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FFmpeg/libavcodec/nvenc_hevc.c
Andrey Turkin faffff88c2 avcodec/nvenc: use AVOptions to select presets
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
2016-05-31 15:48:43 +02:00

85 lines
4.8 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/internal.h"
#include "avcodec.h"
#include "internal.h"
#include "nvenc.h"
#define OFFSET(x) offsetof(NvencContext, x)
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_MEDIUM }, PRESET_DEFAULT, PRESET_LOSSLESS_HP, VE, "preset" },
{ "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_DEFAULT }, 0, 0, VE, "preset" },
{ "slow", "hq 2 passes", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_SLOW }, 0, 0, VE, "preset" },
{ "medium", "hq 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_MEDIUM }, 0, 0, VE, "preset" },
{ "fast", "hp 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_FAST }, 0, 0, VE, "preset" },
{ "hp", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HP }, 0, 0, VE, "preset" },
{ "hq", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HQ }, 0, 0, VE, "preset" },
{ "bd", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_BD }, 0, 0, VE, "preset" },
{ "ll", "low latency", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_DEFAULT }, 0, 0, VE, "preset" },
{ "llhq", "low latency hq", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HQ }, 0, 0, VE, "preset" },
{ "llhp", "low latency hp", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HP }, 0, 0, VE, "preset" },
{ "lossless", "lossless", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_DEFAULT }, 0, 0, VE, "preset" },
{ "losslesshp", "lossless hp", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_HP }, 0, 0, VE, "preset" },
{ "profile", "Set the encoding profile (high, main, baseline or high444p)", OFFSET(profile), AV_OPT_TYPE_STRING, { .str = "main" }, 0, 0, VE },
{ "level", "Set the encoding level restriction (auto, 1.0, 1.0b, 1.1, 1.2, ..., 4.2, 5.0, 5.1)", OFFSET(level), AV_OPT_TYPE_STRING, { .str = "auto" }, 0, 0, VE },
{ "tier", "Set the encoding tier (main or high)", OFFSET(tier), AV_OPT_TYPE_STRING, { .str = "main" }, 0, 0, VE },
{ "cbr", "Use cbr encoding mode", OFFSET(cbr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "2pass", "Use 2pass encoding mode", OFFSET(twopass), AV_OPT_TYPE_BOOL, { .i64 = -1 }, -1, 1, VE },
{ "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.", OFFSET(gpu), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
{ "delay", "Delays frame output by the given amount of frames.", OFFSET(buffer_delay), AV_OPT_TYPE_INT, { .i64 = INT_MAX }, 0, INT_MAX, VE },
{ NULL }
};
static const AVClass nvenc_hevc_class = {
.class_name = "nvenc_hevc",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
static const AVCodecDefault defaults[] = {
{ "b", "2M" },
{ "qmin", "-1" },
{ "qmax", "-1" },
{ "qdiff", "-1" },
{ "qblur", "-1" },
{ "qcomp", "-1" },
{ "g", "250" },
{ "bf", "0" },
{ NULL },
};
AVCodec ff_nvenc_hevc_encoder = {
.name = "nvenc_hevc",
.long_name = NULL_IF_CONFIG_SMALL("NVIDIA NVENC hevc encoder"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_HEVC,
.init = ff_nvenc_encode_init,
.encode2 = ff_nvenc_encode_frame,
.close = ff_nvenc_encode_close,
.priv_data_size = sizeof(NvencContext),
.priv_class = &nvenc_hevc_class,
.defaults = defaults,
.pix_fmts = ff_nvenc_pix_fmts,
.capabilities = AV_CODEC_CAP_DELAY,
};