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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/cscd.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

182 lines
5.6 KiB
C

/*
* CamStudio decoder
* Copyright (c) 2006 Reimar Doeffinger
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include "avcodec.h"
#include "codec_internal.h"
#include "internal.h"
#include "libavutil/common.h"
#if CONFIG_ZLIB
#include <zlib.h>
#endif
#include "libavutil/lzo.h"
typedef struct CamStudioContext {
AVFrame *pic;
int linelen, height, bpp;
unsigned int decomp_size;
unsigned char* decomp_buf;
} CamStudioContext;
static void copy_frame_default(AVFrame *f, const uint8_t *src,
int linelen, int height)
{
int i, src_stride = FFALIGN(linelen, 4);
uint8_t *dst = f->data[0];
dst += (height - 1) * f->linesize[0];
for (i = height; i; i--) {
memcpy(dst, src, linelen);
src += src_stride;
dst -= f->linesize[0];
}
}
static void add_frame_default(AVFrame *f, const uint8_t *src,
int linelen, int height)
{
int i, j, src_stride = FFALIGN(linelen, 4);
uint8_t *dst = f->data[0];
dst += (height - 1) * f->linesize[0];
for (i = height; i; i--) {
for (j = linelen; j; j--)
*dst++ += *src++;
src += src_stride - linelen;
dst -= f->linesize[0] + linelen;
}
}
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
AVPacket *avpkt)
{
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
CamStudioContext *c = avctx->priv_data;
int ret;
if (buf_size < 2) {
av_log(avctx, AV_LOG_ERROR, "coded frame too small\n");
return AVERROR_INVALIDDATA;
}
if ((ret = ff_reget_buffer(avctx, c->pic, 0)) < 0)
return ret;
// decompress data
switch ((buf[0] >> 1) & 7) {
case 0: { // lzo compression
int outlen = c->decomp_size, inlen = buf_size - 2;
if (av_lzo1x_decode(c->decomp_buf, &outlen, &buf[2], &inlen) || outlen) {
av_log(avctx, AV_LOG_ERROR, "error during lzo decompression\n");
return AVERROR_INVALIDDATA;
}
break;
}
case 1: { // zlib compression
#if CONFIG_ZLIB
unsigned long dlen = c->decomp_size;
if (uncompress(c->decomp_buf, &dlen, &buf[2], buf_size - 2) != Z_OK || dlen != c->decomp_size) {
av_log(avctx, AV_LOG_ERROR, "error during zlib decompression\n");
return AVERROR_INVALIDDATA;
}
break;
#else
av_log(avctx, AV_LOG_ERROR, "compiled without zlib support\n");
return AVERROR(ENOSYS);
#endif
}
default:
av_log(avctx, AV_LOG_ERROR, "unknown compression\n");
return AVERROR_INVALIDDATA;
}
// flip upside down, add difference frame
if (buf[0] & 1) { // keyframe
c->pic->pict_type = AV_PICTURE_TYPE_I;
c->pic->key_frame = 1;
copy_frame_default(c->pic, c->decomp_buf,
c->linelen, c->height);
} else {
c->pic->pict_type = AV_PICTURE_TYPE_P;
c->pic->key_frame = 0;
add_frame_default(c->pic, c->decomp_buf,
c->linelen, c->height);
}
*got_frame = 1;
if ((ret = av_frame_ref(data, c->pic)) < 0)
return ret;
return buf_size;
}
static av_cold int decode_init(AVCodecContext *avctx)
{
CamStudioContext *c = avctx->priv_data;
int stride;
switch (avctx->bits_per_coded_sample) {
case 16: avctx->pix_fmt = AV_PIX_FMT_RGB555LE; break;
case 24: avctx->pix_fmt = AV_PIX_FMT_BGR24; break;
case 32: avctx->pix_fmt = AV_PIX_FMT_BGR0; break;
default:
av_log(avctx, AV_LOG_ERROR,
"CamStudio codec error: invalid depth %i bpp\n",
avctx->bits_per_coded_sample);
return AVERROR_INVALIDDATA;
}
c->bpp = avctx->bits_per_coded_sample;
c->linelen = avctx->width * avctx->bits_per_coded_sample / 8;
c->height = avctx->height;
stride = FFALIGN(c->linelen, 4);
c->decomp_size = c->height * stride;
c->decomp_buf = av_malloc(c->decomp_size + AV_LZO_OUTPUT_PADDING);
if (!c->decomp_buf) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n");
return AVERROR(ENOMEM);
}
c->pic = av_frame_alloc();
if (!c->pic)
return AVERROR(ENOMEM);
return 0;
}
static av_cold int decode_end(AVCodecContext *avctx)
{
CamStudioContext *c = avctx->priv_data;
av_freep(&c->decomp_buf);
av_frame_free(&c->pic);
return 0;
}
const FFCodec ff_cscd_decoder = {
.p.name = "camstudio",
.p.long_name = NULL_IF_CONFIG_SMALL("CamStudio"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_CSCD,
.priv_data_size = sizeof(CamStudioContext),
.init = decode_init,
.close = decode_end,
.decode = decode_frame,
.p.capabilities = AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE | FF_CODEC_CAP_INIT_CLEANUP,
};