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20f9727018
Up until now, codec.h contains both public and private parts of AVCodec. This exposes the internals of AVCodec to users and leads them into the temptation of actually using them and forces us to forward-declare structures and types that users can't use at all. This commit changes this by adding a new structure FFCodec to codec_internal.h that extends AVCodec, i.e. contains the public AVCodec as first member; the private fields of AVCodec are moved to this structure, leaving codec.h clean. Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
484 lines
16 KiB
C
484 lines
16 KiB
C
/*
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* Quicktime Graphics (SMC) Video Decoder
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* Copyright (C) 2003 The FFmpeg project
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* QT SMC Video Decoder by Mike Melanson (melanson@pcisys.net)
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* For more information about the SMC format, visit:
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* http://www.pcisys.net/~melanson/codecs/
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*
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* The SMC decoder outputs PAL8 colorspace data.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "libavutil/intreadwrite.h"
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#include "avcodec.h"
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#include "bytestream.h"
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#include "codec_internal.h"
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#include "decode.h"
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#include "internal.h"
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#define CPAIR 2
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#define CQUAD 4
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#define COCTET 8
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#define COLORS_PER_TABLE 256
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typedef struct SmcContext {
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AVCodecContext *avctx;
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AVFrame *frame;
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GetByteContext gb;
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/* SMC color tables */
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uint8_t color_pairs[COLORS_PER_TABLE * CPAIR];
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uint8_t color_quads[COLORS_PER_TABLE * CQUAD];
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uint8_t color_octets[COLORS_PER_TABLE * COCTET];
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uint32_t pal[256];
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} SmcContext;
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#define GET_BLOCK_COUNT() \
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(opcode & 0x10) ? (1 + bytestream2_get_byte(gb)) : 1 + (opcode & 0x0F);
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#define ADVANCE_BLOCK() \
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{ \
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pixel_ptr += 4; \
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if (pixel_ptr >= width) \
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{ \
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pixel_ptr = 0; \
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row_ptr += stride * 4; \
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} \
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total_blocks--; \
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if (total_blocks < !!n_blocks) \
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{ \
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av_log(s->avctx, AV_LOG_ERROR, "block counter just went negative (this should not happen)\n"); \
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return AVERROR_INVALIDDATA; \
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} \
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}
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static int smc_decode_stream(SmcContext *s)
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{
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GetByteContext *gb = &s->gb;
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int width = s->avctx->width;
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int height = s->avctx->height;
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int stride = s->frame->linesize[0];
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int i;
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int chunk_size;
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int buf_size = bytestream2_size(gb);
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uint8_t opcode;
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int n_blocks;
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unsigned int color_flags;
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unsigned int color_flags_a;
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unsigned int color_flags_b;
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unsigned int flag_mask;
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uint8_t * const pixels = s->frame->data[0];
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int image_size = height * s->frame->linesize[0];
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int row_ptr = 0;
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int pixel_ptr = 0;
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int pixel_x, pixel_y;
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int row_inc = stride - 4;
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int block_ptr;
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int prev_block_ptr;
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int prev_block_ptr1, prev_block_ptr2;
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int prev_block_flag;
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int total_blocks;
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int color_table_index; /* indexes to color pair, quad, or octet tables */
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int pixel;
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int color_pair_index = 0;
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int color_quad_index = 0;
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int color_octet_index = 0;
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/* make the palette available */
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memcpy(s->frame->data[1], s->pal, AVPALETTE_SIZE);
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bytestream2_skip(gb, 1);
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chunk_size = bytestream2_get_be24(gb);
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if (chunk_size != buf_size)
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av_log(s->avctx, AV_LOG_WARNING, "MOV chunk size != encoded chunk size (%d != %d); using MOV chunk size\n",
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chunk_size, buf_size);
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chunk_size = buf_size;
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total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
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/* traverse through the blocks */
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while (total_blocks) {
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/* sanity checks */
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/* make sure the row pointer hasn't gone wild */
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if (row_ptr >= image_size) {
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av_log(s->avctx, AV_LOG_ERROR, "just went out of bounds (row ptr = %d, height = %d)\n",
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row_ptr, image_size);
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return AVERROR_INVALIDDATA;
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}
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if (bytestream2_get_bytes_left(gb) < 1) {
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av_log(s->avctx, AV_LOG_ERROR, "input too small\n");
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return AVERROR_INVALIDDATA;
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}
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opcode = bytestream2_get_byteu(gb);
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switch (opcode & 0xF0) {
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/* skip n blocks */
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case 0x00:
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case 0x10:
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n_blocks = GET_BLOCK_COUNT();
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while (n_blocks--) {
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ADVANCE_BLOCK();
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}
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break;
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/* repeat last block n times */
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case 0x20:
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case 0x30:
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n_blocks = GET_BLOCK_COUNT();
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/* sanity check */
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if ((row_ptr == 0) && (pixel_ptr == 0)) {
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av_log(s->avctx, AV_LOG_ERROR, "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
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opcode & 0xF0);
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return AVERROR_INVALIDDATA;
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}
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/* figure out where the previous block started */
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if (pixel_ptr == 0)
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prev_block_ptr1 =
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(row_ptr - s->avctx->width * 4) + s->avctx->width - 4;
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else
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prev_block_ptr1 = row_ptr + pixel_ptr - 4;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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prev_block_ptr = prev_block_ptr1;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = pixels[prev_block_ptr++];
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}
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block_ptr += row_inc;
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prev_block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* repeat previous pair of blocks n times */
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case 0x40:
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case 0x50:
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n_blocks = GET_BLOCK_COUNT();
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n_blocks *= 2;
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/* sanity check */
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if ((row_ptr == 0) && (pixel_ptr < 2 * 4)) {
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av_log(s->avctx, AV_LOG_ERROR, "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
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opcode & 0xF0);
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return AVERROR_INVALIDDATA;
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}
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/* figure out where the previous 2 blocks started */
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if (pixel_ptr == 0)
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prev_block_ptr1 = (row_ptr - s->avctx->width * 4) +
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s->avctx->width - 4 * 2;
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else if (pixel_ptr == 4)
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prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + row_inc;
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else
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prev_block_ptr1 = row_ptr + pixel_ptr - 4 * 2;
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if (pixel_ptr == 0)
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prev_block_ptr2 = (row_ptr - s->avctx->width * 4) + row_inc;
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else
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prev_block_ptr2 = row_ptr + pixel_ptr - 4;
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prev_block_flag = 0;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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if (prev_block_flag)
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prev_block_ptr = prev_block_ptr2;
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else
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prev_block_ptr = prev_block_ptr1;
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prev_block_flag = !prev_block_flag;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = pixels[prev_block_ptr++];
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}
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block_ptr += row_inc;
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prev_block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 1-color block encoding */
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case 0x60:
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case 0x70:
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n_blocks = GET_BLOCK_COUNT();
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pixel = bytestream2_get_byte(gb);
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = pixel;
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 2-color block encoding */
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case 0x80:
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case 0x90:
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n_blocks = (opcode & 0x0F) + 1;
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/* figure out which color pair to use to paint the 2-color block */
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if ((opcode & 0xF0) == 0x80) {
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/* fetch the next 2 colors from bytestream and store in next
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* available entry in the color pair table */
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for (i = 0; i < CPAIR; i++) {
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pixel = bytestream2_get_byte(gb);
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color_table_index = CPAIR * color_pair_index + i;
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s->color_pairs[color_table_index] = pixel;
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}
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/* this is the base index to use for this block */
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color_table_index = CPAIR * color_pair_index;
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color_pair_index++;
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/* wraparound */
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if (color_pair_index == COLORS_PER_TABLE)
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color_pair_index = 0;
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} else
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color_table_index = CPAIR * bytestream2_get_byte(gb);
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while (n_blocks--) {
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color_flags = bytestream2_get_be16(gb);
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flag_mask = 0x8000;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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if (color_flags & flag_mask)
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pixel = color_table_index + 1;
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else
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pixel = color_table_index;
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flag_mask >>= 1;
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pixels[block_ptr++] = s->color_pairs[pixel];
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 4-color block encoding */
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case 0xA0:
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case 0xB0:
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n_blocks = (opcode & 0x0F) + 1;
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/* figure out which color quad to use to paint the 4-color block */
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if ((opcode & 0xF0) == 0xA0) {
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/* fetch the next 4 colors from bytestream and store in next
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* available entry in the color quad table */
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for (i = 0; i < CQUAD; i++) {
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pixel = bytestream2_get_byte(gb);
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color_table_index = CQUAD * color_quad_index + i;
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s->color_quads[color_table_index] = pixel;
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}
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/* this is the base index to use for this block */
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color_table_index = CQUAD * color_quad_index;
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color_quad_index++;
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/* wraparound */
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if (color_quad_index == COLORS_PER_TABLE)
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color_quad_index = 0;
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} else
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color_table_index = CQUAD * bytestream2_get_byte(gb);
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while (n_blocks--) {
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color_flags = bytestream2_get_be32(gb);
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/* flag mask actually acts as a bit shift count here */
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flag_mask = 30;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixel = color_table_index +
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((color_flags >> flag_mask) & 0x03);
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flag_mask -= 2;
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pixels[block_ptr++] = s->color_quads[pixel];
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 8-color block encoding */
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case 0xC0:
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case 0xD0:
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n_blocks = (opcode & 0x0F) + 1;
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/* figure out which color octet to use to paint the 8-color block */
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if ((opcode & 0xF0) == 0xC0) {
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/* fetch the next 8 colors from bytestream and store in next
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* available entry in the color octet table */
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for (i = 0; i < COCTET; i++) {
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pixel = bytestream2_get_byte(gb);
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color_table_index = COCTET * color_octet_index + i;
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s->color_octets[color_table_index] = pixel;
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}
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/* this is the base index to use for this block */
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color_table_index = COCTET * color_octet_index;
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color_octet_index++;
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/* wraparound */
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if (color_octet_index == COLORS_PER_TABLE)
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color_octet_index = 0;
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} else
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color_table_index = COCTET * bytestream2_get_byte(gb);
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while (n_blocks--) {
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/*
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For this input of 6 hex bytes:
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01 23 45 67 89 AB
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Mangle it to this output:
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flags_a = xx012456, flags_b = xx89A37B
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*/
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/* build the color flags */
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int val1 = bytestream2_get_be16(gb);
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int val2 = bytestream2_get_be16(gb);
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int val3 = bytestream2_get_be16(gb);
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color_flags_a = ((val1 & 0xFFF0) << 8) | (val2 >> 4);
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color_flags_b = ((val3 & 0xFFF0) << 8) |
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((val1 & 0x0F) << 8) | ((val2 & 0x0F) << 4) | (val3 & 0x0F);
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color_flags = color_flags_a;
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/* flag mask actually acts as a bit shift count here */
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flag_mask = 21;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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/* reload flags at third row (iteration pixel_y == 2) */
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if (pixel_y == 2) {
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color_flags = color_flags_b;
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flag_mask = 21;
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}
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixel = color_table_index +
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((color_flags >> flag_mask) & 0x07);
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flag_mask -= 3;
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pixels[block_ptr++] = s->color_octets[pixel];
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 16-color block encoding (every pixel is a different color) */
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case 0xE0:
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case 0xF0:
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n_blocks = (opcode & 0x0F) + 1;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = bytestream2_get_byte(gb);
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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}
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}
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return 0;
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}
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static av_cold int smc_decode_init(AVCodecContext *avctx)
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{
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SmcContext *s = avctx->priv_data;
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s->avctx = avctx;
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avctx->pix_fmt = AV_PIX_FMT_PAL8;
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s->frame = av_frame_alloc();
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if (!s->frame)
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return AVERROR(ENOMEM);
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return 0;
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}
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static int smc_decode_frame(AVCodecContext *avctx,
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void *data, int *got_frame,
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AVPacket *avpkt)
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{
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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SmcContext *s = avctx->priv_data;
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int ret;
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int total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
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if (total_blocks / 1024 > avpkt->size)
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return AVERROR_INVALIDDATA;
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bytestream2_init(&s->gb, buf, buf_size);
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if ((ret = ff_reget_buffer(avctx, s->frame, 0)) < 0)
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return ret;
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s->frame->palette_has_changed = ff_copy_palette(s->pal, avpkt, avctx);
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ret = smc_decode_stream(s);
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if (ret < 0)
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return ret;
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*got_frame = 1;
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if ((ret = av_frame_ref(data, s->frame)) < 0)
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return ret;
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/* always report that the buffer was completely consumed */
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return buf_size;
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}
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static av_cold int smc_decode_end(AVCodecContext *avctx)
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{
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SmcContext *s = avctx->priv_data;
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av_frame_free(&s->frame);
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return 0;
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}
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const FFCodec ff_smc_decoder = {
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.p.name = "smc",
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.p.long_name = NULL_IF_CONFIG_SMALL("QuickTime Graphics (SMC)"),
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_SMC,
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.priv_data_size = sizeof(SmcContext),
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.init = smc_decode_init,
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.close = smc_decode_end,
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.decode = smc_decode_frame,
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.p.capabilities = AV_CODEC_CAP_DR1,
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.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
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};
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