From 9fcae08b70204913a063151b2c5c1bdd3688eadc Mon Sep 17 00:00:00 2001 From: Steve Heffernan Date: Tue, 9 Nov 2010 15:04:20 -0800 Subject: [PATCH] Stopped catching errors on player init, because it was causing multiplayers to get started. --- video.js | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/video.js b/video.js index 25086b15f..f7e6b09b9 100644 --- a/video.js +++ b/video.js @@ -66,11 +66,9 @@ var VideoJS = JRClass.extend({ // If the player successfully initializes, we're done // If not, try the next player in the list for (var i=0,players=this.options.players,j=players.length; i