2019-01-08 21:15:51 +02:00
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/* eslint-env qunit */
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import TestHelpers from './test-helpers.js';
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QUnit.module('player reset-ui');
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QUnit.test('Calling resetProgressBar player method should place progress bar at 0% width', function(assert) {
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const player = TestHelpers.makePlayer();
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player.currentTime(20);
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player.trigger('timeupdate');
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player.resetProgressBar_();
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assert.equal(
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player.controlBar.progressControl.seekBar.playProgressBar.el().offsetWidth, 0,
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'progress bar is reset to width 0%'
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);
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assert.equal(
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player.currentTime(), 0,
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'player current time is 0'
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);
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player.dispose();
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});
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2019-03-18 20:54:14 +02:00
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QUnit.test('Calling resetProgressBar_ player method when no durationDisplay or remainingTimeDisplay controls exist', function(assert) {
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const player = TestHelpers.makePlayer({
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children: {
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controlBar: {}
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},
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controlBar: {
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children: {
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playToggle: {}
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}
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}
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});
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player.currentTime(20);
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player.resetProgressBar_();
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assert.equal(
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player.currentTime(), 0,
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'player current time is 0'
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);
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player.dispose();
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});
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2019-01-08 21:15:51 +02:00
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QUnit.test('Calling resetPlaybackRate player method should place play rate at 1x', function(assert) {
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const player = TestHelpers.makePlayer({techOrder: ['html5']});
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player.playbackRate(2);
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player.handleTechRateChange_();
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player.resetPlaybackRate_();
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const defaultRate = player.defaultPlaybackRate();
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assert.equal(
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player.controlBar.playbackRateMenuButton.labelEl_.textContent, defaultRate + 'x',
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'Playback rate is the default one on the UI'
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);
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assert.equal(
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player.playbackRate(), defaultRate,
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'Playback rate is the default one on the player object'
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);
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player.dispose();
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});
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QUnit.test('Calling resetVolumeBar player method should reset volume bar', function(assert) {
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const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
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player.volume(0.5);
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player.trigger('volumechange');
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assert.equal(player.controlBar.volumePanel.volumeControl.volumeBar.el_.getAttribute('aria-valuenow'), 50, 'UI value of VolumeBar is 50');
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player.resetVolumeBar_();
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assert.equal(player.controlBar.volumePanel.volumeControl.volumeBar.el_.getAttribute('aria-valuenow'), 100, 'UI value of VolumeBar is 100');
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player.dispose();
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});
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