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fix: copy basic plugin properties onto the wrapper (#4100)
Copy basic plugin properties to prevent breaking older basic plugins.
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@ -88,17 +88,25 @@ const markPluginAsActive = (player, name) => {
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* @returns {Function}
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* A wrapper function for the given plugin.
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*/
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const createBasicPlugin = (name, plugin) => function() {
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const instance = plugin.apply(this, arguments);
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const createBasicPlugin = function(name, plugin) {
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const basicPluginWrapper = function() {
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const instance = plugin.apply(this, arguments);
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markPluginAsActive(this, name);
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markPluginAsActive(this, name);
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// We trigger the "pluginsetup" event on the player regardless, but we want
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// the hash to be consistent with the hash provided for advanced plugins.
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// The only potentially counter-intuitive thing here is the `instance` is the
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// value returned by the `plugin` function.
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this.trigger('pluginsetup', {name, plugin, instance});
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return instance;
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// We trigger the "pluginsetup" event on the player regardless, but we want
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// the hash to be consistent with the hash provided for advanced plugins.
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// The only potentially counter-intuitive thing here is the `instance` is the
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// value returned by the `plugin` function.
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this.trigger('pluginsetup', {name, plugin, instance});
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return instance;
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};
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Object.keys(plugin).forEach(function(prop) {
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basicPluginWrapper[prop] = plugin[prop];
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});
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return basicPluginWrapper;
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};
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/**
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@ -38,6 +38,13 @@ QUnit.test('setup', function(assert) {
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assert.deepEqual(this.basic.firstCall.args, [{foo: 'bar'}, 123], 'the plugin had the correct arguments');
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assert.ok(this.player.usingPlugin('basic'), 'the player now recognizes that the plugin was set up');
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assert.ok(this.player.hasPlugin('basic'), 'player has the plugin available');
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this.player.basic({foo: 'bar'}, 123);
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assert.strictEqual(this.basic.callCount, 2, 'the plugin was called twice');
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assert.strictEqual(this.basic.firstCall.thisValue, this.player, 'the plugin `this` value was the player');
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assert.deepEqual(this.basic.firstCall.args, [{foo: 'bar'}, 123], 'the plugin had the correct arguments');
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assert.ok(this.player.usingPlugin('basic'), 'the player now recognizes that the plugin was set up');
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assert.ok(this.player.hasPlugin('basic'), 'player has the plugin available');
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});
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QUnit.test('"pluginsetup" event', function(assert) {
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@ -58,3 +65,20 @@ QUnit.test('"pluginsetup" event', function(assert) {
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plugin: this.basic
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}, 'the event hash object is correct');
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});
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QUnit.test('properties are copied', function(assert) {
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const foo = () => {};
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foo.someProp = () => {};
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foo.VERSION = '9.9.9';
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Plugin.registerPlugin('foo', foo);
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assert.strictEqual(this.player.foo.VERSION, foo.VERSION, 'properties are copied');
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assert.strictEqual(this.player.foo.someProp, foo.someProp, 'properties are copied');
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this.player.foo();
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assert.strictEqual(this.player.foo.VERSION, foo.VERSION, 'properties still exist after init');
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assert.strictEqual(this.player.foo.someProp, foo.someProp, 'properties still exist after init');
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});
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