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4926fa9a4a
The driver being used is detected inside av_hwdevice_ctx_init() and the quirks field then set from a table of known device. If this behaviour is unwanted, the user can also set the quirks field manually. Also adds the Intel i965 driver quirk (it does not destroy parameter buffers used in a call to vaRenderPicture()) and detects that driver to set it.
105 lines
3.2 KiB
C
105 lines
3.2 KiB
C
/*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_HWCONTEXT_VAAPI_H
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#define AVUTIL_HWCONTEXT_VAAPI_H
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#include <va/va.h>
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/**
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* @file
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* API-specific header for AV_HWDEVICE_TYPE_VAAPI.
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*
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* Dynamic frame pools are supported, but note that any pool used as a render
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* target is required to be of fixed size in order to be be usable as an
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* argument to vaCreateContext().
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*
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* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
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* with the data pointer set to a VASurfaceID.
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*/
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enum {
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/**
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* The quirks field has been set by the user and should not be detected
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* automatically by av_hwdevice_ctx_init().
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*/
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AV_VAAPI_DRIVER_QUIRK_USER_SET = (1 << 0),
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/**
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* The driver does not destroy parameter buffers when they are used by
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* vaRenderPicture(). Additional code will be required to destroy them
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* separately afterwards.
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*/
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AV_VAAPI_DRIVER_QUIRK_RENDER_PARAM_BUFFERS = (1 << 1),
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};
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/**
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* VAAPI connection details.
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*
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* Allocated as AVHWDeviceContext.hwctx
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*/
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typedef struct AVVAAPIDeviceContext {
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/**
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* The VADisplay handle, to be filled by the user.
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*/
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VADisplay display;
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/**
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* Driver quirks to apply - this is filled by av_hwdevice_ctx_init(),
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* with reference to a table of known drivers, unless the
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* AV_VAAPI_DRIVER_QUIRK_USER_SET bit is already present. The user
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* may need to refer to this field when performing any later
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* operations using VAAPI with the same VADisplay.
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*/
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unsigned int driver_quirks;
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} AVVAAPIDeviceContext;
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/**
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* VAAPI-specific data associated with a frame pool.
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*
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* Allocated as AVHWFramesContext.hwctx.
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*/
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typedef struct AVVAAPIFramesContext {
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/**
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* Set by the user to apply surface attributes to all surfaces in
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* the frame pool. If null, default settings are used.
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*/
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VASurfaceAttrib *attributes;
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int nb_attributes;
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/**
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* The surfaces IDs of all surfaces in the pool after creation.
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* Only valid if AVHWFramesContext.initial_pool_size was positive.
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* These are intended to be used as the render_targets arguments to
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* vaCreateContext().
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*/
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VASurfaceID *surface_ids;
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int nb_surfaces;
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} AVVAAPIFramesContext;
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/**
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* VAAPI hardware pipeline configuration details.
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*
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* Allocated with av_hwdevice_hwconfig_alloc().
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*/
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typedef struct AVVAAPIHWConfig {
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/**
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* ID of a VAAPI pipeline configuration.
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*/
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VAConfigID config_id;
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} AVVAAPIHWConfig;
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#endif /* AVUTIL_HWCONTEXT_VAAPI_H */
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