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Don't force sliders to get evaluated on load
Since the load and play progress sliders are guaranteed to start from zero, set that through CSS. Calling Slider.prototype.update forces a re-flow because element dimensions are queried and style rules changed. That reflow consistently took around 60ms on my laptop which would mean dropped frames and "jerkiness" on initialization.
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@ -368,6 +368,8 @@ fonts to show/hide properly.
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height: 100%;
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margin: 0;
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padding: 0;
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/* updated by javascript during playback */
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width: 0;
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/* Needed for IE6 *///
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left: 0;
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top: 0;
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@ -16,8 +16,6 @@ vjs.Slider = vjs.Component.extend({
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this.bar = this.getChild(this.options_['barName']);
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this.handle = this.getChild(this.options_['handleName']);
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player.on(this.playerEvent, vjs.bind(this, this.update));
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this.on('mousedown', this.onMouseDown);
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this.on('touchstart', this.onMouseDown);
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this.on('focus', this.onFocus);
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@ -26,10 +24,7 @@ vjs.Slider = vjs.Component.extend({
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this.player_.on('controlsvisible', vjs.bind(this, this.update));
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// This is actually to fix the volume handle position. http://twitter.com/#!/gerritvanaaken/status/159046254519787520
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// this.player_.one('timeupdate', vjs.bind(this, this.update));
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player.ready(vjs.bind(this, this.update));
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player.on(this.playerEvent, vjs.bind(this, this.update));
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this.boundEvents = {};
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}
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