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https://github.com/FFmpeg/FFmpeg.git
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fff90422d1
To be used with the new d3d11 hwaccel decode API. With the new hwaccel API, we don't want surfaces to depend on the decoder (other than the required dimension and format). The old D3D11VA pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the decoder configuration, and thus is incompatible with the new hwaccel API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D and an index. It's simpler and compatible with the new hwaccel API. The introduced hwcontext supports only the new pixfmt. Frame upload code untested. Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites. Signed-off-by: Diego Biurrun <diego@biurrun.de>
154 lines
9.9 KiB
Makefile
154 lines
9.9 KiB
Makefile
NAME = avutil
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DESC = Libav utility library
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HEADERS = adler32.h \
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aes.h \
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attributes.h \
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audio_fifo.h \
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avassert.h \
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avstring.h \
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avutil.h \
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base64.h \
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blowfish.h \
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bswap.h \
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buffer.h \
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channel_layout.h \
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common.h \
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cpu.h \
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crc.h \
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dict.h \
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display.h \
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downmix_info.h \
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error.h \
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eval.h \
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fifo.h \
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file.h \
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frame.h \
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hmac.h \
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hwcontext.h \
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hwcontext_cuda.h \
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hwcontext_d3d11va.h \
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hwcontext_dxva2.h \
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hwcontext_qsv.h \
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hwcontext_vaapi.h \
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hwcontext_vdpau.h \
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imgutils.h \
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intfloat.h \
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intreadwrite.h \
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lfg.h \
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log.h \
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macros.h \
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mathematics.h \
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md5.h \
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mem.h \
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opt.h \
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parseutils.h \
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pixdesc.h \
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pixfmt.h \
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random_seed.h \
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rational.h \
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replaygain.h \
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samplefmt.h \
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sha.h \
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spherical.h \
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stereo3d.h \
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time.h \
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version.h \
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xtea.h \
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HEADERS-$(CONFIG_LZO) += lzo.h
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ARCH_HEADERS = bswap.h \
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intmath.h \
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intreadwrite.h \
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timer.h \
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BUILT_HEADERS = avconfig.h
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OBJS = adler32.o \
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aes.o \
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audio_fifo.o \
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avstring.o \
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base64.o \
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blowfish.o \
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buffer.o \
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channel_layout.o \
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cpu.o \
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crc.o \
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des.o \
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dict.o \
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display.o \
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downmix_info.o \
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error.o \
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eval.o \
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fifo.o \
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file.o \
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file_open.o \
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float_dsp.o \
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frame.o \
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hmac.o \
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hwcontext.o \
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imgutils.o \
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intmath.o \
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lfg.o \
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lls.o \
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log.o \
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log2_tab.o \
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mathematics.o \
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md5.o \
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mem.o \
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opt.o \
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parseutils.o \
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pixdesc.o \
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random_seed.o \
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rational.o \
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rc4.o \
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samplefmt.o \
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sha.o \
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spherical.o \
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stereo3d.o \
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time.o \
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tree.o \
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utils.o \
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xtea.o \
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OBJS-$(CONFIG_CUDA) += hwcontext_cuda.o
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OBJS-$(CONFIG_D3D11VA) += hwcontext_d3d11va.o
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OBJS-$(CONFIG_DXVA2) += hwcontext_dxva2.o
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OBJS-$(CONFIG_LIBMFX) += hwcontext_qsv.o
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OBJS-$(CONFIG_LZO) += lzo.o
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OBJS-$(CONFIG_VAAPI) += hwcontext_vaapi.o
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OBJS-$(CONFIG_VDPAU) += hwcontext_vdpau.o
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OBJS += $(COMPAT_OBJS:%=../compat/%)
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SKIPHEADERS-$(CONFIG_CUDA) += hwcontext_cuda.h
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SKIPHEADERS-$(CONFIG_D3D11VA) += hwcontext_d3d11va.h
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SKIPHEADERS-$(CONFIG_DXVA2) += hwcontext_dxva2.h
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SKIPHEADERS-$(CONFIG_LIBMFX) += hwcontext_qsv.h
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SKIPHEADERS-$(CONFIG_VAAPI) += hwcontext_vaapi.h
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SKIPHEADERS-$(CONFIG_VDPAU) += hwcontext_vdpau.h
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TESTPROGS = adler32 \
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aes \
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avstring \
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base64 \
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blowfish \
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cpu \
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crc \
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des \
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eval \
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fifo \
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float_dsp \
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hmac \
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lfg \
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lls \
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md5 \
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opt \
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parseutils \
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sha \
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tree \
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xtea \
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TESTPROGS-$(HAVE_THREADS) += cpu_init
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