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FFmpeg/libavcodec/vc1_loopfilter.c
Jerome Borsboom 975a1a81b2 avcodec/vc1: fix overlap filter for frame interlaced pictures
The overlap filter is not correct for vertical edges in frame interlaced
I and P pictures. When filtering macroblocks with different FIELDTX values,
we have to match the lines at both sides of the vertical border. In addition,
we have to use the correct rounding values, depending on the line we are
filtering.

Signed-off-by: Jerome Borsboom <jerome.borsboom@carpalis.nl>
2018-06-29 01:18:44 +02:00

1242 lines
56 KiB
C

/*
* VC-1 and WMV3 decoder
* Copyright (c) 2011 Mashiat Sarker Shakkhar
* Copyright (c) 2006-2007 Konstantin Shishkov
* Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* VC-1 and WMV3 loopfilter
*/
#include "avcodec.h"
#include "mpegvideo.h"
#include "vc1.h"
#include "vc1dsp.h"
static av_always_inline void vc1_h_overlap_filter(VC1Context *v, int16_t (*left_block)[64],
int16_t (*right_block)[64], int left_fieldtx,
int right_fieldtx, int block_num)
{
switch (block_num) {
case 0:
v->vc1dsp.vc1_h_s_overlap(left_block[2],
right_block[0],
left_fieldtx ^ right_fieldtx ? 16 - 8 * left_fieldtx : 8,
left_fieldtx ^ right_fieldtx ? 16 - 8 * right_fieldtx : 8,
left_fieldtx || right_fieldtx ? 0 : 1);
break;
case 1:
v->vc1dsp.vc1_h_s_overlap(right_block[0],
right_block[2],
8,
8,
right_fieldtx ? 0 : 1);
break;
case 2:
v->vc1dsp.vc1_h_s_overlap(!left_fieldtx && right_fieldtx ? left_block[2] + 8 : left_block[3],
left_fieldtx && !right_fieldtx ? right_block[0] + 8 : right_block[1],
left_fieldtx ^ right_fieldtx ? 16 - 8 * left_fieldtx : 8,
left_fieldtx ^ right_fieldtx ? 16 - 8 * right_fieldtx : 8,
left_fieldtx || right_fieldtx ? 2 : 1);
break;
case 3:
v->vc1dsp.vc1_h_s_overlap(right_block[1],
right_block[3],
8,
8,
right_fieldtx ? 2 : 1);
break;
case 4:
case 5:
v->vc1dsp.vc1_h_s_overlap(left_block[block_num], right_block[block_num], 8, 8, 1);
break;
}
}
static av_always_inline void vc1_v_overlap_filter(VC1Context *v, int16_t (*top_block)[64],
int16_t (*bottom_block)[64], int block_num)
{
switch (block_num) {
case 0:
v->vc1dsp.vc1_v_s_overlap(top_block[1], bottom_block[0]);
break;
case 1:
v->vc1dsp.vc1_v_s_overlap(top_block[3], bottom_block[2]);
break;
case 2:
v->vc1dsp.vc1_v_s_overlap(bottom_block[0], bottom_block[1]);
break;
case 3:
v->vc1dsp.vc1_v_s_overlap(bottom_block[2], bottom_block[3]);
break;
case 4:
case 5:
v->vc1dsp.vc1_v_s_overlap(top_block[block_num], bottom_block[block_num]);
break;
}
}
void ff_vc1_i_overlap_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int16_t (*topleft_blk)[64], (*top_blk)[64], (*left_blk)[64], (*cur_blk)[64];
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
int i;
topleft_blk = v->block[v->topleft_blk_idx];
top_blk = v->block[v->top_blk_idx];
left_blk = v->block[v->left_blk_idx];
cur_blk = v->block[v->cur_blk_idx];
/* Within a MB, the horizontal overlap always runs before the vertical.
* To accomplish that, we run the H on the left and internal vertical
* borders of the currently decoded MB. Then, we wait for the next overlap
* iteration to do H overlap on the right edge of this MB, before moving
* over and running the V overlap on the top and internal horizontal
* borders. Therefore, the H overlap trails by one MB col and the
* V overlap trails by one MB row. This is reflected in the time at which
* we run the put_pixels loop, i.e. delayed by one row and one column. */
for (i = 0; i < block_count; i++) {
if (s->mb_x == 0 && (i & 5) != 1)
continue;
if (v->pq >= 9 || (v->profile == PROFILE_ADVANCED &&
(v->condover == CONDOVER_ALL ||
(v->over_flags_plane[mb_pos] &&
((i & 5) == 1 || v->over_flags_plane[mb_pos - 1])))))
vc1_h_overlap_filter(v,
s->mb_x ? left_blk : cur_blk, cur_blk,
v->fcm == ILACE_FRAME && s->mb_x && v->fieldtx_plane[mb_pos - 1],
v->fcm == ILACE_FRAME && v->fieldtx_plane[mb_pos],
i);
}
if (v->fcm != ILACE_FRAME)
for (i = 0; i < block_count; i++) {
if (s->first_slice_line && !(i & 2))
continue;
if (s->mb_x &&
(v->pq >= 9 || (v->profile == PROFILE_ADVANCED &&
(v->condover == CONDOVER_ALL ||
(v->over_flags_plane[mb_pos - 1] &&
((i & 2) || v->over_flags_plane[mb_pos - 1 - s->mb_stride]))))))
vc1_v_overlap_filter(v, s->first_slice_line ? left_blk : topleft_blk, left_blk, i);
if (s->mb_x == s->mb_width - 1 &&
(v->pq >= 9 || (v->profile == PROFILE_ADVANCED &&
(v->condover == CONDOVER_ALL ||
(v->over_flags_plane[mb_pos] &&
((i & 2) || v->over_flags_plane[mb_pos - s->mb_stride]))))))
vc1_v_overlap_filter(v, s->first_slice_line ? cur_blk : top_blk, cur_blk, i);
}
}
void ff_vc1_p_overlap_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int16_t (*topleft_blk)[64], (*top_blk)[64], (*left_blk)[64], (*cur_blk)[64];
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
int i;
topleft_blk = v->block[v->topleft_blk_idx];
top_blk = v->block[v->top_blk_idx];
left_blk = v->block[v->left_blk_idx];
cur_blk = v->block[v->cur_blk_idx];
for (i = 0; i < block_count; i++) {
if (s->mb_x == 0 && (i & 5) != 1)
continue;
if (v->mb_type[0][s->block_index[i]] && v->mb_type[0][s->block_index[i] - 1])
vc1_h_overlap_filter(v,
s->mb_x ? left_blk : cur_blk, cur_blk,
v->fcm == ILACE_FRAME && s->mb_x && v->fieldtx_plane[mb_pos - 1],
v->fcm == ILACE_FRAME && v->fieldtx_plane[mb_pos],
i);
}
if (v->fcm != ILACE_FRAME)
for (i = 0; i < block_count; i++) {
if (s->first_slice_line && !(i & 2))
continue;
if (s->mb_x && v->mb_type[0][s->block_index[i] - 2 + (i > 3)] &&
v->mb_type[0][s->block_index[i] - s->block_wrap[i] - 2 + (i > 3)])
vc1_v_overlap_filter(v, s->first_slice_line ? left_blk : topleft_blk, left_blk, i);
if (s->mb_x == s->mb_width - 1)
if (v->mb_type[0][s->block_index[i]] &&
v->mb_type[0][s->block_index[i] - s->block_wrap[i]])
vc1_v_overlap_filter(v, s->first_slice_line ? cur_blk : top_blk, cur_blk, i);
}
}
#define LEFT_EDGE (1 << 0)
#define RIGHT_EDGE (1 << 1)
#define TOP_EDGE (1 << 2)
#define BOTTOM_EDGE (1 << 3)
static av_always_inline void vc1_i_h_loop_filter(VC1Context *v, uint8_t *dest,
uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
if (block_num & 2)
return;
if (!(flags & LEFT_EDGE) || (block_num & 5) == 1) {
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (v->fcm == ILACE_FRAME)
if (block_num > 3) {
v->vc1dsp.vc1_h_loop_filter4(dst, 2 * s->uvlinesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + s->uvlinesize, 2 * s->uvlinesize, pq);
} else {
v->vc1dsp.vc1_h_loop_filter8(dst, 2 * s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter8(dst + s->linesize, 2 * s->linesize, pq);
}
else
if (block_num > 3)
v->vc1dsp.vc1_h_loop_filter8(dst, s->uvlinesize, pq);
else
v->vc1dsp.vc1_h_loop_filter16(dst, s->linesize, pq);
}
}
static av_always_inline void vc1_i_v_loop_filter(VC1Context *v, uint8_t *dest,
uint32_t flags, uint8_t fieldtx,
int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
if ((block_num & 5) == 1)
return;
if (!(flags & TOP_EDGE) || block_num & 2) {
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (v->fcm == ILACE_FRAME) {
if (block_num > 3) {
v->vc1dsp.vc1_v_loop_filter8(dst, 2 * s->uvlinesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + s->uvlinesize, 2 * s->uvlinesize, pq);
} else if (block_num < 2 || !fieldtx) {
v->vc1dsp.vc1_v_loop_filter16(dst, 2 * s->linesize, pq);
v->vc1dsp.vc1_v_loop_filter16(dst + s->linesize, 2 * s->linesize, pq);
}
} else
if (block_num > 3)
v->vc1dsp.vc1_v_loop_filter8(dst, s->uvlinesize, pq);
else
v->vc1dsp.vc1_v_loop_filter16(dst, s->linesize, pq);
}
}
void ff_vc1_i_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
uint8_t *dest, fieldtx;
uint32_t flags = 0;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on top and internal
* horizontal borders of the last overlap filtered MB. Then, we wait for
* the loop filter iteration on the next row to do V loop filter on the
* bottom edge of this MB, before moving over and running the H loop
* filter on the left and internal vertical borders. Therefore, the loop
* filter trails by one row and one column relative to the overlap filter
* and two rows and two colums relative to the decoding loop. */
if (!s->first_slice_line) {
dest = s->dest[0] - 16 * s->linesize - 16;
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
if (s->mb_x) {
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, flags, fieldtx, i);
}
if (s->mb_x == v->end_mb_x - 1) {
dest += 16;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, flags, fieldtx, i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
dest = s->dest[0] - 16;
flags = s->first_slice_line ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
if (s->mb_x) {
fieldtx = v->fieldtx_plane[mb_pos - 1];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, flags, fieldtx, i);
}
if (s->mb_x == v->end_mb_x - 1) {
dest += 16;
fieldtx = v->fieldtx_plane[mb_pos];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, flags, fieldtx, i);
}
}
if (s->mb_y >= s->start_mb_y + 2) {
dest = s->dest[0] - 32 * s->linesize - 16;
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest, flags, i);
}
if (s->mb_x == v->end_mb_x - 1) {
dest += 16;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest, flags, i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, flags, i);
}
if (s->mb_x == v->end_mb_x - 1) {
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
dest += 16;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, flags, i);
}
}
dest = s->dest[0] - 16;
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, flags, i);
}
if (s->mb_x == v->end_mb_x - 1) {
dest += 16;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, flags, i);
}
}
}
static av_always_inline void vc1_p_h_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
uint8_t *is_intra, int16_t (*mv)[2], uint8_t *mv_f,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint32_t left_cbp = cbp[0] >> (block_num * 4), right_cbp;
uint8_t left_is_intra, right_is_intra;
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (!(flags & RIGHT_EDGE) || !(block_num & 5)) {
left_is_intra = is_intra[0] & (1 << block_num);
if (block_num > 3) {
right_is_intra = is_intra[1] & (1 << block_num);
right_cbp = cbp[1] >> (block_num * 4);
} else if (block_num & 1) {
right_is_intra = is_intra[1] & (1 << block_num - 1);
right_cbp = cbp[1] >> ((block_num - 1) * 4);
} else {
right_is_intra = is_intra[0] & (1 << block_num + 1);
right_cbp = cbp[0] >> ((block_num + 1) * 4);
}
if (left_is_intra || right_is_intra ||
mv[0][0] != mv[1][0] || mv[0][1] != mv[1][1] ||
(v->fcm == ILACE_FIELD && mv_f[0] != mv_f[1]))
v->vc1dsp.vc1_h_loop_filter8(dst + 8, linesize, pq);
else {
idx = (left_cbp | (right_cbp >> 1)) & 5;
if (idx & 1)
v->vc1dsp.vc1_h_loop_filter4(dst + 4 * linesize + 8, linesize, pq);
if (idx & 4)
v->vc1dsp.vc1_h_loop_filter4(dst + 8, linesize, pq);
}
}
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_4X8) {
if (left_cbp & 3)
v->vc1dsp.vc1_h_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (left_cbp & 12)
v->vc1dsp.vc1_h_loop_filter4(dst + 4, linesize, pq);
}
}
static av_always_inline void vc1_p_v_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
uint8_t *is_intra, int16_t (*mv)[2], uint8_t *mv_f,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint32_t top_cbp = cbp[0] >> (block_num * 4), bottom_cbp;
uint8_t top_is_intra, bottom_is_intra;
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if(!(flags & BOTTOM_EDGE) || block_num < 2) {
top_is_intra = is_intra[0] & (1 << block_num);
if (block_num > 3) {
bottom_is_intra = is_intra[s->mb_stride] & (1 << block_num);
bottom_cbp = cbp[s->mb_stride] >> (block_num * 4);
} else if (block_num < 2) {
bottom_is_intra = is_intra[0] & (1 << block_num + 2);
bottom_cbp = cbp[0] >> ((block_num + 2) * 4);
} else {
bottom_is_intra = is_intra[s->mb_stride] & (1 << block_num - 2);
bottom_cbp = cbp[s->mb_stride] >> ((block_num - 2) * 4);
}
if (top_is_intra || bottom_is_intra ||
mv[0][0] != mv[block_num > 3 ? s->mb_stride : s->b8_stride][0] ||
mv[0][1] != mv[block_num > 3 ? s->mb_stride : s->b8_stride][1] ||
(v->fcm == ILACE_FIELD && mv_f[0] != mv_f[block_num > 3 ? s->mb_stride : s->b8_stride]))
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, linesize, pq);
else {
idx = (top_cbp | (bottom_cbp >> 2)) & 3;
if (idx & 1)
v->vc1dsp.vc1_v_loop_filter4(dst + 8 * linesize + 4, linesize, pq);
if (idx & 2)
v->vc1dsp.vc1_v_loop_filter4(dst + 8 * linesize, linesize, pq);
}
}
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_8X4) {
if (top_cbp & 5)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (top_cbp & 10)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize, linesize, pq);
}
}
void ff_vc1_p_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
uint8_t *dest;
uint32_t *cbp;
uint8_t *is_intra;
int16_t (*uvmv)[2];
int *ttblk;
uint32_t flags;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on all applicable
* horizontal borders of the MB above the last overlap filtered MB. Then,
* we wait for the next loop filter iteration to do H loop filter on all
* applicable vertical borders of this MB. Therefore, the loop filter
* trails by one row and one column relative to the overlap filter and two
* rows and two colums relative to the decoding loop. */
if (s->mb_y >= s->start_mb_y + 2) {
if (s->mb_x) {
dest = s->dest[0] - 32 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 1];
flags = s->mb_y == s->start_mb_y + 2 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
dest = s->dest[0] - 32 * s->linesize;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride];
flags = s->mb_y == s->start_mb_y + 2 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_x) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0] - 16;
cbp = &v->cbp[s->mb_x - 1];
is_intra = &v->is_intra[s->mb_x - 1];
uvmv = &v->luma_mv[s->mb_x - 1];
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize;
cbp = &v->cbp[s->mb_x - s->mb_stride];
is_intra = &v->is_intra[s->mb_x - s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride];
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0];
cbp = &v->cbp[s->mb_x];
is_intra = &v->is_intra[s->mb_x];
uvmv = &v->luma_mv[s->mb_x];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] + v->mb_off] :
&v->mv_f[0][s->block_index[i] + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_y >= s->start_mb_y + 2) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 32 * s->linesize - 32;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride - 2];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride - 2];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride - 2];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 16 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 4 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 2 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 4 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 32 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0] - 32 * s->linesize;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 16 * s->linesize - 32;
cbp = &v->cbp[s->mb_x - s->mb_stride - 2];
is_intra = &v->is_intra[s->mb_x - s->mb_stride - 2];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride - 2];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 16 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride - 4 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride - 2 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride - 4 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0] - 16 * s->linesize;
cbp = &v->cbp[s->mb_x - s->mb_stride];
is_intra = &v->is_intra[s->mb_x - s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride];
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_x >= 2) {
dest = s->dest[0] - 32;
cbp = &v->cbp[s->mb_x - 2];
is_intra = &v->is_intra[s->mb_x - 2];
uvmv = &v->luma_mv[s->mb_x - 2];
ttblk = &v->ttblk[s->mb_x - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16;
cbp = &v->cbp[s->mb_x - 1];
is_intra = &v->is_intra[s->mb_x - 1];
uvmv = &v->luma_mv[s->mb_x - 1];
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0];
cbp = &v->cbp[s->mb_x];
is_intra = &v->is_intra[s->mb_x];
uvmv = &v->luma_mv[s->mb_x];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] + v->mb_off] :
&v->mv_f[0][s->block_index[i] + v->blocks_off],
ttblk,
flags,
i);
}
}
}
static av_always_inline void vc1_p_h_intfr_loop_filter(VC1Context *v, uint8_t *dest, int *ttblk,
uint32_t flags, uint8_t fieldtx, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
int tt;
int linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (block_num < 4) {
if (fieldtx) {
if (block_num < 2) {
if (tt == TT_4X4 || tt == TT_4X8)
v->vc1dsp.vc1_h_loop_filter8(dst + 4, 2 * linesize, pq);
if (!(flags & RIGHT_EDGE) || block_num == 0)
v->vc1dsp.vc1_h_loop_filter8(dst + 8, 2 * linesize, pq);
} else {
if (tt == TT_4X4 || tt == TT_4X8)
v->vc1dsp.vc1_h_loop_filter8(dst - 7 * linesize + 4, 2 * linesize, pq);
if (!(flags & RIGHT_EDGE) || block_num == 2)
v->vc1dsp.vc1_h_loop_filter8(dst - 7 * linesize + 8, 2 * linesize, pq);
}
} else {
if(tt == TT_4X4 || tt == TT_4X8) {
v->vc1dsp.vc1_h_loop_filter4(dst + 4, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 4, 2 * linesize, pq);
}
if (!(flags & RIGHT_EDGE) || !(block_num & 5)) {
v->vc1dsp.vc1_h_loop_filter4(dst + 8, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 8, 2 * linesize, pq);
}
}
} else {
if (tt == TT_4X4 || tt == TT_4X8) {
v->vc1dsp.vc1_h_loop_filter4(dst + 4, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 4, 2 * linesize, pq);
}
if (!(flags & RIGHT_EDGE)) {
v->vc1dsp.vc1_h_loop_filter4(dst + 8, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 8, 2 * linesize, pq);
}
}
}
static av_always_inline void vc1_p_v_intfr_loop_filter(VC1Context *v, uint8_t *dest, int *ttblk,
uint32_t flags, uint8_t fieldtx, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
int tt;
int linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (block_num < 4) {
if (fieldtx) {
if (block_num < 2) {
if (tt == TT_4X4 || tt == TT_8X4)
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
if (!(flags & BOTTOM_EDGE))
v->vc1dsp.vc1_v_loop_filter8(dst + 16 * linesize, 2 * linesize, pq);
} else {
if (tt == TT_4X4 || tt == TT_8X4)
v->vc1dsp.vc1_v_loop_filter8(dst + linesize, 2 * linesize, pq);
if (!(flags & BOTTOM_EDGE))
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
}
} else {
if (block_num < 2) {
if (!(flags & TOP_EDGE) && (tt == TT_4X4 || tt == TT_8X4)) {
v->vc1dsp.vc1_v_loop_filter8(dst + 4 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 5 * linesize, 2 * linesize, pq);
}
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
} else if (!(flags & BOTTOM_EDGE)) {
if (tt == TT_4X4 || tt == TT_8X4) {
v->vc1dsp.vc1_v_loop_filter8(dst + 4 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 5 * linesize, 2 * linesize, pq);
}
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
}
}
} else {
if (!(flags & BOTTOM_EDGE)) {
if (!(flags & TOP_EDGE) && (tt == TT_4X4 || tt == TT_8X4)) {
v->vc1dsp.vc1_v_loop_filter8(dst + 4 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 5 * linesize, 2 * linesize, pq);
}
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
}
}
}
void ff_vc1_p_intfr_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
uint8_t *dest;
int *ttblk;
uint32_t flags;
uint8_t fieldtx;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on all applicable
* horizontal borders of the MB above the last overlap filtered MB. Then,
* we wait for the loop filter iteration on the next row and next column to
* do H loop filter on all applicable vertical borders of this MB.
* Therefore, the loop filter trails by two rows and one column relative to
* the overlap filter and two rows and two colums relative to the decoding
* loop. */
if (s->mb_x) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize;
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_x) {
dest = s->dest[0] - 16;
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
fieldtx = v->fieldtx_plane[mb_pos - 1];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
dest = s->dest[0];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
fieldtx = v->fieldtx_plane[mb_pos];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_y >= s->start_mb_y + 2) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 32 * s->linesize - 32;
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 2 * s->mb_stride - 2];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 16 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 32 * s->linesize - 16;
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 2 * s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
dest = s->dest[0] - 32 * s->linesize;
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
fieldtx = v->fieldtx_plane[mb_pos - 2 * s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 16 * s->linesize - 32;
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 2];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 16 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
dest = s->dest[0] - 16 * s->linesize;
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_x >= 2) {
dest = s->dest[0] - 32;
ttblk = &v->ttblk[s->mb_x - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 2];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16;
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 1];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
dest = s->dest[0];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
fieldtx = v->fieldtx_plane[mb_pos];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
ttblk,
flags,
fieldtx,
i);
}
}
}
static av_always_inline void vc1_b_h_intfi_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
uint32_t block_cbp = cbp[0] >> (block_num * 4);
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (!(flags & RIGHT_EDGE) || !(block_num & 5)) {
if (block_num > 3)
v->vc1dsp.vc1_h_loop_filter8(dst + 8, linesize, pq);
else
v->vc1dsp.vc1_h_loop_filter8(dst + 8, linesize, pq);
}
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_4X8) {
idx = (block_cbp | (block_cbp >> 1)) & 5;
if (idx & 1)
v->vc1dsp.vc1_h_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (idx & 4)
v->vc1dsp.vc1_h_loop_filter4(dst + 4, linesize, pq);
}
}
static av_always_inline void vc1_b_v_intfi_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
uint32_t block_cbp = cbp[0] >> (block_num * 4);
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if(!(flags & BOTTOM_EDGE) || block_num < 2)
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, linesize, pq);
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_8X4) {
idx = (block_cbp | (block_cbp >> 2)) & 3;
if (idx & 1)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (idx & 2)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize, linesize, pq);
}
}
void ff_vc1_b_intfi_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
uint8_t *dest;
uint32_t *cbp;
int *ttblk;
uint32_t flags = 0;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on all applicable
* horizontal borders of the MB above the currently decoded MB. Then,
* we wait for the next loop filter iteration to do H loop filter on all
* applicable vertical borders of this MB. Therefore, the loop filter
* trails by one row and one column relative to the decoding loop. */
if (!s->first_slice_line) {
dest = s->dest[0] - 16 * s->linesize;
cbp = &v->cbp[s->mb_x - s->mb_stride];
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_b_v_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, cbp, ttblk, flags, i);
}
if (s->mb_y == s->end_mb_y - 1) {
dest = s->dest[0];
cbp = &v->cbp[s->mb_x];
ttblk = &v->ttblk[s->mb_x];
flags = s->first_slice_line ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
for (i = 0; i < block_count; i++)
vc1_b_v_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, cbp, ttblk, flags, i);
}
if (!s->first_slice_line) {
dest = s->dest[0] - 16 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, cbp, ttblk, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
cbp++;
ttblk++;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, cbp, ttblk, flags, i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
dest = s->dest[0] - 16;
cbp = &v->cbp[s->mb_x - 1];
ttblk = &v->ttblk[s->mb_x - 1];
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, cbp, ttblk, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
cbp++;
ttblk++;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, cbp, ttblk, flags, i);
}
}
}