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FFmpeg/libavcodec/libshine.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

158 lines
5.3 KiB
C

/*
* Interface to libshine for mp3 encoding
* Copyright (c) 2012 Paul B Mahol
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <shine/layer3.h>
#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
#include "audio_frame_queue.h"
#include "avcodec.h"
#include "codec_internal.h"
#include "encode.h"
#include "mpegaudio.h"
#include "mpegaudiodecheader.h"
#define BUFFER_SIZE (4096 * 20)
typedef struct SHINEContext {
shine_config_t config;
shine_t shine;
uint8_t buffer[BUFFER_SIZE];
int buffer_index;
AudioFrameQueue afq;
} SHINEContext;
static av_cold int libshine_encode_init(AVCodecContext *avctx)
{
SHINEContext *s = avctx->priv_data;
if (avctx->ch_layout.nb_channels <= 0 || avctx->ch_layout.nb_channels > 2){
av_log(avctx, AV_LOG_ERROR, "only mono or stereo is supported\n");
return AVERROR(EINVAL);
}
shine_set_config_mpeg_defaults(&s->config.mpeg);
if (avctx->bit_rate)
s->config.mpeg.bitr = avctx->bit_rate / 1000;
s->config.mpeg.mode = avctx->ch_layout.nb_channels == 2 ? STEREO : MONO;
s->config.wave.samplerate = avctx->sample_rate;
s->config.wave.channels = avctx->ch_layout.nb_channels == 2 ? PCM_STEREO : PCM_MONO;
if (shine_check_config(s->config.wave.samplerate, s->config.mpeg.bitr) < 0) {
av_log(avctx, AV_LOG_ERROR, "invalid configuration\n");
return AVERROR(EINVAL);
}
s->shine = shine_initialise(&s->config);
if (!s->shine)
return AVERROR(ENOMEM);
avctx->frame_size = shine_samples_per_pass(s->shine);
ff_af_queue_init(avctx, &s->afq);
return 0;
}
static int libshine_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
const AVFrame *frame, int *got_packet_ptr)
{
SHINEContext *s = avctx->priv_data;
MPADecodeHeader hdr;
unsigned char *data;
int written;
int ret, len;
if (frame)
data = shine_encode_buffer(s->shine, (int16_t **)frame->data, &written);
else
data = shine_flush(s->shine, &written);
if (written < 0)
return -1;
if (written > 0) {
if (s->buffer_index + written > BUFFER_SIZE) {
av_log(avctx, AV_LOG_ERROR, "internal buffer too small\n");
return AVERROR_BUG;
}
memcpy(s->buffer + s->buffer_index, data, written);
s->buffer_index += written;
}
if (frame) {
if ((ret = ff_af_queue_add(&s->afq, frame)) < 0)
return ret;
}
if (s->buffer_index < 4 || !s->afq.frame_count)
return 0;
if (avpriv_mpegaudio_decode_header(&hdr, AV_RB32(s->buffer))) {
av_log(avctx, AV_LOG_ERROR, "free format output not supported\n");
return -1;
}
len = hdr.frame_size;
if (len <= s->buffer_index) {
if ((ret = ff_get_encode_buffer(avctx, avpkt, len, 0)))
return ret;
memcpy(avpkt->data, s->buffer, len);
s->buffer_index -= len;
memmove(s->buffer, s->buffer + len, s->buffer_index);
ff_af_queue_remove(&s->afq, avctx->frame_size, &avpkt->pts,
&avpkt->duration);
*got_packet_ptr = 1;
}
return 0;
}
static av_cold int libshine_encode_close(AVCodecContext *avctx)
{
SHINEContext *s = avctx->priv_data;
ff_af_queue_close(&s->afq);
shine_close(s->shine);
return 0;
}
static const int libshine_sample_rates[] = {
44100, 48000, 32000, 0
};
const FFCodec ff_libshine_encoder = {
.p.name = "libshine",
.p.long_name = NULL_IF_CONFIG_SMALL("libshine MP3 (MPEG audio layer 3)"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_MP3,
.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_DELAY,
.priv_data_size = sizeof(SHINEContext),
.init = libshine_encode_init,
.encode2 = libshine_encode_frame,
.close = libshine_encode_close,
.p.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16P,
AV_SAMPLE_FMT_NONE },
.p.supported_samplerates = libshine_sample_rates,
#if FF_API_OLD_CHANNEL_LAYOUT
.p.channel_layouts = (const uint64_t[]) { AV_CH_LAYOUT_MONO,
AV_CH_LAYOUT_STEREO,
0 },
#endif
.p.ch_layouts = (const AVChannelLayout[]) { AV_CHANNEL_LAYOUT_MONO,
AV_CHANNEL_LAYOUT_STEREO,
{ 0 },
},
.p.wrapper_name = "libshine",
};