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video.js/sandbox/responsive.html.example

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Video.js Sandbox - Responsive</title>
<link href="../dist/video-js.css" rel="stylesheet" type="text/css">
<script src="../dist/video.js"></script>
<style type="text/css">
body {
margin: 0;
padding: 0;
}
.breakpoints, .video-js, table {
margin: 1em 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid #ccc;
padding: 0.5em 1em;
}
tbody tr {
color: #999;
}
tbody tr:first-child {
color: #000;
}
.breakpoints div {
background-color: red;
color: white;
padding: 0.5em 1em;
}
@media (max-width: 210px) {
.breakpoints .tiny {
background-color: green;
}
}
@media (min-width: 211px) and (max-width: 320px) {
.breakpoints .x-small {
background-color: green;
}
}
@media (min-width: 321px) and (max-width: 425px) {
.breakpoints .small {
background-color: green;
}
}
@media (min-width: 426px) and (max-width: 768px) {
.breakpoints .medium {
background-color: green;
}
}
@media (min-width: 769px) and (max-width: 1440px) {
.breakpoints .large {
background-color: green;
}
}
@media (min-width: 1441px) and (max-width: 2560px) {
.breakpoints .x-large {
background-color: green;
}
}
@media (min-width: 2561px) {
.breakpoints .huge {
background-color: green;
}
}
</style>
</head>
<body>
<p>
The following boxes indicate which breakpoint should be applied to the
player when it fills the width of its containing viewport.
</p>
<p>
Use these to validate that the default breakpoints match up with how
CSS media queries work.
</p>
<p>
<b>Because these bars are updated by CSS, they will change before the <code>playerresize</code> event occurs!</b>
</p>
<div class="breakpoints">
<div class="tiny">vjs-layout-tiny (0px-210px)</div>
<div class="x-small">vjs-layout-x-small (211px-320px)</div>
<div class="small">vjs-layout-small (321px-425px)</div>
<div class="medium">vjs-layout-medium (426px-768px)</div>
<div class="large">vjs-layout-large (769px-1440px)</div>
<div class="x-large">vjs-layout-x-large (1441px-2560px)</div>
<div class="huge">vjs-layout-huge (2561px+)</div>
</div>
<video-js
class="vjs-fluid"
controls
preload="auto"
poster="http://vjs.zencdn.net/v/oceans.png">
<source src="http://vjs.zencdn.net/v/oceans.mp4" type="video/mp4">
<source src="http://vjs.zencdn.net/v/oceans.webm" type="video/webm">
<source src="http://vjs.zencdn.net/v/oceans.ogv" type="video/ogg">
<track kind="captions" src="../docs/examples/shared/example-captions.vtt" srclang="en" label="English">
<p class="vjs-no-js">To view this video please enable JavaScript, and consider upgrading to a web browser that <a href="http://videojs.com/html5-video-support/" target="_blank">supports HTML5 video</a></p>
</video-js>
<p>
Each time the player size changes, a row is prepended to this table.
</p>
<table>
<thead>
<tr>
<th>Class</th>
<th>Player Width</th>
</tr>
</thead>
<tbody>
</tbody>
</table>
<script>
var vid = document.querySelector('video-js');
var player = videojs(vid, {responsive: true});
var tbody = document.querySelector('table tbody');
player.on('playerresize', function() {
var values = {
breakpoint: player.currentBreakpoint(),
className: player.el().className.match(/vjs-layout-([a-z\-]+)/)[0],
playerWidth: player.currentWidth()
};
videojs.log('playerresize', values);
var tr = document.createElement('tr');
tr.innerHTML = '<td>' +
values.className +
'</td><td>' +
values.playerWidth +
'</td>';
tbody.insertBefore(tr, tbody.firstChild);
});
</script>
</body>
</html>