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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavutil/hwcontext_qsv.h
Haihao Xiang e0bbdbe0a6 lavu/hwcontext_qsv: add loader field to AVQSVDeviceContext
In oneVPL, a valid mfxLoader handle is needed when creating mfx session
for decoding, encoding and processing[1], so add loader field to
AVQSVDeviceContext. User should fill this field before calling
av_hwdevice_ctx_init() if using oneVPL

This is in preparation for oneVPL support

[1]https://spec.oneapi.io/versions/latest/elements/oneVPL/source/programming_guide/VPL_prg_session.html#onevpl-dispatcher
2022-08-12 10:43:39 +08:00

65 lines
1.9 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_QSV_H
#define AVUTIL_HWCONTEXT_QSV_H
#include <mfxvideo.h>
/**
* @file
* An API-specific header for AV_HWDEVICE_TYPE_QSV.
*
* This API does not support dynamic frame pools. AVHWFramesContext.pool must
* contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct.
*/
/**
* This struct is allocated as AVHWDeviceContext.hwctx
*/
typedef struct AVQSVDeviceContext {
mfxSession session;
/**
* The mfxLoader handle used for mfxSession creation
*
* This field is only available for oneVPL user. For non-oneVPL user, this
* field must be set to NULL.
*
* Filled by the user before calling av_hwdevice_ctx_init() and should be
* cast to mfxLoader handle. Deallocating the AVHWDeviceContext will always
* release this interface.
*/
void *loader;
} AVQSVDeviceContext;
/**
* This struct is allocated as AVHWFramesContext.hwctx
*/
typedef struct AVQSVFramesContext {
mfxFrameSurface1 *surfaces;
int nb_surfaces;
/**
* A combination of MFX_MEMTYPE_* describing the frame pool.
*/
int frame_type;
} AVQSVFramesContext;
#endif /* AVUTIL_HWCONTEXT_QSV_H */