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video.js/test/unit/tech/tech.test.js

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var noop = function() {}, clock, oldTextTracks;
Broke up Lib and Util into smaller libraries of functions Broke out bind, guid, and element data functions from Lib Separated out more dom functions in to dom.js Broke out URL functions into url.js Removed setLocalStorage since it wasn't being used Moved browser tests out of lib Moved log functions into their own file Removed trim() since it wasn't being used Moved formatTime into its own file Moved round into its own file and renamed roundFloat() Moved capitalize into its own file and renamed as toTitleCase() Moved createTimeRange into its own file Removed Lib.arr.forEach infavor of the native forEach Removed Lib.obj.create in favor of native Object.create (ES6-sham) Removed obj.each in favor of native Object.getOwnPropertyNames().forEach() Removed obj.merge and copy. Using lodash.assign instead. Replaced Lib.obj.isPlain with lodash.isPlainObject Removed Lib.obj.isArray in favor of the native Array.isArray Also removed the lib.js tests file as all tests have been moved or removed. Removed Lib.isEmpty in favor of !Object.getOwnPropertyNames().length Switched Util.mergeOptions and deepMerge to use new mergeOptions() Moved Lib.TEST_VID to Html5.TEST_VID Removed Lib references everywhere. Woo! Attempting to fix sourcemap test errors by setting grunt-browserify version Switched to object.assign from lodash.assign Removed unused 'inherits' dependency Reorganzied test files and added '.test' to file names Combined js/core.js and js/video.js Moved events.js into the utils directory
2015-05-04 01:12:38 +02:00
import Tech from '../../../src/js/tech/tech.js';
q.module('Media Tech', {
'setup': function() {
this.noop = function() {};
this.clock = sinon.useFakeTimers();
this.featuresProgessEvents = Tech.prototype['featuresProgessEvents'];
Tech.prototype['featuresProgressEvents'] = false;
Tech.prototype['featuresNativeTextTracks'] = true;
oldTextTracks = Tech.prototype.textTracks;
Tech.prototype.textTracks = function() {
return {
addEventListener: Function.prototype,
removeEventListener: Function.prototype
};
};
},
'teardown': function() {
this.clock.restore();
Tech.prototype['featuresProgessEvents'] = this.featuresProgessEvents;
Tech.prototype['featuresNativeTextTracks'] = false;
Tech.prototype.textTracks = oldTextTracks;
}
});
test('should synthesize timeupdate events by default', function() {
var timeupdates = 0, tech;
tech = new Tech();
tech.on('timeupdate', function() {
timeupdates++;
});
tech.trigger('play');
this.clock.tick(250);
equal(timeupdates, 1, 'triggered at least one timeupdate');
});
test('stops manual timeupdates while paused', function() {
var timeupdates = 0, tech, expected;
tech = new Tech();
tech.on('timeupdate', function() {
timeupdates++;
});
tech.trigger('play');
this.clock.tick(10 * 250);
ok(timeupdates > 0, 'timeupdates fire during playback');
tech.trigger('pause');
timeupdates = 0;
this.clock.tick(10 * 250);
equal(timeupdates, 0, 'timeupdates do not fire when paused');
tech.trigger('play');
this.clock.tick(10 * 250);
ok(timeupdates > 0, 'timeupdates fire when playback resumes');
});
test('should synthesize progress events by default', function() {
var progresses = 0, bufferedPercent = 0.5, tech;
tech = new Tech();
tech.on('progress', function() {
progresses++;
});
tech.bufferedPercent = function() {
return bufferedPercent;
};
this.clock.tick(500);
equal(progresses, 0, 'waits until ready');
tech.trigger('ready');
this.clock.tick(500);
equal(progresses, 1, 'triggered one event');
tech.trigger('ready');
bufferedPercent = 0.75;
this.clock.tick(500);
equal(progresses, 2, 'repeated readies are ok');
});
test('dispose() should stop time tracking', function() {
var tech = new Tech();
tech.dispose();
// progress and timeupdate events will throw exceptions after the
// tech is disposed
try {
this.clock.tick(10 * 1000);
} catch (e) {
return equal(e, undefined, 'threw an exception');
}
ok(true, 'no exception was thrown');
});
test('should add the source hanlder interface to a tech', function(){
var sourceA = { src: 'foo.mp4', type: 'video/mp4' };
var sourceB = { src: 'no-support', type: 'no-support' };
// Define a new tech class
var MyTech = Tech.extend();
// Extend Tech with source handlers
Tech.withSourceHandlers(MyTech);
// Check for the expected class methods
ok(MyTech.registerSourceHandler, 'added a registerSourceHandler function to the Tech');
ok(MyTech.selectSourceHandler, 'added a selectSourceHandler function to the Tech');
// Create an instance of Tech
var tech = new MyTech();
// Check for the expected instance methods
ok(tech.setSource, 'added a setSource function to the tech instance');
// Create an internal state class for the source handler
// The internal class would be used by a source hanlder to maintain state
// and provde a dispose method for the handler.
// This is optional for source handlers
var disposeCalled = false;
var handlerInternalState = function(){};
handlerInternalState.prototype.dispose = function(){
disposeCalled = true;
};
// Create source handlers
var handlerOne = {
canHandleSource: function(source){
if (source.type !=='no-support') {
return 'probably';
}
return '';
},
handleSource: function(s, t){
strictEqual(tech, t, 'the tech instance was passed to the source handler');
strictEqual(sourceA, s, 'the tech instance was passed to the source handler');
return new handlerInternalState();
}
};
var handlerTwo = {
canHandleSource: function(source){
return ''; // no support
},
handleSource: function(source, tech){
ok(false, 'handlerTwo supports nothing and should never be called');
}
};
// Test registering source handlers
MyTech.registerSourceHandler(handlerOne);
strictEqual(MyTech.sourceHandlers[0], handlerOne, 'handlerOne was added to the source handler array');
MyTech.registerSourceHandler(handlerTwo, 0);
strictEqual(MyTech.sourceHandlers[0], handlerTwo, 'handlerTwo was registered at the correct index (0)');
// Test handler selection
strictEqual(MyTech.selectSourceHandler(sourceA), handlerOne, 'handlerOne was selected to handle the valid source');
strictEqual(MyTech.selectSourceHandler(sourceB), null, 'no handler was selected to handle the invalid source');
// Test canPlaySource return values
strictEqual(MyTech.canPlaySource(sourceA), 'probably', 'the Tech returned probably for the valid source');
strictEqual(MyTech.canPlaySource(sourceB), '', 'the Tech returned an empty string for the invalid source');
// Pass a source through the source handler process of a tech instance
tech.setSource(sourceA);
strictEqual(tech.currentSource_, sourceA, 'sourceA was handled and stored');
ok(tech.sourceHandler_.dispose, 'the handlerOne state instance was stored');
// Check that the handler dipose method works
ok(!disposeCalled, 'dispose has not been called for the handler yet');
tech.dispose();
ok(disposeCalled, 'the handler dispose method was called when the tech was disposed');
});
test('should handle unsupported sources with the source hanlder API', function(){
// Define a new tech class
var MyTech = Tech.extend();
// Extend Tech with source handlers
Tech.withSourceHandlers(MyTech);
// Create an instance of Tech
var tech = new MyTech();
var usedNative;
MyTech.nativeSourceHandler = {
handleSource: function(){ usedNative = true; }
};
tech.setSource('');
ok(usedNative, 'native source handler was used when an unsupported source was set');
});
test('should track whether a video has played', function() {
let tech = new Tech();
equal(tech.played().length, 0, 'starts with zero length');
tech.trigger('playing');
equal(tech.played().length, 1, 'has length after playing');
});