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FFmpeg/libswscale/x86
Ting Fu e934194b6a libswscale/x86/yuv2rgb: Change inline assembly into nasm code
The original inline assembly and nasm code have the same fps when called by command.
NASM code almost has no impact on the perfromance.

Signed-off-by: Ting Fu <ting.fu@intel.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2020-02-05 17:41:59 +01:00
..
hscale_fast_bilinear_simd.c
input.asm
Makefile libswscale/x86/yuv2rgb: Change inline assembly into nasm code 2020-02-05 17:41:59 +01:00
output.asm
rgb2rgb_template.c swscale/x86/rgb2rgb : port shuffle 2103 mmxext to external asm and remove inline asm version 2018-10-13 14:12:41 +02:00
rgb2rgb.c swscale/x86/rgb2rgb : port shuffle 2103 mmxext to external asm and remove inline asm version 2018-10-13 14:12:41 +02:00
rgb_2_rgb.asm swscale/x86/rgb2rgb.asm : add Ivo Van Poorten name to the top of the file 2018-10-18 21:43:19 +02:00
scale.asm
swscale_template.c swscale: Add support for NV24 and NV42 2019-05-12 07:51:02 -07:00
swscale.c libswscale/x86/yuv2rgb: Change inline assembly into nasm code 2020-02-05 17:41:59 +01:00
w64xmmtest.c
yuv2rgb_template.c libswscale/x86/yuv2rgb: Change inline assembly into nasm code 2020-02-05 17:41:59 +01:00
yuv2rgb.c libswscale/x86/yuv2rgb: Change inline assembly into nasm code 2020-02-05 17:41:59 +01:00
yuv_2_rgb.asm libswscale/x86/yuv2rgb: Change inline assembly into nasm code 2020-02-05 17:41:59 +01:00