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Close GH-546: Fix for exit-fullscreen bug in 4.0. fixes #497.
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@ -9,6 +9,11 @@
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<!-- LOAD VIDEO.JS SOURCE FILES IN ORDER -->
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<script src="../build/source-loader.js"></script>
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<!-- Set the location of the flash SWF -->
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<script>
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vjs.options.flash.swf = '../src/swf/video-js.swf'
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</script>
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</head>
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<body>
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<p style="background-color:#eee; border: 1px solid #777; padding: 10px; font-size: .8em; line-height: 1.5em; font-family: Verdana, sans-serif;">You can use /sandbox/ for writing and testing your own code. Nothing in /sandbox/ will get checked into the repo, except files that end in .example, so please don't edit or add those files. To get started make a copy of index.html.example and rename it to index.html.</p>
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@ -174,7 +174,10 @@ vjs.fixEvent = function(event) {
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// which makes copying more difficult.
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// TODO: Probably best to create a whitelist of event props
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for (var key in old) {
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event[key] = old[key];
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// Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
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if (key !== 'layerX' && key !== 'layerY') {
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event[key] = old[key];
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}
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}
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// The event occurred on this element
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@ -392,7 +392,7 @@ vjs.Player.prototype.onError = function(e) {
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vjs.log('Video Error', e);
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};
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vjs.Player.prototype.onFullscreenChange = function(e) {
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vjs.Player.prototype.onFullscreenChange = function() {
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if (this.isFullScreen) {
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this.addClass('vjs-fullscreen');
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} else {
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@ -593,7 +593,11 @@ vjs.Player.prototype.requestFullScreen = function(){
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// take the controls fullscreen as well as the video
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// Trigger fullscreenchange event after change
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vjs.on(document, requestFullScreen.eventName, vjs.bind(this, function(){
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// We have to specifically add this each time, and remove
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// when cancelling fullscreen. Otherwise if there's multiple
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// players on a page, they would all be reacting to the same fullscreen
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// events
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vjs.on(document, requestFullScreen.eventName, vjs.bind(this, function(e){
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this.isFullScreen = document[requestFullScreen.isFullScreen];
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// If cancelling fullscreen, remove event listener.
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@ -601,37 +605,18 @@ vjs.Player.prototype.requestFullScreen = function(){
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vjs.off(document, requestFullScreen.eventName, arguments.callee);
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}
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this.trigger('fullscreenchange');
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}));
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// Flash and other plugins get reloaded when you take their parent to fullscreen.
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// To fix that we'll remove the tech, and reload it after the resize has finished.
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if (this.tech.features.fullscreenResize === false && this.options_['flash']['iFrameMode'] !== true) {
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this.pause();
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this.unloadTech();
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vjs.on(document, requestFullScreen.eventName, vjs.bind(this, function(){
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vjs.off(document, requestFullScreen.eventName, arguments.callee);
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this.loadTech(this.techName, { src: this.cache_.src });
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}));
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this.el_[requestFullScreen.requestFn]();
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} else {
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this.el_[requestFullScreen.requestFn]();
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}
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this.trigger('fullscreenchange');
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this.el_[requestFullScreen.requestFn]();
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} else if (this.tech.supportsFullScreen()) {
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// we can't take the video.js controls fullscreen but we can go fullscreen
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// with native controls
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this.techCall('enterFullScreen');
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} else {
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// fullscreen isn't supported so we'll just stretch the video element to
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// fill the viewport
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this.enterFullWindow();
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this.trigger('fullscreenchange');
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}
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@ -641,31 +626,11 @@ vjs.Player.prototype.requestFullScreen = function(){
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vjs.Player.prototype.cancelFullScreen = function(){
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var requestFullScreen = vjs.support.requestFullScreen;
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this.isFullScreen = false;
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// Check for browser element fullscreen support
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if (requestFullScreen) {
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// Flash and other plugins get reloaded when you take their parent to fullscreen.
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// To fix that we'll remove the tech, and reload it after the resize has finished.
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if (this.tech.features.fullscreenResize === false && this.options_['flash']['iFrameMode'] !== true) {
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this.pause();
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this.unloadTech();
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vjs.on(document, requestFullScreen.eventName, vjs.bind(this, function(){
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vjs.off(document, requestFullScreen.eventName, arguments.callee);
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this.loadTech(this.techName, { src: this.cache_.src });
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}));
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document[requestFullScreen.cancelFn]();
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} else {
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document[requestFullScreen.cancelFn]();
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}
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this.trigger('fullscreenchange');
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document[requestFullScreen.cancelFn]();
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} else if (this.tech.supportsFullScreen()) {
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this.techCall('exitFullScreen');
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} else {
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@ -920,6 +885,7 @@ vjs.Player.prototype.ended = function(){ return this.techGet('ended'); };
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// Current W3C Spec
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// http://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html#api
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// Mozilla Draft: https://wiki.mozilla.org/Gecko:FullScreenAPI#fullscreenchange_event
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// New: https://dvcs.w3.org/hg/fullscreen/raw-file/529a67b8d9f3/Overview.html
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if (div.cancelFullscreen !== undefined) {
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requestFS.requestFn = 'requestFullscreen';
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requestFS.cancelFn = 'exitFullscreen';
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@ -33,6 +33,10 @@ vjs.MediaFaker.prototype.createEl = function(){
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vjs.MediaFaker.prototype.currentTime = function(){ return 0; };
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vjs.MediaFaker.prototype.volume = function(){ return 0; };
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vjs.MediaFaker.prototype.muted = function(){ return false; };
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vjs.MediaFaker.prototype.pause = function(){ return false; };
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vjs.MediaFaker.prototype.supportsFullScreen = function(){ return false; };
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vjs.MediaFaker.prototype.features = {};
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vjs.MediaFaker.prototype.buffered = function(){ return {}; };
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// Export vars for Closure Compiler
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vjs['MediaFaker'] = vjs.MediaFaker;
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@ -250,3 +250,21 @@ test('should set controls and trigger event', function() {
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player.dispose();
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});
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// Can't figure out how to test fullscreen events with tests
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// Browsers aren't triggering the events at least
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// asyncTest('should trigger the fullscreenchange event', function() {
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// expect(3);
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// var player = PlayerTest.makePlayer();
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// player.on('fullscreenchange', function(){
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// ok(true, 'fullscreenchange event fired');
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// ok(this.isFullScreen === true, 'isFullScreen is true');
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// ok(this.el().className.indexOf('vjs-fullscreen') !== -1, 'vjs-fullscreen class added');
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// player.dispose();
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// start();
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// });
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// player.requestFullScreen();
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// });
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