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video.js/src/tech.js

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/* Playback Technology - Base class for playback technologies
================================================================================ */
_V_.PlaybackTech = _V_.Component.extend({
init: function(player, options){
// this._super(player, options);
// Make playback element clickable
// _V_.addEvent(this.el, "click", _V_.proxy(this, _V_.PlayToggle.prototype.onClick));
// player.triggerEvent("techready");
},
createElement: function(){},
setupTriggers: function(){},
removeTriggers: function(){},
canPlaySource: function(source){
return _V_[this.name].canPlaySource(source);
}
});
// Create placeholder methods for each that warn when a method
// isn't supported by the current playback technology
_V_.apiMethods = "play,pause,paused,currentTime,setCurrentTime,duration,buffered,volume,setVolume,muted,setMuted,width,height,supportsFullScreen,enterFullScreen,src,load,currentSrc,preload,setPreload,autoplay,setAutoplay,loop,setLoop,error,networkState,readyState,seeking,initialTime,startOffsetTime,played,seekable,ended,videoTracks,audioTracks,videoWidth,videoHeight,textTracks,defaultPlaybackRate,playbackRate,mediaGroup,controller,controls,defaultMuted".split(",");
_V_.each(_V_.apiMethods, function(methodName){
_V_.PlaybackTech.prototype[methodName] = function(){
throw new Error("The '"+method+"' method is not available on the playback technology's API");
}
});
/* HTML5 Playback Technology - Wrapper for HTML5 Media API
================================================================================ */
_V_.html5 = _V_.PlaybackTech.extend({
name: "html5",
init: function(player, options, ready){
this.player = player;
this.el = this.createElement();
this.ready(ready);
var source = options.source;
// If the element source is already set, we may have missed the loadstart event, and want to trigger it.
// We don't want to set the source again and interrupt playback.
if (source && this.el.currentSrc == source.src) {
player.triggerEvent("loadstart");
// Otherwise set the source if one was provided.
} else if (source) {
this.el.src = source.src;
}
// Chrome and Safari both have issues with autoplay.
// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
// This fixes both issues. Need to wait for API, so it updates displays correctly
player.ready(function(){
if (this.options.autoplay && this.paused()) {
this.tag.poster = null; // Chrome Fix. Fixed in Chrome v16.
this.play();
}
});
this.triggerReady();
},
createElement: function(){
var html5 = _V_.html5,
player = this.player,
// Reuse original tag for HTML5 playback technology element
el = player.tag,
newEl;
// Check if this browser supports moving the element into the box.
// On the iPhone video will break if you move the element,
// So we have to create a brand new element.
if (html5.supports.movingElementInDOM === false) {
newEl = _V_.createElement("video", {
id: el.id,
className: el.className
});
player.el.removeChild(el);
el = newEl;
_V_.log("here")
_V_.insertFirst(el, player.el);
}
// Update tag settings, in case they were overridden
_V_.each(["autoplay","preload","loop","muted","poster"], function(attr){
el[attr] = player.options[attr];
}, this);
return el;
},
setupTriggers: function(){
// Make video events trigger player events
// May seem verbose here, but makes other APIs possible.
// ["play", "playing", "pause", "ended", "volumechange", "error", "progress", "seeking", "timeupdate"]
var types = _V_.html5.events,
i;
for (i = 0;i<types.length; i++) {
_V_.addEvent(this.el, types[i], _V_.proxy(this.player, function(e){
e.stopPropagation();
this.triggerEvent(e);
}));
}
},
removeTriggers: function(){},
play: function(){ this.el.play(); },
pause: function(){ this.el.pause(); },
paused: function(){ return this.el.paused; },
currentTime: function(){ return this.el.currentTime; },
setCurrentTime: function(seconds){
try {
this.el.currentTime = seconds;
} catch(e) {
_V_.log(e, "Video isn't ready. (VideoJS)");
// this.warning(VideoJS.warnings.videoNotReady);
}
},
duration: function(){ return this.el.duration || 0; },
buffered: function(){ return this.el.buffered; },
volume: function(){ return this.el.volume; },
setVolume: function(percentAsDecimal){ this.el.volume = percentAsDecimal; },
muted: function(){ return this.el.muted; },
setMuted: function(muted){ this.el.muted = muted },
width: function(){ return this.el.offsetWidth; },
height: function(){ return this.el.offsetHeight; },
supportsFullScreen: function(){
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if (typeof this.el.webkitEnterFullScreen == 'function') {
// Seems to be broken in Chromium/Chrome && Safari in Leopard
if (!navigator.userAgent.match("Chrome") && !navigator.userAgent.match("Mac OS X 10.5")) {
return true;
}
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}
return false;
},
enterFullScreen: function(){
try {
this.el.webkitEnterFullScreen();
} catch (e) {
if (e.code == 11) {
// this.warning(VideoJS.warnings.videoNotReady);
_V_.log("VideoJS: Video not ready.")
}
}
},
src: function(src){ this.el.src = src; },
load: function(){ this.el.load(); },
currentSrc: function(){ return this.el.currentSrc; },
preload: function(){ return this.el.preload; },
setPreload: function(val){ this.el.preload = val; },
autoplay: function(){ return this.el.autoplay; },
setAutoplay: function(val){ this.el.autoplay = val; },
loop: function(){ return this.el.loop; },
setLoop: function(val){ this.el.loop = val; },
error: function(){ return this.el.error; },
networkState: function(){ return this.el.networkState; },
readyState: function(){ return this.el.readyState; },
seeking: function(){ return this.el.seeking; },
initialTime: function(){ return this.el.initialTime; },
startOffsetTime: function(){ return this.el.startOffsetTime; },
played: function(){ return this.el.played; },
seekable: function(){ return this.el.seekable; },
ended: function(){ return this.el.ended; },
videoTracks: function(){ return this.el.videoTracks; },
audioTracks: function(){ return this.el.audioTracks; },
videoWidth: function(){ return this.el.videoWidth; },
videoHeight: function(){ return this.el.videoHeight; },
textTracks: function(){ return this.el.textTracks; },
defaultPlaybackRate: function(){ return this.el.defaultPlaybackRate; },
playbackRate: function(){ return this.el.playbackRate; },
mediaGroup: function(){ return this.el.mediaGroup; },
controller: function(){ return this.el.controller; },
controls: function(){ return this.player.options.controls; },
defaultMuted: function(){ return this.el.defaultMuted; }
});
/* HTML5 Support Testing -------------------------------------------------------- */
_V_.html5.isSupported = function(){
return !!document.createElement("video").canPlayType;
};
_V_.html5.canPlaySource = function(srcObj){
return !!document.createElement("video").canPlayType(srcObj.type);
// TODO: Check Type
// If no Type, check ext
// Check Media Type
};
_V_.html5.supports = {};
// List of all HTML5 events (various uses).
_V_.html5.events = "loadstart,suspend,abort,error,emptied,stalled,loadedmetadata,loadeddata,canplay,canplaythrough,playing,waiting,seeking,seeked,ended,durationchange,timeupdate,progress,play,pause,ratechange,volumechange".split(",");
/* HTML5 Device Fixes ---------------------------------------------------------- */
// iOS
if (_V_.isIOS()) {
// If you move a video element in the DOM, it breaks video playback.
_V_.html5.supports.movingElementInDOM = false;
}
// Android
if (_V_.isAndroid()) {
// Override Android 2.2 and less canPlayType method which is broken
if (_V_.androidVersion() < 3) {
document.createElement("video").constructor.prototype.canPlayType = function(type){
return (type && type.toLowerCase().indexOf("video/mp4") != -1) ? "maybe" : "";
};
}
}
/* VideoJS-SWF - Custom Flash Player with HTML5-ish API
================================================================================ */
_V_.flash = _V_.PlaybackTech.extend({
name: "flash",
swf: "flash/video-js.swf",
// swf: "https://s3.amazonaws.com/video-js/3.0b/video-js.swf",
// swf: "http://video-js.zencoder.com/3.0b/video-js.swf",
// swf: "http://video-js.com/test/video-js.swf",
// swf: "http://video-js.com/source/flash/video-js.swf",
// swf: "http://video-js.com/source/flash/video-js.swf",
// swf: "video-js.swf",
init: function(player, options){
this.player = player;
var placeHolder = this.el = _V_.createElement("div", { id: player.el.id + "_temp_flash" });
var source = options.source,
objId = player.el.id+"_flash_api",
playerOptions = player.options;
flashvars = {
readyFunction: "_V_.flash.onSWFReady",
eventProxyFunction: "_V_.flash.onSWFEvent",
errorEventProxyFunction: "_V_.flash.onSWFErrorEvent",
autoplay: playerOptions.autoplay,
preload: playerOptions.preload,
loop: playerOptions.loop,
muted: playerOptions.muted
},
params = {
allowScriptAccess: "always",
wmode: "opaque",
bgcolor: "#000000"
},
attributes = {
id: objId,
name: objId,
'class': 'vjs-tech'
};
if (playerOptions.poster) {
flashvars.poster = playerOptions.poster;
}
// If source was supplied pass as a flash var.
if (source) {
flashvars.src = source.src;
}
_V_.insertFirst(placeHolder, player.el);
swfobject.embedSWF(options.swf || this.swf, placeHolder.id, "480", "270", "9.0.124", "", flashvars, params, attributes);
},
setupTriggers: function(){
// Using global onSWFEvent func to distribute events
},
play: function(){ this.el.vjs_play(); },
pause: function(){ this.el.vjs_pause(); },
src: function(src){
this.el.vjs_src(src);
// Currently the SWF doesn't autoplay if you load a source later.
// e.g. Load player w/ no source, wait 2s, set src.
if (this.player.autoplay) {
var tech = this;
setTimeout(function(){ tech.play(); }, 0);
}
},
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load: function(){ this.el.vjs_load(); },
poster: function(){ this.el.vjs_getProperty("poster"); },
buffered: function(){
return _V_.createTimeRange(0, this.el.vjs_getProperty("buffered"));
},
supportsFullScreen: function(){
return false; // Flash does not allow fullscreen through javascript
},
enterFullScreen: function(){
return false;
}
});
// Create setters and getters for attributes
(function(){
var api = _V_.flash.prototype,
readWrite = "preload,currentTime,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted".split(","),
readOnly = "error,currentSrc,networkState,readyState,seeking,initialTime,duration,startOffsetTime,paused,played,seekable,ended,videoTracks,audioTracks,videoWidth,videoHeight,textTracks".split(","),
callOnly = "load,play,pause".split(",");
// Overridden: buffered
createSetter = function(attr){
var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
api["set"+attrUpper] = function(val){ return this.el.vjs_setProperty(attr, val); };
},
createGetter = function(attr){
api[attr] = function(){ return this.el.vjs_getProperty(attr); };
};
// Create getter and setters for all read/write attributes
_V_.each(readWrite, function(attr){
createGetter(attr);
createSetter(attr);
});
// Create getters for read-only attributes
_V_.each(readOnly, function(attr){
createGetter(attr);
});
})();
/* Flash Support Testing -------------------------------------------------------- */
_V_.flash.isSupported = function(){
return swfobject.hasFlashPlayerVersion("9");
};
_V_.flash.canPlaySource = function(srcObj){
if (srcObj.type in _V_.flash.supports.format) { return "maybe"; }
};
_V_.flash.supports = {
format: {
"video/flv": "FLV",
"video/x-flv": "FLV",
"video/mp4": "MP4",
"video/m4v": "MP4"
},
// Optional events that we can manually mimic with timers
event: {
progress: false,
timeupdate: false
}
};
_V_.flash.onSWFReady = function(currSwf){
_V_.log(currSwf, "currSwf")
// Flash seems to be catching errors, so raising them manally
try {
// Delay for real swf ready.
setTimeout(function(){
var el = _V_.el(currSwf);
// Get player from box
var player = el.parentNode.player,
tech = player.techs["flash"];
// Reference player on tech element
el.player = player;
// Update reference to playback technology element
tech.el = el;
tech.triggerReady();
},0);
} catch(err) {
_V_.log(err);
}
};
_V_.flash.onSWFEvent = function(swfID, eventName, other){
try {
var player = _V_.el(swfID).player;
if (player) {
player.triggerEvent(eventName);
}
} catch(err) {
_V_.log(err);
}
};
_V_.flash.onSWFErrorEvent = function(swfID, eventName){
_V_.log("Flash Error", eventName);
};