02:00

213 lines
23 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/internal.h"
#include "avcodec.h"
#include "codec_internal.h"
#include "nvenc.h"
#define OFFSET(x) offsetof(NvencContext, x)
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_P4 }, PRESET_DEFAULT, PRESET_P7, VE, .unit = "preset" },
{ "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_DEFAULT }, 0, 0, VE, .unit = "preset" },
{ "slow", "hq 2 passes", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_SLOW }, 0, 0, VE, .unit = "preset" },
{ "medium", "hq 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_MEDIUM }, 0, 0, VE, .unit = "preset" },
{ "fast", "hp 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_FAST }, 0, 0, VE, .unit = "preset" },
{ "p1", "fastest (lowest quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P1 }, 0, 0, VE, .unit = "preset" },
{ "p2", "faster (lower quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P2 }, 0, 0, VE, .unit = "preset" },
{ "p3", "fast (low quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P3 }, 0, 0, VE, .unit = "preset" },
{ "p4", "medium (default)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P4 }, 0, 0, VE, .unit = "preset" },
{ "p5", "slow (good quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P5 }, 0, 0, VE, .unit = "preset" },
{ "p6", "slower (better quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P6 }, 0, 0, VE, .unit = "preset" },
{ "p7", "slowest (best quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P7 }, 0, 0, VE, .unit = "preset" },
{ "tune", "Set the encoding tuning info", OFFSET(tuning_info), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, NV_ENC_TUNING_INFO_HIGH_QUALITY, NV_ENC_TUNING_INFO_LOSSLESS, VE, .unit = "tune" },
{ "hq", "High quality", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, 0, 0, VE, .unit = "tune" },
{ "ll", "Low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOW_LATENCY }, 0, 0, VE, .unit = "tune" },
{ "ull", "Ultra low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY }, 0, 0, VE, .unit = "tune" },
{ "lossless", "Lossless", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOSSLESS }, 0, 0, VE, .unit = "tune" },
{ "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AV1_AUTOSELECT }, NV_ENC_LEVEL_AV1_2, NV_ENC_LEVEL_AV1_AUTOSELECT, VE, .unit = "level" },
{ "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_AUTOSELECT }, 0, 0, VE, .unit = "level" },
{ "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_2 }, 0, 0, VE, .unit = "level" },
{ "2.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_2 }, 0, 0, VE, .unit = "level" },
{ "2.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_21 }, 0, 0, VE, .unit = "level" },
{ "2.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_22 }, 0, 0, VE, .unit = "level" },
{ "2.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_23 }, 0, 0, VE, .unit = "level" },
{ "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_3 }, 0, 0, VE, .unit = "level" },
{ "3.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_3 }, 0, 0, VE, .unit = "level" },
{ "3.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_31 }, 0, 0, VE, .unit = "level" },
{ "3.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_32 }, 0, 0, VE, .unit = "level" },
{ "3.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_33 }, 0, 0, VE, .unit = "level" },
{ "4", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_4 }, 0, 0, VE, .unit = "level" },
{ "4.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_4 }, 0, 0, VE, .unit = "level" },
{ "4.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_41 }, 0, 0, VE, .unit = "level" },
{ "4.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_42 }, 0, 0, VE, .unit = "level" },
{ "4.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_43 }, 0, 0, VE, .unit = "level" },
{ "5", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_5 }, 0, 0, VE, .unit = "level" },
{ "5.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_5 }, 0, 0, VE, .unit = "level" },
{ "5.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_51 }, 0, 0, VE, .unit = "level" },
{ "5.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_52 }, 0, 0, VE, .unit = "level" },
{ "5.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_53 }, 0, 0, VE, .unit = "level" },
{ "6", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_6 }, 0, 0, VE, .unit = "level" },
{ "6.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_6 }, 0, 0, VE, .unit = "level" },
{ "6.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_61 }, 0, 0, VE, .unit = "level" },
{ "6.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_62 }, 0, 0, VE, .unit = "level" },
{ "6.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_63 }, 0, 0, VE, .unit = "level" },
{ "7", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_7 }, 0, 0, VE, .unit = "level" },
{ "7.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_7 }, 0, 0, VE, .unit = "level" },
{ "7.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_71 }, 0, 0, VE, .unit = "level" },
{ "7.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_72 }, 0, 0, VE, .unit = "level" },
{ "7.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_73 }, 0, 0, VE, .unit = "level" },
{ "tier", "Set the encoding tier", OFFSET(tier), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TIER_AV1_0 }, NV_ENC_TIER_AV1_0, NV_ENC_TIER_AV1_1, VE, .unit = "tier"},
{ "0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_AV1_0 }, 0, 0, VE, .unit = "tier" },
{ "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_AV1_1 }, 0, 0, VE, .unit = "tier" },
{ "rc", "Override the preset rate-control", OFFSET(rc), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, .unit = "rc" },
{ "constqp", "Constant QP mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CONSTQP }, 0, 0, VE, .unit = "rc" },
{ "vbr", "Variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR }, 0, 0, VE, .unit = "rc" },
{ "cbr", "Constant bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CBR }, 0, 0, VE, .unit = "rc" },
{ "multipass", "Set the multipass encoding", OFFSET(multipass), AV_OPT_TYPE_INT, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, NV_ENC_MULTI_PASS_DISABLED, NV_ENC_TWO_PASS_FULL_RESOLUTION, VE, .unit = "multipass" },
{ "disabled", "Single Pass", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, 0, 0, VE, .unit = "multipass" },
{ "qres", "Two Pass encoding is enabled where first Pass is quarter resolution",
0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_QUARTER_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
{ "fullres", "Two Pass encoding is enabled where first Pass is full resolution",
0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_FULL_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
{ "highbitdepth", "Enable 10 bit encode for 8 bit input",OFFSET(highbitdepth),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "tile-rows", "Number of tile rows to encode with", OFFSET(tile_rows), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_MAX_TILE_ROWS_AV1, VE },
{ "tile-columns", "Number of tile columns to encode with", OFFSET(tile_cols), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_MAX_TILE_COLS_AV1, VE },
{ "surfaces", "Number of concurrent surfaces", OFFSET(nb_surfaces), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, MAX_REGISTERED_FRAMES, VE },
{ "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.",
OFFSET(device), AV_OPT_TYPE_INT, { .i64 = ANY_DEVICE }, -2, INT_MAX, VE, .unit = "gpu" },
{ "any", "Pick the first device available", 0, AV_OPT_TYPE_CONST, { .i64 = ANY_DEVICE }, 0, 0, VE, .unit = "gpu" },
{ "list", "List the available devices", 0, AV_OPT_TYPE_CONST, { .i64 = LIST_DEVICES }, 0, 0, VE, .unit = "gpu" },
{ "rgb_mode", "Configure how nvenc handles packed RGB input.",
OFFSET(rgb_mode), AV_OPT_TYPE_INT, { .i64 = NVENC_RGB_MODE_420 }, 0, INT_MAX, VE, .unit = "rgb_mode" },
{ "yuv420", "Convert to yuv420", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_420 }, 0, 0, VE, .unit = "rgb_mode" },
{ "yuv444", "Convert to yuv444", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_444 }, 0, 0, VE, .unit = "rgb_mode" },
{ "disabled", "Disables support, throws an error.", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_DISABLED }, 0, 0, VE, .unit = "rgb_mode" },
{ "delay", "Delay frame output by the given amount of frames",
OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 = INT_MAX }, 0, INT_MAX, VE },
{ "rc-lookahead", "Number of frames to look ahead for rate-control",
OFFSET(rc_lookahead), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
{ "cq", "Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control",
OFFSET(quality), AV_OPT_TYPE_FLOAT, { .dbl = 0.}, 0., 51., VE },
{ "init_qpP", "Initial QP value for P frame", OFFSET(init_qp_p), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
{ "init_qpB", "Initial QP value for B frame", OFFSET(init_qp_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
{ "init_qpI", "Initial QP value for I frame", OFFSET(init_qp_i), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
{ "qp", "Constant quantization parameter rate control method",
OFFSET(cqp), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
{ "qp_cb_offset", "Quantization parameter offset for cb channel",
OFFSET(qp_cb_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
{ "qp_cr_offset", "Quantization parameter offset for cr channel",
OFFSET(qp_cr_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
{ "no-scenecut", "When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts",
OFFSET(no_scenecut), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "forced-idr", "If forcing keyframes, force them as IDR frames.",
OFFSET(forced_idr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, -1, 1, VE },
{ "b_adapt", "When lookahead is enabled, set this to 0 to disable adaptive B-frame decision",
OFFSET(b_adapt), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
{ "spatial-aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "temporal-aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "zerolatency", "Set 1 to indicate zero latency operation (no reordering delay)",
OFFSET(zerolatency), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "nonref_p", "Set this to 1 to enable automatic insertion of non-reference P-frames",
OFFSET(nonref_p), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "strict_gop", "Set 1 to minimize GOP-to-GOP rate fluctuations",
OFFSET(strict_gop), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "aq-strength", "When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive)",
OFFSET(aq_strength), AV_OPT_TYPE_INT, { .i64 = 8 }, 1, 15, VE },
{ "weighted_pred","Enable weighted prediction", OFFSET(weighted_pred),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "b_ref_mode", "Use B frames as references", OFFSET(b_ref_mode), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_ENC_BFRAME_REF_MODE_MIDDLE, VE, .unit = "b_ref_mode" },
{ "disabled", "B frames will not be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_DISABLED }, 0, 0, VE, .unit = "b_ref_mode" },
{ "each", "Each B frame will be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_EACH }, 0, 0, VE, .unit = "b_ref_mode" },
{ "middle", "Only (number of B frames)/2 will be used for reference", 0,AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_MIDDLE }, 0, 0, VE, .unit = "b_ref_mode" },
{ "dpb_size", "Specifies the DPB size used for encoding (0 means automatic)",
OFFSET(dpb_size), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
{ "ldkfs", "Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR",
OFFSET(ldkfs), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UCHAR_MAX, VE },
{ "intra-refresh","Use Periodic Intra Refresh instead of IDR frames",
OFFSET(intra_refresh),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "timing-info", "Include timing info in sequence/frame headers",
OFFSET(timing_info), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "extra_sei", "Pass on extra SEI data (e.g. a53 cc) to be included in the bitstream",
OFFSET(extra_sei), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
{ "a53cc", "Use A53 Closed Captions (if available)", OFFSET(a53_cc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
{ "s12m_tc", "Use timecode (if available)", OFFSET(s12m_tc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
#ifdef NVENC_HAVE_LOOKAHEAD_LEVEL
{ "lookahead_level", "Specifies the lookahead level. Higher level may improve quality at the expense of performance.",
OFFSET(lookahead_level), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_ENC_LOOKAHEAD_LEVEL_AUTOSELECT, VE, .unit = "lookahead_level" },
{ "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_AUTOSELECT }, 0, 0, VE, .unit = "lookahead_level" },
{ "0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_0 }, 0, 0, VE, .unit = "lookahead_level" },
{ "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_1 }, 0, 0, VE, .unit = "lookahead_level" },
{ "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_2 }, 0, 0, VE, .unit = "lookahead_level" },
{ "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_3 }, 0, 0, VE, .unit = "lookahead_level" },
#endif
#ifdef NVENC_HAVE_SPLIT_FRAME_ENCODING
{ "split_encode_mode", "Specifies the split encoding mode", OFFSET(split_encode_mode), AV_OPT_TYPE_INT, { .i64 = NV_ENC_SPLIT_AUTO_MODE }, 0, NV_ENC_SPLIT_DISABLE_MODE, VE, .unit = "split_encode_mode" },
{ "disabled", "Disabled for all configurations", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_SPLIT_DISABLE_MODE }, 0, 0, VE, .unit = "split_encode_mode" },
{ "auto", "Enabled or disabled depending on the preset and tuning info", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_SPLIT_AUTO_MODE }, 0, 0, VE, .unit = "split_encode_mode" },
{ "forced", "Enabled with number of horizontal strips selected by the driver", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_SPLIT_AUTO_FORCED_MODE }, 0, 0, VE, .unit = "split_encode_mode" },
{ "2", "Enabled with number of horizontal strips forced to 2 when number of NVENCs > 1", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_SPLIT_TWO_FORCED_MODE }, 0, 0, VE, .unit = "split_encode_mode" },
{ "3", "Enabled with number of horizontal strips forced to 3 when number of NVENCs > 2", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_SPLIT_THREE_FORCED_MODE }, 0, 0, VE, .unit = "split_encode_mode" },
#endif
{ NULL }
};
static const FFCodecDefault defaults[] = {
{ "b", "2M" },
{ "qmin", "-1" },
{ "qmax", "-1" },
{ "qdiff", "-1" },
{ "qblur", "-1" },
{ "qcomp", "-1" },
{ "g", "-1" },
{ "bf", "-1" },
{ "refs", "0" },
{ NULL },
};
static const AVClass av1_nvenc_class = {
.class_name = "av1_nvenc",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
const FFCodec ff_av1_nvenc_encoder = {
.p.name = "av1_nvenc",
CODEC_LONG_NAME("NVIDIA NVENC av1 encoder"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_AV1,
.init = ff_nvenc_encode_init,
FF_CODEC_RECEIVE_PACKET_CB(ff_nvenc_receive_packet),
.close = ff_nvenc_encode_close,
.flush = ff_nvenc_encode_flush,
.priv_data_size = sizeof(NvencContext),
.p.priv_class = &av1_nvenc_class,
.defaults = defaults,
.p.pix_fmts = ff_nvenc_pix_fmts,
.p.capabilities = AV_CODEC_CAP_DELAY | AV_CODEC_CAP_HARDWARE |
AV_CODEC_CAP_ENCODER_FLUSH | AV_CODEC_CAP_DR1 |
AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE,
.caps_internal = FF_CODEC_CAP_NOT_INIT_THREADSAFE |
FF_CODEC_CAP_INIT_CLEANUP,
.p.wrapper_name = "nvenc",
.hw_configs = ff_nvenc_hw_configs,
};