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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/mss1.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

234 lines
6.2 KiB
C

/*
* Microsoft Screen 1 (aka Windows Media Video V7 Screen) decoder
* Copyright (c) 2012 Konstantin Shishkov
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Microsoft Screen 1 (aka Windows Media Video V7 Screen) decoder
*/
#include "avcodec.h"
#include "codec_internal.h"
#include "internal.h"
#include "mss12.h"
typedef struct MSS1Context {
MSS12Context ctx;
AVFrame *pic;
SliceContext sc;
} MSS1Context;
static void arith_normalise(ArithCoder *c)
{
for (;;) {
if (c->high >= 0x8000) {
if (c->low < 0x8000) {
if (c->low >= 0x4000 && c->high < 0xC000) {
c->value -= 0x4000;
c->low -= 0x4000;
c->high -= 0x4000;
} else {
return;
}
} else {
c->value -= 0x8000;
c->low -= 0x8000;
c->high -= 0x8000;
}
}
c->value <<= 1;
c->low <<= 1;
c->high <<= 1;
c->high |= 1;
if (get_bits_left(c->gbc.gb) < 1)
c->overread++;
c->value |= get_bits1(c->gbc.gb);
}
}
ARITH_GET_BIT(arith)
static int arith_get_bits(ArithCoder *c, int bits)
{
int range = c->high - c->low + 1;
int val = (((c->value - c->low + 1) << bits) - 1) / range;
int prob = range * val;
c->high = ((prob + range) >> bits) + c->low - 1;
c->low += prob >> bits;
arith_normalise(c);
return val;
}
static int arith_get_number(ArithCoder *c, int mod_val)
{
int range = c->high - c->low + 1;
int val = ((c->value - c->low + 1) * mod_val - 1) / range;
int prob = range * val;
c->high = (prob + range) / mod_val + c->low - 1;
c->low += prob / mod_val;
arith_normalise(c);
return val;
}
static int arith_get_prob(ArithCoder *c, int16_t *probs)
{
int range = c->high - c->low + 1;
int val = ((c->value - c->low + 1) * probs[0] - 1) / range;
int sym = 1;
while (probs[sym] > val)
sym++;
c->high = range * probs[sym - 1] / probs[0] + c->low - 1;
c->low += range * probs[sym] / probs[0];
return sym;
}
ARITH_GET_MODEL_SYM(arith)
static void arith_init(ArithCoder *c, GetBitContext *gb)
{
c->low = 0;
c->high = 0xFFFF;
c->value = get_bits(gb, 16);
c->overread = 0;
c->gbc.gb = gb;
c->get_model_sym = arith_get_model_sym;
c->get_number = arith_get_number;
}
static int decode_pal(MSS12Context *ctx, ArithCoder *acoder)
{
int i, ncol, r, g, b;
uint32_t *pal = ctx->pal + 256 - ctx->free_colours;
if (!ctx->free_colours)
return 0;
ncol = arith_get_number(acoder, ctx->free_colours + 1);
for (i = 0; i < ncol; i++) {
r = arith_get_bits(acoder, 8);
g = arith_get_bits(acoder, 8);
b = arith_get_bits(acoder, 8);
*pal++ = (0xFFU << 24) | (r << 16) | (g << 8) | b;
}
return !!ncol;
}
static int mss1_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
AVPacket *avpkt)
{
MSS1Context *ctx = avctx->priv_data;
MSS12Context *c = &ctx->ctx;
GetBitContext gb;
ArithCoder acoder;
int pal_changed = 0;
int ret;
if ((ret = init_get_bits8(&gb, avpkt->data, avpkt->size)) < 0)
return ret;
arith_init(&acoder, &gb);
if ((ret = ff_reget_buffer(avctx, ctx->pic, 0)) < 0)
return ret;
c->pal_pic = ctx->pic->data[0] + ctx->pic->linesize[0] * (avctx->height - 1);
c->pal_stride = -ctx->pic->linesize[0];
c->keyframe = !arith_get_bit(&acoder);
if (c->keyframe) {
c->corrupted = 0;
ff_mss12_slicecontext_reset(&ctx->sc);
pal_changed = decode_pal(c, &acoder);
ctx->pic->key_frame = 1;
ctx->pic->pict_type = AV_PICTURE_TYPE_I;
} else {
if (c->corrupted)
return AVERROR_INVALIDDATA;
ctx->pic->key_frame = 0;
ctx->pic->pict_type = AV_PICTURE_TYPE_P;
}
c->corrupted = ff_mss12_decode_rect(&ctx->sc, &acoder, 0, 0,
avctx->width, avctx->height);
if (c->corrupted)
return AVERROR_INVALIDDATA;
memcpy(ctx->pic->data[1], c->pal, AVPALETTE_SIZE);
ctx->pic->palette_has_changed = pal_changed;
if ((ret = av_frame_ref(data, ctx->pic)) < 0)
return ret;
*got_frame = 1;
/* always report that the buffer was completely consumed */
return avpkt->size;
}
static av_cold int mss1_decode_init(AVCodecContext *avctx)
{
MSS1Context * const c = avctx->priv_data;
int ret;
c->ctx.avctx = avctx;
c->pic = av_frame_alloc();
if (!c->pic)
return AVERROR(ENOMEM);
ret = ff_mss12_decode_init(&c->ctx, 0, &c->sc, NULL);
if (ret < 0)
av_frame_free(&c->pic);
avctx->pix_fmt = AV_PIX_FMT_PAL8;
return ret;
}
static av_cold int mss1_decode_end(AVCodecContext *avctx)
{
MSS1Context * const ctx = avctx->priv_data;
av_frame_free(&ctx->pic);
ff_mss12_decode_end(&ctx->ctx);
return 0;
}
const FFCodec ff_mss1_decoder = {
.p.name = "mss1",
.p.long_name = NULL_IF_CONFIG_SMALL("MS Screen 1"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_MSS1,
.priv_data_size = sizeof(MSS1Context),
.init = mss1_decode_init,
.close = mss1_decode_end,
.decode = mss1_decode_frame,
.p.capabilities = AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};