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test: restore prototype modifications and fix flaky tests (#5964)
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@ -49,8 +49,9 @@
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"watch": "npm-run-all -p watch:*",
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"watch:lang": "chokidar --initial 'lang/**/*.json' -c 'npm run build:lang'",
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"watch:rollup": "rollup -c -w --no-progress",
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"watch:css-default": "npm run build:css:default -- --watch 'src/**/**/*.scss'",
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"watch:css-cdn": "npm run build:css:cdn -- --watch 'src/**/**/*.scss'",
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"watch:css": "npm-run-all -p build:css:default build:css:cdn watch:css:*",
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"watch:css:default": "npm run build:css:default -- --watch 'src/**/**/*.scss'",
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"watch:css:cdn": "npm run build:css:cdn -- --watch 'src/**/**/*.scss'",
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"assets": "node build/assets.js",
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"lint": "vjsstandard",
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"lint-errors": "vjsstandard --errors",
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@ -14,23 +14,32 @@ class TestComponent1 extends Component {}
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class TestComponent2 extends Component {}
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class TestComponent3 extends Component {}
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class TestComponent4 extends Component {}
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TestComponent1.prototype.options_ = {
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children: [
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'testComponent2',
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'testComponent3'
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]
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};
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Component.registerComponent('TestComponent1', TestComponent1);
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Component.registerComponent('TestComponent2', TestComponent2);
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Component.registerComponent('TestComponent3', TestComponent3);
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Component.registerComponent('TestComponent4', TestComponent4);
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QUnit.module('Component', {
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before() {
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Component.registerComponent('TestComponent1', TestComponent1);
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Component.registerComponent('TestComponent2', TestComponent2);
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Component.registerComponent('TestComponent3', TestComponent3);
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Component.registerComponent('TestComponent4', TestComponent4);
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},
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beforeEach() {
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this.clock = sinon.useFakeTimers();
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},
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afterEach() {
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this.clock.restore();
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},
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after() {
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delete Component.components_.TestComponent1;
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delete Component.components_.TestComponent2;
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delete Component.components_.TestComponent3;
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delete Component.components_.TestComponent4;
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}
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});
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@ -221,6 +230,8 @@ QUnit.test('should init child components from children array of objects', functi
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QUnit.test('should do a deep merge of child options', function(assert) {
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// Create a default option for component
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const oldOptions = Component.prototype.options_;
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Component.prototype.options_ = {
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example: {
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childOne: { foo: 'bar', asdf: 'fdsa' },
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@ -253,8 +264,8 @@ QUnit.test('should do a deep merge of child options', function(assert) {
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'prototype options were not overridden'
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);
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// Reset default component options to none
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Component.prototype.options_ = null;
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// Reset default component options
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Component.prototype.options_ = oldOptions;
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comp.dispose();
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});
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@ -739,17 +750,17 @@ QUnit.test('should get the computed dimensions', function(assert) {
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});
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QUnit.test('should use a defined content el for appending children', function(assert) {
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class CompWithContent extends Component {}
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class CompWithContent extends Component {
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createEl() {
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// Create the main component element
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const el = Dom.createEl('div');
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CompWithContent.prototype.createEl = function() {
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// Create the main component element
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const el = Dom.createEl('div');
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// Create the element where children will be appended
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this.contentEl_ = Dom.createEl('div', { id: 'contentEl' });
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el.appendChild(this.contentEl_);
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return el;
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};
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// Create the element where children will be appended
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this.contentEl_ = Dom.createEl('div', { id: 'contentEl' });
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el.appendChild(this.contentEl_);
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return el;
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}
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}
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const comp = new CompWithContent(getFakePlayer());
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const child = comp.addChild('component');
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@ -89,6 +89,8 @@ QUnit.test('should keep all the added menu items', function(assert) {
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const menuItem1 = new MenuItem(player, { label: 'menu-item1' });
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const menuItem2 = new MenuItem(player, { label: 'menu-item2' });
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const oldCreateItems = MenuButton.prototype.createItems;
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MenuButton.prototype.createItems = function() {
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return menuItems;
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};
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@ -115,6 +117,8 @@ QUnit.test('should keep all the added menu items', function(assert) {
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menuItem1.dispose();
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menuItem2.dispose();
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player.dispose();
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MenuButton.prototype.createItems = oldCreateItems;
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});
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QUnit.test('should remove old event listeners when the menu item adds to the new menu', function(assert) {
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@ -22,56 +22,31 @@ QUnit.module('ModalDialog', {
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}
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});
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const mockFocusableEls = function(Modal, focuscallback) {
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Modal.prototype.oldFocusableEls = Modal.prototype.focusableEls_;
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const focus = function() {
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return focuscallback(this.i);
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};
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const els = [ {
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i: 0,
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focus
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}, {
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i: 1,
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focus
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}, {
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i: 2,
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focus
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}, {
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i: 3,
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focus
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}];
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Modal.prototype.focusableEls_ = () => els;
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};
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const restoreFocusableEls = function(Modal) {
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Modal.prototype.focusableEls_ = Modal.prototype.oldFocusableEls;
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};
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const mockActiveEl = function(modal, index) {
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modal.oldEl = modal.el_;
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modal.el_ = {
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querySelector() {
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const focusableEls = modal.focusableEls_();
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return focusableEls[index];
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}
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};
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};
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const restoreActiveEl = function(modal) {
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modal.el_ = modal.oldEl;
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};
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const tabTestHelper = function(assert, player) {
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return function(from, to, shift = false) {
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mockFocusableEls(ModalDialog, (focusIndex) => {
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assert.equal(focusIndex, to, `we should focus back on the ${to} element, we got ${focusIndex}.`);
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});
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const modal = new ModalDialog(player, {});
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return function(fromIndex, toIndex, shift = false) {
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const oldFocusableEls = ModalDialog.prototype.focusableEls_;
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const focus = function() {
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assert.equal(this.i, toIndex, `we should focus back on the ${toIndex} element, we got ${this.i}.`);
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};
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const els = [
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{i: 0, focus},
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{i: 1, focus},
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{i: 2, focus},
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{i: 3, focus}
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];
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mockActiveEl(modal, from);
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ModalDialog.prototype.focusableEls_ = () => els;
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const modal = new ModalDialog(player, {});
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const oldEl = modal.el_;
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modal.el_ = {
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querySelector() {
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const focusableEls = modal.focusableEls_();
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return focusableEls[fromIndex];
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}
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};
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let prevented = false;
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@ -84,7 +59,7 @@ const tabTestHelper = function(assert, player) {
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});
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if (!prevented) {
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const newIndex = shift ? from - 1 : from + 1;
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const newIndex = shift ? fromIndex - 1 : fromIndex + 1;
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const newEl = modal.focusableEls_()[newIndex];
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if (newEl) {
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@ -92,9 +67,9 @@ const tabTestHelper = function(assert, player) {
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}
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}
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restoreActiveEl(modal);
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modal.el_ = oldEl;
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modal.dispose();
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restoreFocusableEls(ModalDialog);
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ModalDialog.prototype.focusableEls_ = oldFocusableEls;
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};
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};
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@ -171,8 +171,11 @@ QUnit.test('arbitrary events', function(assert) {
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QUnit.test('handleStateChanged() method is automatically bound to the "statechanged" event', function(assert) {
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const spy = sinon.spy();
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class TestHandler extends Plugin {}
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TestHandler.prototype.handleStateChanged = spy;
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class TestHandler extends Plugin {
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handleStateChanged(...args) {
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spy.apply(this, args);
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}
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}
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Plugin.registerPlugin('testHandler', TestHandler);
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const instance = this.player.testHandler();
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@ -37,7 +37,7 @@ QUnit.module('Media Tech', {
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},
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afterEach(assert) {
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this.clock.restore();
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Tech.prototype.featuresProgessEvents = this.featuresProgessEvents;
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Tech.prototype.featuresProgressEvents = this.featuresProgessEvents;
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}
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});
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@ -338,11 +338,12 @@ QUnit.test('should add the source handler interface to a tech', function(assert)
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// and provde a dispose method for the handler.
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// This is optional for source handlers
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let disposeCalled = false;
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const HandlerInternalState = function() {};
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HandlerInternalState.prototype.dispose = function() {
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disposeCalled = true;
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};
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class HandlerInternalState {
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dispose() {
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disposeCalled = true;
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}
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}
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// Create source handlers
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const handlerOne = {
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@ -155,10 +155,10 @@ QUnit.test('update texttrack buttons on removetrack or addtrack', function(asser
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oldSubsCapsUpdate.call(this);
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};
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Tech.prototype.featuresNativeTextTracks = true;
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const oldFeaturesNativeTextTracks = Tech.prototype.featuresNativeTextTracks;
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const oldTextTracks = Tech.prototype.textTracks;
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Tech.prototype.featuresNativeTextTracks = true;
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Tech.prototype.textTracks = function() {
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return {
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length: 0,
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@ -213,11 +213,12 @@ QUnit.test('update texttrack buttons on removetrack or addtrack', function(asser
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assert.equal(update, 15, 'update was called on the five buttons for remove track');
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Tech.prototype.textTracks = oldTextTracks;
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Tech.prototype.featuresNativeTextTracks = false;
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Tech.prototype.featuresNativeTextTracks = oldFeaturesNativeTextTracks;
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CaptionsButton.prototype.update = oldCaptionsUpdate;
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SubtitlesButton.prototype.update = oldSubsUpdate;
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ChaptersButton.prototype.update = oldChaptersUpdate;
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SubsCapsButton.prototype.update = oldSubsCapsUpdate;
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DescriptionsButton.prototype.update = oldDescriptionsUpdate;
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player.dispose();
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});
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