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Changed this.player to this.player_ to be more consistent with other private vars.
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@ -50,7 +50,6 @@ test('should do a deep merge of child options', function(){
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var children = mergedOptions['children'];
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ok(children['childOne']['foo'] === 'baz', 'value three levels deep overridden');
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console.log(children['childOne']['asdf'])
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ok(children['childOne']['asdf'] === 'fdsa', 'value three levels deep maintained');
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ok(children['childOne']['abc'] === '123', 'value three levels deep added');
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ok(children['childTwo'], 'object two levels deep maintained');
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