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220a15c074
They are not just inverses of each other. This should restore behavior to before the introduction of framerate Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
290 lines
9.7 KiB
C
290 lines
9.7 KiB
C
/*
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* VC-1 and WMV3 parser
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* Copyright (c) 2006-2007 Konstantin Shishkov
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* Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* VC-1 and WMV3 parser
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*/
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#include "libavutil/attributes.h"
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#include "parser.h"
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#include "vc1.h"
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#include "get_bits.h"
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/** The maximum number of bytes of a sequence, entry point or
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* frame header whose values we pay any attention to */
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#define UNESCAPED_THRESHOLD 37
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/** The maximum number of bytes of a sequence, entry point or
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* frame header which must be valid memory (because they are
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* used to update the bitstream cache in skip_bits() calls)
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*/
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#define UNESCAPED_LIMIT 144
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typedef enum {
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NO_MATCH,
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ONE_ZERO,
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TWO_ZEROS,
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ONE
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} VC1ParseSearchState;
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typedef struct {
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ParseContext pc;
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VC1Context v;
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uint8_t prev_start_code;
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size_t bytes_to_skip;
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uint8_t unesc_buffer[UNESCAPED_LIMIT];
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size_t unesc_index;
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VC1ParseSearchState search_state;
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} VC1ParseContext;
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static void vc1_extract_header(AVCodecParserContext *s, AVCodecContext *avctx,
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const uint8_t *buf, int buf_size)
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{
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/* Parse the header we just finished unescaping */
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VC1ParseContext *vpc = s->priv_data;
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GetBitContext gb;
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int ret;
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vpc->v.s.avctx = avctx;
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vpc->v.parse_only = 1;
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init_get_bits(&gb, buf, buf_size * 8);
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switch (vpc->prev_start_code) {
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case VC1_CODE_SEQHDR & 0xFF:
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ff_vc1_decode_sequence_header(avctx, &vpc->v, &gb);
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break;
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case VC1_CODE_ENTRYPOINT & 0xFF:
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ff_vc1_decode_entry_point(avctx, &vpc->v, &gb);
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break;
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case VC1_CODE_FRAME & 0xFF:
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if(vpc->v.profile < PROFILE_ADVANCED)
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ret = ff_vc1_parse_frame_header (&vpc->v, &gb);
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else
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ret = ff_vc1_parse_frame_header_adv(&vpc->v, &gb);
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if (ret < 0)
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break;
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/* keep AV_PICTURE_TYPE_BI internal to VC1 */
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if (vpc->v.s.pict_type == AV_PICTURE_TYPE_BI)
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s->pict_type = AV_PICTURE_TYPE_B;
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else
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s->pict_type = vpc->v.s.pict_type;
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if (avctx->ticks_per_frame > 1){
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// process pulldown flags
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s->repeat_pict = 1;
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// Pulldown flags are only valid when 'broadcast' has been set.
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// So ticks_per_frame will be 2
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if (vpc->v.rff){
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// repeat field
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s->repeat_pict = 2;
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}else if (vpc->v.rptfrm){
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// repeat frames
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s->repeat_pict = vpc->v.rptfrm * 2 + 1;
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}
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}else{
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s->repeat_pict = 0;
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}
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if (vpc->v.broadcast && vpc->v.interlace && !vpc->v.psf)
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s->field_order = vpc->v.tff ? AV_FIELD_TT : AV_FIELD_BB;
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else
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s->field_order = AV_FIELD_PROGRESSIVE;
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break;
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}
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if (avctx->framerate.num)
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avctx->time_base = av_inv_q(av_mul_q(avctx->framerate, (AVRational){avctx->ticks_per_frame, 1}));
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}
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static int vc1_parse(AVCodecParserContext *s,
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AVCodecContext *avctx,
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const uint8_t **poutbuf, int *poutbuf_size,
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const uint8_t *buf, int buf_size)
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{
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/* Here we do the searching for frame boundaries and headers at
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* the same time. Only a minimal amount at the start of each
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* header is unescaped. */
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VC1ParseContext *vpc = s->priv_data;
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int pic_found = vpc->pc.frame_start_found;
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uint8_t *unesc_buffer = vpc->unesc_buffer;
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size_t unesc_index = vpc->unesc_index;
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VC1ParseSearchState search_state = vpc->search_state;
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int start_code_found = 0;
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int next = END_NOT_FOUND;
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int i = vpc->bytes_to_skip;
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if (pic_found && buf_size == 0) {
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/* EOF considered as end of frame */
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memset(unesc_buffer + unesc_index, 0, UNESCAPED_THRESHOLD - unesc_index);
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vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
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next = 0;
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}
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while (i < buf_size) {
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uint8_t b;
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start_code_found = 0;
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while (i < buf_size && unesc_index < UNESCAPED_THRESHOLD) {
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b = buf[i++];
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unesc_buffer[unesc_index++] = b;
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if (search_state <= ONE_ZERO)
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search_state = b ? NO_MATCH : search_state + 1;
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else if (search_state == TWO_ZEROS) {
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if (b == 1)
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search_state = ONE;
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else if (b > 1) {
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if (b == 3)
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unesc_index--; // swallow emulation prevention byte
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search_state = NO_MATCH;
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}
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}
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else { // search_state == ONE
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// Header unescaping terminates early due to detection of next start code
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search_state = NO_MATCH;
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start_code_found = 1;
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break;
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}
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}
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if ((s->flags & PARSER_FLAG_COMPLETE_FRAMES) &&
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unesc_index >= UNESCAPED_THRESHOLD &&
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vpc->prev_start_code == (VC1_CODE_FRAME & 0xFF))
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{
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// No need to keep scanning the rest of the buffer for
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// start codes if we know it contains a complete frame and
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// we've already unescaped all we need of the frame header
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vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
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break;
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}
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if (unesc_index >= UNESCAPED_THRESHOLD && !start_code_found) {
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while (i < buf_size) {
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if (search_state == NO_MATCH) {
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i += vpc->v.vc1dsp.startcode_find_candidate(buf + i, buf_size - i);
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if (i < buf_size) {
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search_state = ONE_ZERO;
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}
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i++;
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} else {
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b = buf[i++];
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if (search_state == ONE_ZERO)
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search_state = b ? NO_MATCH : TWO_ZEROS;
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else if (search_state == TWO_ZEROS) {
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if (b >= 1)
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search_state = b == 1 ? ONE : NO_MATCH;
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}
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else { // search_state == ONE
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search_state = NO_MATCH;
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start_code_found = 1;
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break;
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}
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}
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}
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}
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if (start_code_found) {
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vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
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vpc->prev_start_code = b;
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unesc_index = 0;
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if (!(s->flags & PARSER_FLAG_COMPLETE_FRAMES)) {
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if (!pic_found && (b == (VC1_CODE_FRAME & 0xFF) || b == (VC1_CODE_FIELD & 0xFF))) {
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pic_found = 1;
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}
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else if (pic_found && b != (VC1_CODE_FIELD & 0xFF) && b != (VC1_CODE_SLICE & 0xFF)) {
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next = i - 4;
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pic_found = b == (VC1_CODE_FRAME & 0xFF);
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break;
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}
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}
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}
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}
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vpc->pc.frame_start_found = pic_found;
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vpc->unesc_index = unesc_index;
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vpc->search_state = search_state;
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if (s->flags & PARSER_FLAG_COMPLETE_FRAMES) {
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next = buf_size;
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} else {
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if (ff_combine_frame(&vpc->pc, next, &buf, &buf_size) < 0) {
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vpc->bytes_to_skip = 0;
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*poutbuf = NULL;
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*poutbuf_size = 0;
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return buf_size;
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}
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}
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/* If we return with a valid pointer to a combined frame buffer
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* then on the next call then we'll have been unhelpfully rewound
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* by up to 4 bytes (depending upon whether the start code
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* overlapped the input buffer, and if so by how much). We don't
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* want this: it will either cause spurious second detections of
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* the start code we've already seen, or cause extra bytes to be
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* inserted at the start of the unescaped buffer. */
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vpc->bytes_to_skip = 4;
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if (next < 0 && next != END_NOT_FOUND)
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vpc->bytes_to_skip += next;
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*poutbuf = buf;
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*poutbuf_size = buf_size;
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return next;
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}
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static int vc1_split(AVCodecContext *avctx,
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const uint8_t *buf, int buf_size)
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{
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int i;
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uint32_t state= -1;
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int charged=0;
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for(i=0; i<buf_size; i++){
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state= (state<<8) | buf[i];
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if(IS_MARKER(state)){
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if(state == VC1_CODE_SEQHDR || state == VC1_CODE_ENTRYPOINT){
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charged=1;
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}else if(charged){
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return i-3;
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}
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}
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}
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return 0;
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}
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static av_cold int vc1_parse_init(AVCodecParserContext *s)
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{
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VC1ParseContext *vpc = s->priv_data;
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vpc->v.s.slice_context_count = 1;
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vpc->v.first_pic_header_flag = 1;
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vpc->prev_start_code = 0;
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vpc->bytes_to_skip = 0;
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vpc->unesc_index = 0;
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vpc->search_state = NO_MATCH;
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return ff_vc1_init_common(&vpc->v);
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}
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AVCodecParser ff_vc1_parser = {
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.codec_ids = { AV_CODEC_ID_VC1 },
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.priv_data_size = sizeof(VC1ParseContext),
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.parser_init = vc1_parse_init,
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.parser_parse = vc1_parse,
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.parser_close = ff_parse_close,
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.split = vc1_split,
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};
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