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40e6575aa3
This is more spec-compliant because it does not rely on dead-code elimination by the compiler. Especially MSVC has problems with this, as can be seen in https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html or https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html This commit does not eliminate every instance where we rely on dead code elimination: It only tackles branching to the initialization of arch-specific dsp code, not e.g. all uses of CONFIG_ and HAVE_ checks. But maybe it is already enough to compile FFmpeg with MSVC with whole-programm-optimizations enabled (if one does not disable too many components). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
186 lines
7.2 KiB
C
186 lines
7.2 KiB
C
/*
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* copyright (c) 2008 Michael Niedermayer <michaelni@gmx.at>
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* Copyright (C) 2016 foo86
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "fft.h"
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#include "dcadct.h"
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#include "dcamath.h"
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#include "synth_filter.h"
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static void synth_filter_float(FFTContext *imdct,
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float *synth_buf_ptr, int *synth_buf_offset,
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float synth_buf2[32], const float window[512],
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float out[32], const float in[32], float scale)
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{
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float *synth_buf = synth_buf_ptr + *synth_buf_offset;
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int i, j;
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imdct->imdct_half(imdct, synth_buf, in);
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for (i = 0; i < 16; i++) {
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float a = synth_buf2[i ];
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float b = synth_buf2[i + 16];
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float c = 0;
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float d = 0;
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for (j = 0; j < 512 - *synth_buf_offset; j += 64) {
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a += window[i + j ] * (-synth_buf[15 - i + j ]);
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b += window[i + j + 16] * ( synth_buf[ i + j ]);
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c += window[i + j + 32] * ( synth_buf[16 + i + j ]);
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d += window[i + j + 48] * ( synth_buf[31 - i + j ]);
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}
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for ( ; j < 512; j += 64) {
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a += window[i + j ] * (-synth_buf[15 - i + j - 512]);
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b += window[i + j + 16] * ( synth_buf[ i + j - 512]);
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c += window[i + j + 32] * ( synth_buf[16 + i + j - 512]);
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d += window[i + j + 48] * ( synth_buf[31 - i + j - 512]);
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}
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out[i ] = a * scale;
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out[i + 16] = b * scale;
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synth_buf2[i ] = c;
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synth_buf2[i + 16] = d;
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}
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*synth_buf_offset = (*synth_buf_offset - 32) & 511;
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}
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static void synth_filter_float_64(FFTContext *imdct,
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float *synth_buf_ptr, int *synth_buf_offset,
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float synth_buf2[64], const float window[1024],
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float out[64], const float in[64], float scale)
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{
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float *synth_buf = synth_buf_ptr + *synth_buf_offset;
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int i, j;
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imdct->imdct_half(imdct, synth_buf, in);
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for (i = 0; i < 32; i++) {
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float a = synth_buf2[i ];
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float b = synth_buf2[i + 32];
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float c = 0;
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float d = 0;
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for (j = 0; j < 1024 - *synth_buf_offset; j += 128) {
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a += window[i + j ] * (-synth_buf[31 - i + j ]);
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b += window[i + j + 32] * ( synth_buf[ i + j ]);
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c += window[i + j + 64] * ( synth_buf[32 + i + j ]);
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d += window[i + j + 96] * ( synth_buf[63 - i + j ]);
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}
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for ( ; j < 1024; j += 128) {
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a += window[i + j ] * (-synth_buf[31 - i + j - 1024]);
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b += window[i + j + 32] * ( synth_buf[ i + j - 1024]);
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c += window[i + j + 64] * ( synth_buf[32 + i + j - 1024]);
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d += window[i + j + 96] * ( synth_buf[63 - i + j - 1024]);
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}
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out[i ] = a * scale;
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out[i + 32] = b * scale;
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synth_buf2[i ] = c;
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synth_buf2[i + 32] = d;
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}
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*synth_buf_offset = (*synth_buf_offset - 64) & 1023;
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}
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static void synth_filter_fixed(DCADCTContext *imdct,
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int32_t *synth_buf_ptr, int *synth_buf_offset,
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int32_t synth_buf2[32], const int32_t window[512],
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int32_t out[32], const int32_t in[32])
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{
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int32_t *synth_buf = synth_buf_ptr + *synth_buf_offset;
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int i, j;
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imdct->imdct_half[0](synth_buf, in);
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for (i = 0; i < 16; i++) {
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int64_t a = synth_buf2[i ] * (INT64_C(1) << 21);
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int64_t b = synth_buf2[i + 16] * (INT64_C(1) << 21);
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int64_t c = 0;
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int64_t d = 0;
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for (j = 0; j < 512 - *synth_buf_offset; j += 64) {
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a += (int64_t)window[i + j ] * synth_buf[ i + j ];
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b += (int64_t)window[i + j + 16] * synth_buf[15 - i + j ];
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c += (int64_t)window[i + j + 32] * synth_buf[16 + i + j ];
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d += (int64_t)window[i + j + 48] * synth_buf[31 - i + j ];
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}
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for ( ; j < 512; j += 64) {
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a += (int64_t)window[i + j ] * synth_buf[ i + j - 512];
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b += (int64_t)window[i + j + 16] * synth_buf[15 - i + j - 512];
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c += (int64_t)window[i + j + 32] * synth_buf[16 + i + j - 512];
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d += (int64_t)window[i + j + 48] * synth_buf[31 - i + j - 512];
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}
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out[i ] = clip23(norm21(a));
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out[i + 16] = clip23(norm21(b));
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synth_buf2[i ] = norm21(c);
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synth_buf2[i + 16] = norm21(d);
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}
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*synth_buf_offset = (*synth_buf_offset - 32) & 511;
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}
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static void synth_filter_fixed_64(DCADCTContext *imdct,
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int32_t *synth_buf_ptr, int *synth_buf_offset,
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int32_t synth_buf2[64], const int32_t window[1024],
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int32_t out[64], const int32_t in[64])
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{
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int32_t *synth_buf = synth_buf_ptr + *synth_buf_offset;
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int i, j;
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imdct->imdct_half[1](synth_buf, in);
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for (i = 0; i < 32; i++) {
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int64_t a = synth_buf2[i ] * (INT64_C(1) << 20);
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int64_t b = synth_buf2[i + 32] * (INT64_C(1) << 20);
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int64_t c = 0;
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int64_t d = 0;
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for (j = 0; j < 1024 - *synth_buf_offset; j += 128) {
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a += (int64_t)window[i + j ] * synth_buf[ i + j ];
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b += (int64_t)window[i + j + 32] * synth_buf[31 - i + j ];
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c += (int64_t)window[i + j + 64] * synth_buf[32 + i + j ];
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d += (int64_t)window[i + j + 96] * synth_buf[63 - i + j ];
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}
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for ( ; j < 1024; j += 128) {
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a += (int64_t)window[i + j ] * synth_buf[ i + j - 1024];
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b += (int64_t)window[i + j + 32] * synth_buf[31 - i + j - 1024];
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c += (int64_t)window[i + j + 64] * synth_buf[32 + i + j - 1024];
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d += (int64_t)window[i + j + 96] * synth_buf[63 - i + j - 1024];
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}
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out[i ] = clip23(norm20(a));
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out[i + 32] = clip23(norm20(b));
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synth_buf2[i ] = norm20(c);
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synth_buf2[i + 32] = norm20(d);
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}
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*synth_buf_offset = (*synth_buf_offset - 64) & 1023;
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}
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av_cold void ff_synth_filter_init(SynthFilterContext *c)
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{
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c->synth_filter_float = synth_filter_float;
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c->synth_filter_float_64 = synth_filter_float_64;
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c->synth_filter_fixed = synth_filter_fixed;
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c->synth_filter_fixed_64 = synth_filter_fixed_64;
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#if ARCH_AARCH64
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ff_synth_filter_init_aarch64(c);
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#elif ARCH_ARM
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ff_synth_filter_init_arm(c);
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#elif ARCH_X86
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ff_synth_filter_init_x86(c);
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#endif
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}
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