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FFmpeg/libavcodec/pthread_frame.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

1154 lines
36 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Frame multithreading support functions
* @see doc/multithreading.txt
*/
#include "config.h"
#include <stdatomic.h>
#include <stdint.h>
#include "avcodec.h"
#include "codec_internal.h"
#include "hwconfig.h"
#include "internal.h"
#include "pthread_internal.h"
#include "thread.h"
#include "threadframe.h"
#include "version_major.h"
#include "libavutil/avassert.h"
#include "libavutil/buffer.h"
#include "libavutil/common.h"
#include "libavutil/cpu.h"
#include "libavutil/frame.h"
#include "libavutil/internal.h"
#include "libavutil/log.h"
#include "libavutil/mem.h"
#include "libavutil/opt.h"
#include "libavutil/thread.h"
enum {
///< Set when the thread is awaiting a packet.
STATE_INPUT_READY,
///< Set before the codec has called ff_thread_finish_setup().
STATE_SETTING_UP,
/**
* Set when the codec calls get_buffer().
* State is returned to STATE_SETTING_UP afterwards.
*/
STATE_GET_BUFFER,
/**
* Set when the codec calls get_format().
* State is returned to STATE_SETTING_UP afterwards.
*/
STATE_GET_FORMAT,
///< Set after the codec has called ff_thread_finish_setup().
STATE_SETUP_FINISHED,
};
enum {
UNINITIALIZED, ///< Thread has not been created, AVCodec->close mustn't be called
NEEDS_CLOSE, ///< FFCodec->close needs to be called
INITIALIZED, ///< Thread has been properly set up
};
/**
* Context used by codec threads and stored in their AVCodecInternal thread_ctx.
*/
typedef struct PerThreadContext {
struct FrameThreadContext *parent;
pthread_t thread;
int thread_init;
unsigned pthread_init_cnt;///< Number of successfully initialized mutexes/conditions
pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread.
pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change.
pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish.
pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext.
pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
AVPacket *avpkt; ///< Input packet (for decoding) or output (for encoding).
AVFrame *frame; ///< Output frame (for decoding) or input (for encoding).
int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
int result; ///< The result of the last codec decode/encode() call.
atomic_int state;
#if FF_API_THREAD_SAFE_CALLBACKS
/**
* Array of frames passed to ff_thread_release_buffer().
* Frames are released after all threads referencing them are finished.
*/
AVFrame **released_buffers;
int num_released_buffers;
int released_buffers_allocated;
AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
int requested_flags; ///< flags passed to get_buffer() for requested_frame
const enum AVPixelFormat *available_formats; ///< Format array for get_format()
enum AVPixelFormat result_format; ///< get_format() result
#endif
int die; ///< Set when the thread should exit.
int hwaccel_serializing;
int async_serializing;
atomic_int debug_threads; ///< Set if the FF_DEBUG_THREADS option is set.
} PerThreadContext;
/**
* Context stored in the client AVCodecInternal thread_ctx.
*/
typedef struct FrameThreadContext {
PerThreadContext *threads; ///< The contexts for each thread.
PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
unsigned pthread_init_cnt; ///< Number of successfully initialized mutexes/conditions
pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer().
/**
* This lock is used for ensuring threads run in serial when hwaccel
* is used.
*/
pthread_mutex_t hwaccel_mutex;
pthread_mutex_t async_mutex;
pthread_cond_t async_cond;
int async_lock;
int next_decoding; ///< The next context to submit a packet to.
int next_finished; ///< The next context to return output from.
int delaying; /**<
* Set for the first N packets, where N is the number of threads.
* While it is set, ff_thread_en/decode_frame won't return any results.
*/
} FrameThreadContext;
#if FF_API_THREAD_SAFE_CALLBACKS
#define THREAD_SAFE_CALLBACKS(avctx) \
((avctx)->thread_safe_callbacks || (avctx)->get_buffer2 == avcodec_default_get_buffer2)
#endif
static void async_lock(FrameThreadContext *fctx)
{
pthread_mutex_lock(&fctx->async_mutex);
while (fctx->async_lock)
pthread_cond_wait(&fctx->async_cond, &fctx->async_mutex);
fctx->async_lock = 1;
pthread_mutex_unlock(&fctx->async_mutex);
}
static void async_unlock(FrameThreadContext *fctx)
{
pthread_mutex_lock(&fctx->async_mutex);
av_assert0(fctx->async_lock);
fctx->async_lock = 0;
pthread_cond_broadcast(&fctx->async_cond);
pthread_mutex_unlock(&fctx->async_mutex);
}
/**
* Codec worker thread.
*
* Automatically calls ff_thread_finish_setup() if the codec does
* not provide an update_thread_context method, or if the codec returns
* before calling it.
*/
static attribute_align_arg void *frame_worker_thread(void *arg)
{
PerThreadContext *p = arg;
AVCodecContext *avctx = p->avctx;
const FFCodec *codec = ffcodec(avctx->codec);
pthread_mutex_lock(&p->mutex);
while (1) {
while (atomic_load(&p->state) == STATE_INPUT_READY && !p->die)
pthread_cond_wait(&p->input_cond, &p->mutex);
if (p->die) break;
FF_DISABLE_DEPRECATION_WARNINGS
if (!codec->update_thread_context
#if FF_API_THREAD_SAFE_CALLBACKS
&& THREAD_SAFE_CALLBACKS(avctx)
#endif
)
ff_thread_finish_setup(avctx);
FF_ENABLE_DEPRECATION_WARNINGS
/* If a decoder supports hwaccel, then it must call ff_get_format().
* Since that call must happen before ff_thread_finish_setup(), the
* decoder is required to implement update_thread_context() and call
* ff_thread_finish_setup() manually. Therefore the above
* ff_thread_finish_setup() call did not happen and hwaccel_serializing
* cannot be true here. */
av_assert0(!p->hwaccel_serializing);
/* if the previous thread uses hwaccel then we take the lock to ensure
* the threads don't run concurrently */
if (avctx->hwaccel) {
pthread_mutex_lock(&p->parent->hwaccel_mutex);
p->hwaccel_serializing = 1;
}
av_frame_unref(p->frame);
p->got_frame = 0;
p->result = codec->decode(avctx, p->frame, &p->got_frame, p->avpkt);
if ((p->result < 0 || !p->got_frame) && p->frame->buf[0])
ff_thread_release_buffer(avctx, p->frame);
if (atomic_load(&p->state) == STATE_SETTING_UP)
ff_thread_finish_setup(avctx);
if (p->hwaccel_serializing) {
p->hwaccel_serializing = 0;
pthread_mutex_unlock(&p->parent->hwaccel_mutex);
}
if (p->async_serializing) {
p->async_serializing = 0;
async_unlock(p->parent);
}
pthread_mutex_lock(&p->progress_mutex);
atomic_store(&p->state, STATE_INPUT_READY);
pthread_cond_broadcast(&p->progress_cond);
pthread_cond_signal(&p->output_cond);
pthread_mutex_unlock(&p->progress_mutex);
}
pthread_mutex_unlock(&p->mutex);
return NULL;
}
/**
* Update the next thread's AVCodecContext with values from the reference thread's context.
*
* @param dst The destination context.
* @param src The source context.
* @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
* @return 0 on success, negative error code on failure
*/
static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
{
const FFCodec *const codec = ffcodec(dst->codec);
int err = 0;
if (dst != src && (for_user || codec->update_thread_context)) {
dst->time_base = src->time_base;
dst->framerate = src->framerate;
dst->width = src->width;
dst->height = src->height;
dst->pix_fmt = src->pix_fmt;
dst->sw_pix_fmt = src->sw_pix_fmt;
dst->coded_width = src->coded_width;
dst->coded_height = src->coded_height;
dst->has_b_frames = src->has_b_frames;
dst->idct_algo = src->idct_algo;
dst->properties = src->properties;
dst->bits_per_coded_sample = src->bits_per_coded_sample;
dst->sample_aspect_ratio = src->sample_aspect_ratio;
dst->profile = src->profile;
dst->level = src->level;
dst->bits_per_raw_sample = src->bits_per_raw_sample;
dst->ticks_per_frame = src->ticks_per_frame;
dst->color_primaries = src->color_primaries;
dst->color_trc = src->color_trc;
dst->colorspace = src->colorspace;
dst->color_range = src->color_range;
dst->chroma_sample_location = src->chroma_sample_location;
dst->hwaccel = src->hwaccel;
dst->hwaccel_context = src->hwaccel_context;
dst->sample_rate = src->sample_rate;
dst->sample_fmt = src->sample_fmt;
#if FF_API_OLD_CHANNEL_LAYOUT
FF_DISABLE_DEPRECATION_WARNINGS
dst->channels = src->channels;
dst->channel_layout = src->channel_layout;
FF_ENABLE_DEPRECATION_WARNINGS
#endif
err = av_channel_layout_copy(&dst->ch_layout, &src->ch_layout);
if (err < 0)
return err;
dst->internal->hwaccel_priv_data = src->internal->hwaccel_priv_data;
if (!!dst->hw_frames_ctx != !!src->hw_frames_ctx ||
(dst->hw_frames_ctx && dst->hw_frames_ctx->data != src->hw_frames_ctx->data)) {
av_buffer_unref(&dst->hw_frames_ctx);
if (src->hw_frames_ctx) {
dst->hw_frames_ctx = av_buffer_ref(src->hw_frames_ctx);
if (!dst->hw_frames_ctx)
return AVERROR(ENOMEM);
}
}
dst->hwaccel_flags = src->hwaccel_flags;
err = av_buffer_replace(&dst->internal->pool, src->internal->pool);
if (err < 0)
return err;
}
if (for_user) {
if (codec->update_thread_context_for_user)
err = codec->update_thread_context_for_user(dst, src);
} else {
if (codec->update_thread_context)
err = codec->update_thread_context(dst, src);
}
return err;
}
/**
* Update the next thread's AVCodecContext with values set by the user.
*
* @param dst The destination context.
* @param src The source context.
* @return 0 on success, negative error code on failure
*/
static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
{
dst->flags = src->flags;
dst->draw_horiz_band= src->draw_horiz_band;
dst->get_buffer2 = src->get_buffer2;
dst->opaque = src->opaque;
dst->debug = src->debug;
dst->slice_flags = src->slice_flags;
dst->flags2 = src->flags2;
dst->export_side_data = src->export_side_data;
dst->skip_loop_filter = src->skip_loop_filter;
dst->skip_idct = src->skip_idct;
dst->skip_frame = src->skip_frame;
dst->frame_number = src->frame_number;
dst->reordered_opaque = src->reordered_opaque;
#if FF_API_THREAD_SAFE_CALLBACKS
FF_DISABLE_DEPRECATION_WARNINGS
dst->thread_safe_callbacks = src->thread_safe_callbacks;
FF_ENABLE_DEPRECATION_WARNINGS
#endif
if (src->slice_count && src->slice_offset) {
if (dst->slice_count < src->slice_count) {
int err = av_reallocp_array(&dst->slice_offset, src->slice_count,
sizeof(*dst->slice_offset));
if (err < 0)
return err;
}
memcpy(dst->slice_offset, src->slice_offset,
src->slice_count * sizeof(*dst->slice_offset));
}
dst->slice_count = src->slice_count;
return 0;
}
#if FF_API_THREAD_SAFE_CALLBACKS
/// Releases the buffers that this decoding thread was the last user of.
static void release_delayed_buffers(PerThreadContext *p)
{
FrameThreadContext *fctx = p->parent;
while (p->num_released_buffers > 0) {
AVFrame *f;
pthread_mutex_lock(&fctx->buffer_mutex);
// fix extended data in case the caller screwed it up
av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO ||
p->avctx->codec_type == AVMEDIA_TYPE_AUDIO);
f = p->released_buffers[--p->num_released_buffers];
f->extended_data = f->data;
av_frame_unref(f);
pthread_mutex_unlock(&fctx->buffer_mutex);
}
}
#endif
static int submit_packet(PerThreadContext *p, AVCodecContext *user_avctx,
AVPacket *avpkt)
{
FrameThreadContext *fctx = p->parent;
PerThreadContext *prev_thread = fctx->prev_thread;
const AVCodec *codec = p->avctx->codec;
int ret;
if (!avpkt->size && !(codec->capabilities & AV_CODEC_CAP_DELAY))
return 0;
pthread_mutex_lock(&p->mutex);
ret = update_context_from_user(p->avctx, user_avctx);
if (ret) {
pthread_mutex_unlock(&p->mutex);
return ret;
}
atomic_store_explicit(&p->debug_threads,
(p->avctx->debug & FF_DEBUG_THREADS) != 0,
memory_order_relaxed);
#if FF_API_THREAD_SAFE_CALLBACKS
release_delayed_buffers(p);
#endif
if (prev_thread) {
int err;
if (atomic_load(&prev_thread->state) == STATE_SETTING_UP) {
pthread_mutex_lock(&prev_thread->progress_mutex);
while (atomic_load(&prev_thread->state) == STATE_SETTING_UP)
pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
pthread_mutex_unlock(&prev_thread->progress_mutex);
}
err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
if (err) {
pthread_mutex_unlock(&p->mutex);
return err;
}
}
av_packet_unref(p->avpkt);
ret = av_packet_ref(p->avpkt, avpkt);
if (ret < 0) {
pthread_mutex_unlock(&p->mutex);
av_log(p->avctx, AV_LOG_ERROR, "av_packet_ref() failed in submit_packet()\n");
return ret;
}
atomic_store(&p->state, STATE_SETTING_UP);
pthread_cond_signal(&p->input_cond);
pthread_mutex_unlock(&p->mutex);
#if FF_API_THREAD_SAFE_CALLBACKS
FF_DISABLE_DEPRECATION_WARNINGS
/*
* If the client doesn't have a thread-safe get_buffer(),
* then decoding threads call back to the main thread,
* and it calls back to the client here.
*/
if (!p->avctx->thread_safe_callbacks && (
p->avctx->get_format != avcodec_default_get_format ||
p->avctx->get_buffer2 != avcodec_default_get_buffer2)) {
while (atomic_load(&p->state) != STATE_SETUP_FINISHED && atomic_load(&p->state) != STATE_INPUT_READY) {
int call_done = 1;
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load(&p->state) == STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
switch (atomic_load_explicit(&p->state, memory_order_acquire)) {
case STATE_GET_BUFFER:
p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
break;
case STATE_GET_FORMAT:
p->result_format = ff_get_format(p->avctx, p->available_formats);
break;
default:
call_done = 0;
break;
}
if (call_done) {
atomic_store(&p->state, STATE_SETTING_UP);
pthread_cond_signal(&p->progress_cond);
}
pthread_mutex_unlock(&p->progress_mutex);
}
}
FF_ENABLE_DEPRECATION_WARNINGS
#endif
fctx->prev_thread = p;
fctx->next_decoding++;
return 0;
}
int ff_thread_decode_frame(AVCodecContext *avctx,
AVFrame *picture, int *got_picture_ptr,
AVPacket *avpkt)
{
FrameThreadContext *fctx = avctx->internal->thread_ctx;
int finished = fctx->next_finished;
PerThreadContext *p;
int err;
/* release the async lock, permitting blocked hwaccel threads to
* go forward while we are in this function */
async_unlock(fctx);
/*
* Submit a packet to the next decoding thread.
*/
p = &fctx->threads[fctx->next_decoding];
err = submit_packet(p, avctx, avpkt);
if (err)
goto finish;
/*
* If we're still receiving the initial packets, don't return a frame.
*/
if (fctx->next_decoding > (avctx->thread_count-1-(avctx->codec_id == AV_CODEC_ID_FFV1)))
fctx->delaying = 0;
if (fctx->delaying) {
*got_picture_ptr=0;
if (avpkt->size) {
err = avpkt->size;
goto finish;
}
}
/*
* Return the next available frame from the oldest thread.
* If we're at the end of the stream, then we have to skip threads that
* didn't output a frame/error, because we don't want to accidentally signal
* EOF (avpkt->size == 0 && *got_picture_ptr == 0 && err >= 0).
*/
do {
p = &fctx->threads[finished++];
if (atomic_load(&p->state) != STATE_INPUT_READY) {
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load_explicit(&p->state, memory_order_relaxed) != STATE_INPUT_READY)
pthread_cond_wait(&p->output_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
av_frame_move_ref(picture, p->frame);
*got_picture_ptr = p->got_frame;
picture->pkt_dts = p->avpkt->dts;
err = p->result;
/*
* A later call with avkpt->size == 0 may loop over all threads,
* including this one, searching for a frame/error to return before being
* stopped by the "finished != fctx->next_finished" condition.
* Make sure we don't mistakenly return the same frame/error again.
*/
p->got_frame = 0;
p->result = 0;
if (finished >= avctx->thread_count) finished = 0;
} while (!avpkt->size && !*got_picture_ptr && err >= 0 && finished != fctx->next_finished);
update_context_from_thread(avctx, p->avctx, 1);
if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
fctx->next_finished = finished;
/* return the size of the consumed packet if no error occurred */
if (err >= 0)
err = avpkt->size;
finish:
async_lock(fctx);
return err;
}
void ff_thread_report_progress(ThreadFrame *f, int n, int field)
{
PerThreadContext *p;
atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL;
if (!progress ||
atomic_load_explicit(&progress[field], memory_order_relaxed) >= n)
return;
p = f->owner[field]->internal->thread_ctx;
if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed))
av_log(f->owner[field], AV_LOG_DEBUG,
"%p finished %d field %d\n", progress, n, field);
pthread_mutex_lock(&p->progress_mutex);
atomic_store_explicit(&progress[field], n, memory_order_release);
pthread_cond_broadcast(&p->progress_cond);
pthread_mutex_unlock(&p->progress_mutex);
}
void ff_thread_await_progress(ThreadFrame *f, int n, int field)
{
PerThreadContext *p;
atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL;
if (!progress ||
atomic_load_explicit(&progress[field], memory_order_acquire) >= n)
return;
p = f->owner[field]->internal->thread_ctx;
if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed))
av_log(f->owner[field], AV_LOG_DEBUG,
"thread awaiting %d field %d from %p\n", n, field, progress);
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load_explicit(&progress[field], memory_order_relaxed) < n)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
void ff_thread_finish_setup(AVCodecContext *avctx) {
PerThreadContext *p = avctx->internal->thread_ctx;
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
if (avctx->hwaccel && !p->hwaccel_serializing) {
pthread_mutex_lock(&p->parent->hwaccel_mutex);
p->hwaccel_serializing = 1;
}
/* this assumes that no hwaccel calls happen before ff_thread_finish_setup() */
if (avctx->hwaccel &&
!(avctx->hwaccel->caps_internal & HWACCEL_CAP_ASYNC_SAFE)) {
p->async_serializing = 1;
async_lock(p->parent);
}
pthread_mutex_lock(&p->progress_mutex);
if(atomic_load(&p->state) == STATE_SETUP_FINISHED){
av_log(avctx, AV_LOG_WARNING, "Multiple ff_thread_finish_setup() calls\n");
}
atomic_store(&p->state, STATE_SETUP_FINISHED);
pthread_cond_broadcast(&p->progress_cond);
pthread_mutex_unlock(&p->progress_mutex);
}
/// Waits for all threads to finish.
static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
{
int i;
async_unlock(fctx);
for (i = 0; i < thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
if (atomic_load(&p->state) != STATE_INPUT_READY) {
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load(&p->state) != STATE_INPUT_READY)
pthread_cond_wait(&p->output_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
p->got_frame = 0;
}
async_lock(fctx);
}
#define OFF(member) offsetof(FrameThreadContext, member)
DEFINE_OFFSET_ARRAY(FrameThreadContext, thread_ctx, pthread_init_cnt,
(OFF(buffer_mutex), OFF(hwaccel_mutex), OFF(async_mutex)),
(OFF(async_cond)));
#undef OFF
#define OFF(member) offsetof(PerThreadContext, member)
DEFINE_OFFSET_ARRAY(PerThreadContext, per_thread, pthread_init_cnt,
(OFF(progress_mutex), OFF(mutex)),
(OFF(input_cond), OFF(progress_cond), OFF(output_cond)));
#undef OFF
void ff_frame_thread_free(AVCodecContext *avctx, int thread_count)
{
FrameThreadContext *fctx = avctx->internal->thread_ctx;
const FFCodec *codec = ffcodec(avctx->codec);
int i;
park_frame_worker_threads(fctx, thread_count);
if (fctx->prev_thread && avctx->internal->hwaccel_priv_data !=
fctx->prev_thread->avctx->internal->hwaccel_priv_data) {
if (update_context_from_thread(avctx, fctx->prev_thread->avctx, 1) < 0) {
av_log(avctx, AV_LOG_ERROR, "Failed to update user thread.\n");
}
}
if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
if (update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0) < 0) {
av_log(avctx, AV_LOG_ERROR, "Final thread update failed\n");
fctx->prev_thread->avctx->internal->is_copy = fctx->threads->avctx->internal->is_copy;
fctx->threads->avctx->internal->is_copy = 1;
}
for (i = 0; i < thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
AVCodecContext *ctx = p->avctx;
if (ctx->internal) {
if (p->thread_init == INITIALIZED) {
pthread_mutex_lock(&p->mutex);
p->die = 1;
pthread_cond_signal(&p->input_cond);
pthread_mutex_unlock(&p->mutex);
pthread_join(p->thread, NULL);
}
if (codec->close && p->thread_init != UNINITIALIZED)
codec->close(ctx);
#if FF_API_THREAD_SAFE_CALLBACKS
release_delayed_buffers(p);
for (int j = 0; j < p->released_buffers_allocated; j++)
av_frame_free(&p->released_buffers[j]);
av_freep(&p->released_buffers);
#endif
if (ctx->priv_data) {
if (codec->p.priv_class)
av_opt_free(ctx->priv_data);
av_freep(&ctx->priv_data);
}
av_freep(&ctx->slice_offset);
av_buffer_unref(&ctx->internal->pool);
av_freep(&ctx->internal);
av_buffer_unref(&ctx->hw_frames_ctx);
}
av_frame_free(&p->frame);
ff_pthread_free(p, per_thread_offsets);
av_packet_free(&p->avpkt);
av_freep(&p->avctx);
}
av_freep(&fctx->threads);
ff_pthread_free(fctx, thread_ctx_offsets);
av_freep(&avctx->internal->thread_ctx);
}
static av_cold int init_thread(PerThreadContext *p, int *threads_to_free,
FrameThreadContext *fctx, AVCodecContext *avctx,
const FFCodec *codec, int first)
{
AVCodecContext *copy;
int err;
atomic_init(&p->state, STATE_INPUT_READY);
copy = av_memdup(avctx, sizeof(*avctx));
if (!copy)
return AVERROR(ENOMEM);
copy->priv_data = NULL;
/* From now on, this PerThreadContext will be cleaned up by
* ff_frame_thread_free in case of errors. */
(*threads_to_free)++;
p->parent = fctx;
p->avctx = copy;
copy->internal = av_memdup(avctx->internal, sizeof(*avctx->internal));
if (!copy->internal)
return AVERROR(ENOMEM);
copy->internal->thread_ctx = p;
copy->delay = avctx->delay;
if (codec->priv_data_size) {
copy->priv_data = av_mallocz(codec->priv_data_size);
if (!copy->priv_data)
return AVERROR(ENOMEM);
if (codec->p.priv_class) {
*(const AVClass **)copy->priv_data = codec->p.priv_class;
err = av_opt_copy(copy->priv_data, avctx->priv_data);
if (err < 0)
return err;
}
}
err = ff_pthread_init(p, per_thread_offsets);
if (err < 0)
return err;
if (!(p->frame = av_frame_alloc()) ||
!(p->avpkt = av_packet_alloc()))
return AVERROR(ENOMEM);
copy->internal->last_pkt_props = p->avpkt;
if (!first)
copy->internal->is_copy = 1;
if (codec->init) {
err = codec->init(copy);
if (err < 0) {
if (codec->caps_internal & FF_CODEC_CAP_INIT_CLEANUP)
p->thread_init = NEEDS_CLOSE;
return err;
}
}
p->thread_init = NEEDS_CLOSE;
if (first)
update_context_from_thread(avctx, copy, 1);
atomic_init(&p->debug_threads, (copy->debug & FF_DEBUG_THREADS) != 0);
err = AVERROR(pthread_create(&p->thread, NULL, frame_worker_thread, p));
if (err < 0)
return err;
p->thread_init = INITIALIZED;
return 0;
}
int ff_frame_thread_init(AVCodecContext *avctx)
{
int thread_count = avctx->thread_count;
const FFCodec *codec = ffcodec(avctx->codec);
FrameThreadContext *fctx;
int err, i = 0;
if (!thread_count) {
int nb_cpus = av_cpu_count();
// use number of cores + 1 as thread count if there is more than one
if (nb_cpus > 1)
thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
else
thread_count = avctx->thread_count = 1;
}
if (thread_count <= 1) {
avctx->active_thread_type = 0;
return 0;
}
avctx->internal->thread_ctx = fctx = av_mallocz(sizeof(FrameThreadContext));
if (!fctx)
return AVERROR(ENOMEM);
err = ff_pthread_init(fctx, thread_ctx_offsets);
if (err < 0) {
ff_pthread_free(fctx, thread_ctx_offsets);
av_freep(&avctx->internal->thread_ctx);
return err;
}
fctx->async_lock = 1;
fctx->delaying = 1;
if (codec->p.type == AVMEDIA_TYPE_VIDEO)
avctx->delay = avctx->thread_count - 1;
fctx->threads = av_calloc(thread_count, sizeof(*fctx->threads));
if (!fctx->threads) {
err = AVERROR(ENOMEM);
goto error;
}
for (; i < thread_count; ) {
PerThreadContext *p = &fctx->threads[i];
int first = !i;
err = init_thread(p, &i, fctx, avctx, codec, first);
if (err < 0)
goto error;
}
return 0;
error:
ff_frame_thread_free(avctx, i);
return err;
}
void ff_thread_flush(AVCodecContext *avctx)
{
int i;
FrameThreadContext *fctx = avctx->internal->thread_ctx;
if (!fctx) return;
park_frame_worker_threads(fctx, avctx->thread_count);
if (fctx->prev_thread) {
if (fctx->prev_thread != &fctx->threads[0])
update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
}
fctx->next_decoding = fctx->next_finished = 0;
fctx->delaying = 1;
fctx->prev_thread = NULL;
for (i = 0; i < avctx->thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
// Make sure decode flush calls with size=0 won't return old frames
p->got_frame = 0;
av_frame_unref(p->frame);
p->result = 0;
#if FF_API_THREAD_SAFE_CALLBACKS
release_delayed_buffers(p);
#endif
if (ffcodec(avctx->codec)->flush)
ffcodec(avctx->codec)->flush(p->avctx);
}
}
int ff_thread_can_start_frame(AVCodecContext *avctx)
{
PerThreadContext *p = avctx->internal->thread_ctx;
FF_DISABLE_DEPRECATION_WARNINGS
if ((avctx->active_thread_type&FF_THREAD_FRAME) && atomic_load(&p->state) != STATE_SETTING_UP &&
(ffcodec(avctx->codec)->update_thread_context
#if FF_API_THREAD_SAFE_CALLBACKS
|| !THREAD_SAFE_CALLBACKS(avctx)
#endif
)) {
return 0;
}
FF_ENABLE_DEPRECATION_WARNINGS
return 1;
}
static int thread_get_buffer_internal(AVCodecContext *avctx, AVFrame *f, int flags)
{
PerThreadContext *p;
int err;
if (!(avctx->active_thread_type & FF_THREAD_FRAME))
return ff_get_buffer(avctx, f, flags);
p = avctx->internal->thread_ctx;
FF_DISABLE_DEPRECATION_WARNINGS
if (atomic_load(&p->state) != STATE_SETTING_UP &&
(ffcodec(avctx->codec)->update_thread_context
#if FF_API_THREAD_SAFE_CALLBACKS
|| !THREAD_SAFE_CALLBACKS(avctx)
#endif
)) {
FF_ENABLE_DEPRECATION_WARNINGS
av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
return -1;
}
pthread_mutex_lock(&p->parent->buffer_mutex);
#if !FF_API_THREAD_SAFE_CALLBACKS
err = ff_get_buffer(avctx, f->f, flags);
#else
FF_DISABLE_DEPRECATION_WARNINGS
if (THREAD_SAFE_CALLBACKS(avctx)) {
err = ff_get_buffer(avctx, f, flags);
} else {
pthread_mutex_lock(&p->progress_mutex);
p->requested_frame = f;
p->requested_flags = flags;
atomic_store_explicit(&p->state, STATE_GET_BUFFER, memory_order_release);
pthread_cond_broadcast(&p->progress_cond);
while (atomic_load(&p->state) != STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
err = p->result;
pthread_mutex_unlock(&p->progress_mutex);
}
if (!THREAD_SAFE_CALLBACKS(avctx) && !ffcodec(avctx->codec)->update_thread_context)
ff_thread_finish_setup(avctx);
FF_ENABLE_DEPRECATION_WARNINGS
#endif
pthread_mutex_unlock(&p->parent->buffer_mutex);
return err;
}
#if FF_API_THREAD_SAFE_CALLBACKS
FF_DISABLE_DEPRECATION_WARNINGS
enum AVPixelFormat ff_thread_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt)
{
enum AVPixelFormat res;
PerThreadContext *p;
if (!(avctx->active_thread_type & FF_THREAD_FRAME) || avctx->thread_safe_callbacks ||
avctx->get_format == avcodec_default_get_format)
return ff_get_format(avctx, fmt);
p = avctx->internal->thread_ctx;
if (atomic_load(&p->state) != STATE_SETTING_UP) {
av_log(avctx, AV_LOG_ERROR, "get_format() cannot be called after ff_thread_finish_setup()\n");
return -1;
}
pthread_mutex_lock(&p->progress_mutex);
p->available_formats = fmt;
atomic_store(&p->state, STATE_GET_FORMAT);
pthread_cond_broadcast(&p->progress_cond);
while (atomic_load(&p->state) != STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
res = p->result_format;
pthread_mutex_unlock(&p->progress_mutex);
return res;
}
FF_ENABLE_DEPRECATION_WARNINGS
#endif
int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f, int flags)
{
int ret = thread_get_buffer_internal(avctx, f, flags);
if (ret < 0)
av_log(avctx, AV_LOG_ERROR, "thread_get_buffer() failed\n");
return ret;
}
int ff_thread_get_ext_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
{
int ret;
f->owner[0] = f->owner[1] = avctx;
/* Hint: It is possible for this function to be called with codecs
* that don't support frame threading at all, namely in case
* a frame-threaded decoder shares code with codecs that are not.
* This currently affects non-MPEG-4 mpegvideo codecs and and VP7.
* The following check will always be true for them. */
if (!(avctx->active_thread_type & FF_THREAD_FRAME))
return ff_get_buffer(avctx, f->f, flags);
if (ffcodec(avctx->codec)->caps_internal & FF_CODEC_CAP_ALLOCATE_PROGRESS) {
atomic_int *progress;
f->progress = av_buffer_alloc(2 * sizeof(*progress));
if (!f->progress) {
return AVERROR(ENOMEM);
}
progress = (atomic_int*)f->progress->data;
atomic_init(&progress[0], -1);
atomic_init(&progress[1], -1);
}
ret = ff_thread_get_buffer(avctx, f->f, flags);
if (ret)
av_buffer_unref(&f->progress);
return ret;
}
void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f)
{
#if FF_API_THREAD_SAFE_CALLBACKS
FF_DISABLE_DEPRECATION_WARNINGS
PerThreadContext *p;
FrameThreadContext *fctx;
AVFrame *dst;
int ret = 0;
int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
THREAD_SAFE_CALLBACKS(avctx);
FF_ENABLE_DEPRECATION_WARNINGS
#endif
if (!f)
return;
if (avctx->debug & FF_DEBUG_BUFFERS)
av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
#if !FF_API_THREAD_SAFE_CALLBACKS
av_frame_unref(f->f);
#else
// when the frame buffers are not allocated, just reset it to clean state
if (can_direct_free || !f->buf[0]) {
av_frame_unref(f);
return;
}
p = avctx->internal->thread_ctx;
fctx = p->parent;
pthread_mutex_lock(&fctx->buffer_mutex);
if (p->num_released_buffers == p->released_buffers_allocated) {
AVFrame **tmp = av_realloc_array(p->released_buffers, p->released_buffers_allocated + 1,
sizeof(*p->released_buffers));
if (tmp) {
tmp[p->released_buffers_allocated] = av_frame_alloc();
p->released_buffers = tmp;
}
if (!tmp || !tmp[p->released_buffers_allocated]) {
ret = AVERROR(ENOMEM);
goto fail;
}
p->released_buffers_allocated++;
}
dst = p->released_buffers[p->num_released_buffers];
av_frame_move_ref(dst, f);
p->num_released_buffers++;
fail:
pthread_mutex_unlock(&fctx->buffer_mutex);
// make sure the frame is clean even if we fail to free it
// this leaks, but it is better than crashing
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Could not queue a frame for freeing, this will leak\n");
memset(f->buf, 0, sizeof(f->buf));
if (f->extended_buf)
memset(f->extended_buf, 0, f->nb_extended_buf * sizeof(*f->extended_buf));
av_frame_unref(f);
}
#endif
}
void ff_thread_release_ext_buffer(AVCodecContext *avctx, ThreadFrame *f)
{
av_buffer_unref(&f->progress);
f->owner[0] = f->owner[1] = NULL;
ff_thread_release_buffer(avctx, f->f);
}