From a2431ce74c5f4f1f158b808e3a45ddc1fb2977c2 Mon Sep 17 00:00:00 2001 From: Brandon Casey <BrandonOCasey@users.noreply.github.com> Date: Mon, 18 Mar 2019 15:32:08 -0400 Subject: [PATCH] perf: Remove `playerEvent` and extra `timeupdate` handler in SeekBar (#5852) --- src/js/control-bar/progress-control/seek-bar.js | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/js/control-bar/progress-control/seek-bar.js b/src/js/control-bar/progress-control/seek-bar.js index 4f5620cde..a1024ef5d 100644 --- a/src/js/control-bar/progress-control/seek-bar.js +++ b/src/js/control-bar/progress-control/seek-bar.js @@ -82,7 +82,6 @@ class SeekBar extends Slider { this.clearInterval(this.updateInterval); }); - this.on(this.player_, ['timeupdate', 'ended'], this.update); } /** @@ -428,12 +427,5 @@ if (!IS_IOS && !IS_ANDROID) { SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay'); } -/** - * Call the update event for this Slider when this event happens on the player. - * - * @type {string} - */ -SeekBar.prototype.playerEvent = 'timeupdate'; - Component.registerComponent('SeekBar', SeekBar); export default SeekBar;