mirror of
https://github.com/FFmpeg/FFmpeg.git
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319 lines
8.5 KiB
C
319 lines
8.5 KiB
C
/*
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* Copyright (c) 2016 The FFmpeg Project
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/channel_layout.h"
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#include "libavutil/opt.h"
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#include "avfilter.h"
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#include "audio.h"
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#include "formats.h"
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typedef struct CrystalizerContext {
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const AVClass *class;
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float mult;
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int clip;
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AVFrame *prev;
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int (*filter)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
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} CrystalizerContext;
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#define OFFSET(x) offsetof(CrystalizerContext, x)
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#define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
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static const AVOption crystalizer_options[] = {
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{ "i", "set intensity", OFFSET(mult), AV_OPT_TYPE_FLOAT, {.dbl=2.0}, 0, 10, A },
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{ "c", "enable clipping", OFFSET(clip), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, A },
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{ NULL }
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};
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AVFILTER_DEFINE_CLASS(crystalizer);
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static int query_formats(AVFilterContext *ctx)
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{
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AVFilterFormats *formats = NULL;
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AVFilterChannelLayouts *layouts = NULL;
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static const enum AVSampleFormat sample_fmts[] = {
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AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_FLTP,
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AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_DBLP,
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AV_SAMPLE_FMT_NONE
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};
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int ret;
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formats = ff_make_format_list(sample_fmts);
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if (!formats)
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return AVERROR(ENOMEM);
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ret = ff_set_common_formats(ctx, formats);
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if (ret < 0)
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return ret;
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layouts = ff_all_channel_counts();
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if (!layouts)
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return AVERROR(ENOMEM);
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ret = ff_set_common_channel_layouts(ctx, layouts);
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if (ret < 0)
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return ret;
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formats = ff_all_samplerates();
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return ff_set_common_samplerates(ctx, formats);
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}
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typedef struct ThreadData {
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void **d;
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void **p;
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const void **s;
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int nb_samples;
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int channels;
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float mult;
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int clip;
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} ThreadData;
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static int filter_flt(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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ThreadData *td = arg;
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void **d = td->d;
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void **p = td->p;
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const void **s = td->s;
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const int nb_samples = td->nb_samples;
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const int channels = td->channels;
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float mult = td->mult;
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const int clip = td->clip;
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const int start = (channels * jobnr) / nb_jobs;
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const int end = (channels * (jobnr+1)) / nb_jobs;
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float *prv = p[0];
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int n, c;
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for (c = start; c < end; c++) {
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const float *src = s[0];
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float *dst = d[0];
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for (n = 0; n < nb_samples; n++) {
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float current = src[c];
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dst[c] = current + (current - prv[c]) * mult;
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prv[c] = current;
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if (clip) {
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dst[c] = av_clipf(dst[c], -1, 1);
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}
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dst += channels;
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src += channels;
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}
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}
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return 0;
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}
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static int filter_dbl(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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ThreadData *td = arg;
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void **d = td->d;
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void **p = td->p;
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const void **s = td->s;
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const int nb_samples = td->nb_samples;
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const int channels = td->channels;
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float mult = td->mult;
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const int clip = td->clip;
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const int start = (channels * jobnr) / nb_jobs;
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const int end = (channels * (jobnr+1)) / nb_jobs;
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double *prv = p[0];
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int n, c;
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for (c = start; c < end; c++) {
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const double *src = s[0];
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double *dst = d[0];
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for (n = 0; n < nb_samples; n++) {
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double current = src[c];
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dst[c] = current + (current - prv[c]) * mult;
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prv[c] = current;
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if (clip) {
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dst[c] = av_clipd(dst[c], -1, 1);
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}
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dst += channels;
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src += channels;
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}
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}
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return 0;
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}
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static int filter_fltp(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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ThreadData *td = arg;
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void **d = td->d;
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void **p = td->p;
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const void **s = td->s;
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const int nb_samples = td->nb_samples;
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const int channels = td->channels;
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float mult = td->mult;
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const int clip = td->clip;
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const int start = (channels * jobnr) / nb_jobs;
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const int end = (channels * (jobnr+1)) / nb_jobs;
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int n, c;
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for (c = start; c < end; c++) {
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const float *src = s[c];
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float *dst = d[c];
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float *prv = p[c];
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for (n = 0; n < nb_samples; n++) {
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float current = src[n];
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dst[n] = current + (current - prv[0]) * mult;
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prv[0] = current;
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if (clip) {
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dst[n] = av_clipf(dst[n], -1, 1);
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}
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}
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}
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return 0;
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}
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static int filter_dblp(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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ThreadData *td = arg;
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void **d = td->d;
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void **p = td->p;
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const void **s = td->s;
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const int nb_samples = td->nb_samples;
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const int channels = td->channels;
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float mult = td->mult;
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const int clip = td->clip;
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const int start = (channels * jobnr) / nb_jobs;
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const int end = (channels * (jobnr+1)) / nb_jobs;
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int n, c;
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for (c = start; c < end; c++) {
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const double *src = s[c];
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double *dst = d[c];
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double *prv = p[c];
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for (n = 0; n < nb_samples; n++) {
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double current = src[n];
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dst[n] = current + (current - prv[0]) * mult;
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prv[0] = current;
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if (clip) {
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dst[n] = av_clipd(dst[n], -1, 1);
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}
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}
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}
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return 0;
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}
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static int config_input(AVFilterLink *inlink)
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{
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AVFilterContext *ctx = inlink->dst;
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CrystalizerContext *s = ctx->priv;
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switch (inlink->format) {
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case AV_SAMPLE_FMT_FLT: s->filter = filter_flt; break;
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case AV_SAMPLE_FMT_DBL: s->filter = filter_dbl; break;
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case AV_SAMPLE_FMT_FLTP: s->filter = filter_fltp; break;
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case AV_SAMPLE_FMT_DBLP: s->filter = filter_dblp; break;
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}
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return 0;
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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AVFilterContext *ctx = inlink->dst;
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AVFilterLink *outlink = ctx->outputs[0];
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CrystalizerContext *s = ctx->priv;
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AVFrame *out;
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ThreadData td;
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if (!s->prev) {
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s->prev = ff_get_audio_buffer(inlink, 1);
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if (!s->prev) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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}
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if (av_frame_is_writable(in)) {
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out = in;
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} else {
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out = ff_get_audio_buffer(outlink, in->nb_samples);
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if (!out) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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av_frame_copy_props(out, in);
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}
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td.d = (void **)out->extended_data;
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td.s = (const void **)in->extended_data;
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td.p = (void **)s->prev->extended_data;
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td.nb_samples = in->nb_samples;
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td.channels = in->channels;
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td.mult = ctx->is_disabled ? 0.f : s->mult;
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td.clip = s->clip;
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ctx->internal->execute(ctx, s->filter, &td, NULL, FFMIN(inlink->channels,
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ff_filter_get_nb_threads(ctx)));
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if (out != in)
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av_frame_free(&in);
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return ff_filter_frame(outlink, out);
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}
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static av_cold void uninit(AVFilterContext *ctx)
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{
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CrystalizerContext *s = ctx->priv;
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av_frame_free(&s->prev);
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}
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static const AVFilterPad inputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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.filter_frame = filter_frame,
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.config_props = config_input,
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},
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{ NULL }
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};
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static const AVFilterPad outputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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},
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{ NULL }
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};
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AVFilter ff_af_crystalizer = {
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.name = "crystalizer",
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.description = NULL_IF_CONFIG_SMALL("Simple expand audio dynamic range filter."),
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.query_formats = query_formats,
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.priv_size = sizeof(CrystalizerContext),
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.priv_class = &crystalizer_class,
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.uninit = uninit,
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.inputs = inputs,
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.outputs = outputs,
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.process_command = ff_filter_process_command,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
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AVFILTER_FLAG_SLICE_THREADS,
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};
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