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add tests for mouseenter and mouseleave functionality
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@ -256,6 +256,7 @@ class MenuButton extends Component {
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*/
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*/
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handleMouseLeave(event) {
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handleMouseLeave(event) {
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this.removeClass('vjs-hover');
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this.removeClass('vjs-hover');
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this.buttonPressed_ = false;
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Events.off(document, 'keyup', this.handleMenuKeyUp_);
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Events.off(document, 'keyup', this.handleMenuKeyUp_);
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}
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}
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@ -100,6 +100,39 @@ QUnit.test('clicking should display the menu', function(assert) {
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player.dispose();
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player.dispose();
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});
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});
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QUnit.test('hovering should display the menu', function(assert) {
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assert.expect(5);
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const player = TestHelpers.makePlayer();
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// Make sure there's some content in the menu, even if it's just a title!
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const menuButton = new MenuButton(player, {
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title: 'testTitle'
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});
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const el = menuButton.el();
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assert.ok(menuButton.menu !== undefined, 'menu is created');
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Events.trigger(el, 'mouseenter');
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assert.ok(menuButton.hasClass('vjs-hover'), 'menu button is in hover state');
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Events.trigger(el, 'mouseleave');
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assert.ok(!menuButton.hasClass('vjs-hover'), 'menu button is no longer in hover state');
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Events.trigger(el, 'mouseenter');
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assert.ok(menuButton.hasClass('vjs-hover'), 'menu button is in hover state');
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Events.trigger(menuButton.menuButton_.el(), 'click');
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assert.ok(menuButton.menu.hasClass('vjs-hidden'), 'menu is hidden when clicked after mouseenter');
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menuButton.dispose();
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player.dispose();
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});
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QUnit.test('should keep all the added menu items', function(assert) {
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QUnit.test('should keep all the added menu items', function(assert) {
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const player = TestHelpers.makePlayer();
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const player = TestHelpers.makePlayer();
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@ -1,13 +0,0 @@
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/* eslint-env qunit */
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import TestHelpers from '../test-helpers.js';
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QUnit.module('MenuButton', {
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beforeEach(assert) {
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this.player = TestHelpers.makePlayer({
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});
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},
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afterEach(assert) {
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this.player.dispose();
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}
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});
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