From a2431ce74c5f4f1f158b808e3a45ddc1fb2977c2 Mon Sep 17 00:00:00 2001
From: Brandon Casey <BrandonOCasey@users.noreply.github.com>
Date: Mon, 18 Mar 2019 15:32:08 -0400
Subject: [PATCH] perf: Remove `playerEvent` and extra `timeupdate` handler in
 SeekBar (#5852)

---
 src/js/control-bar/progress-control/seek-bar.js | 8 --------
 1 file changed, 8 deletions(-)

diff --git a/src/js/control-bar/progress-control/seek-bar.js b/src/js/control-bar/progress-control/seek-bar.js
index 4f5620cde..a1024ef5d 100644
--- a/src/js/control-bar/progress-control/seek-bar.js
+++ b/src/js/control-bar/progress-control/seek-bar.js
@@ -82,7 +82,6 @@ class SeekBar extends Slider {
       this.clearInterval(this.updateInterval);
     });
 
-    this.on(this.player_, ['timeupdate', 'ended'], this.update);
   }
 
   /**
@@ -428,12 +427,5 @@ if (!IS_IOS && !IS_ANDROID) {
   SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay');
 }
 
-/**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
-SeekBar.prototype.playerEvent = 'timeupdate';
-
 Component.registerComponent('SeekBar', SeekBar);
 export default SeekBar;