mirror of
https://github.com/videojs/video.js.git
synced 2024-12-02 09:11:54 +02:00
84 lines
2.5 KiB
Plaintext
84 lines
2.5 KiB
Plaintext
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8" />
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<title>Video.js Sandbox</title>
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<link href="../src/css/video-js.css" rel="stylesheet" type="text/css">
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<!--[if IE]>
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<script src="https://getfirebug.com/releases/lite/1.4/firebug-lite.js"></script>
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<!--<![endif]-->
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<!-- GENERATED LIST OF SOURCE FILES -->
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<script src="../build/files/sourcelist.js"></script>
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<script>
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(function(){
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// Load source list generated by build script
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if (!sourcelist) {
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console.log('run `grunt` to generate source list');
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} else {
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var root = '../';
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for (var i = 0; i < sourcelist.length; i++) {
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document.write( "<script src='" + root + sourcelist[i] + "'><\/script>" );
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}
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}
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// Easy access to test Flash over HTML5. Add ?flash to URL
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if (window.location.href.indexOf("?flash") !== -1) {
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videojs.options.techOrder = ["Flash"];
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videojs.options.flash.swf = "../src/swf/video-js.swf";
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}
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})()
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</script>
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<script type="text/javascript" charset="utf-8">
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// Easy access to test Flash over HTML5. Add ?flash to URL
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if (window.location.href.indexOf("?flash") !== -1) {
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videojs.options.techOrder = ["flash"];
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videojs.options.flash.swf = "../src/swf/video-js.swf";
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}
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</script>
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</head>
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<body>
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<p style="background-color:#eee; border: 1px solid #777; padding: 10px; font-size: .8em; line-height: 1.5em; font-family: Verdana, sans-serif;">This page shows you how to create, register and initialize a Video.js plugin.</p>
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<video id="vid1" class="video-js vjs-default-skin" controls preload="auto" width="640" height="264"
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poster="http://video-js.zencoder.com/oceans-clip.png"
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data-setup='{}'>
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<source src="http://video-js.zencoder.com/oceans-clip.mp4" type='video/mp4'>
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<source src="http://video-js.zencoder.com/oceans-clip.webm" type='video/webm'>
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<source src="http://video-js.zencoder.com/oceans-clip.ogv" type='video/ogg'>
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<p>Video Playback Not Supported</p>
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</video>
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<script>
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(function() {
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var video, progressed;
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// create a really simple plugin
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// this one just logs the buffered percentage to the console whenever
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// more data is downloaded
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progressed = function(options) {
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this.on('progress', function(e) {
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console.log(this.bufferedPercent());
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});
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};
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// register the plugin
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vjs.plugin('progressed', progressed);
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// initialize it
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video = vjs('vid1');
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video.progressed();
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})();
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</script>
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</body>
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</html>
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