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This commit implements intensity stereo coding support to the native aac encoder. This is a way to increase the efficiency of the encoder by zeroing the right channel's spectral coefficients (in a channel pair) and rederiving them in the decoder using information from the scalefactor indices of special band types. This commit confomrs to the official ISO 13818-7 specifications, although due to their ambiguity certain deviations have been taken to ensure maximum sound quality. This commit has been extensively tested and has shown to not result in audiable audio artifacts unless in extreme cases. This commit also adds an option, aac_is, which has the value of 0 by default. Intensity Stereo is part of the scalable aac profile and is thus non-default. The way IS coding works is that it rederives the right channel's spectral coefficients from the left channel via the scalefactor index values left in the right channel. Since an entire band's spectral coefficients do not need to be coded, the encoder's efficiency jumps up and it unzeroes some high frequency values which it previously did not have enough bits to encode. That way less information is lost than the information lost by rederiving the spectral coefficients with some error. This is why the filesize of files encoded with IS do not decrease significantly. Users wishing that IS coding should reduce filesize are expected to reduce their encoding bitrates appropriately. This is V2 of the commit. The old version did not mark ms_mask as 0 since M/S and IS coding are incompactible, which resulted in distortions with M/S coding enabled. This version also improves phase detection by measuring it for every spectral coefficient in the band and using a simple majority rule to determine whether the coefficients are in or out of phase. Also, the energy values per spectral coefficient were changed as to reflect the official specifications. Reviewed-by: Claudio Freire <klaussfreire@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- ffserver is a multimedia streaming server for live broadcasts.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Languages
C
90.3%
Assembly
7.8%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%