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@ -32,6 +32,11 @@ Once you have your WebVTT file created, you can add it to Video.js using the tra
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</video>
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```
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Subtitles from Another Domain
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-----------------------------
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Because we're pulling in the text track file via Javascript, the [same-origin policy](http://en.wikipedia.org/wiki/Same_origin_policy) applies. If you'd like to have a player served from one domain,
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but the text track served from another, you'll need to [enable CORS](http://enable-cors.org/) in order to do so.
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Track Attributes
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----------------
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Additional settings for track tags.
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@ -1226,7 +1226,6 @@ vjs.Player.prototype.sourceList_ = function(sources){
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* Begin loading the src data.
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* @return {vjs.Player} Returns the player
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*/
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// http://dev.w3.org/html5/spec/video.html#dom-media-load
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vjs.Player.prototype.load = function(){
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this.techCall('load');
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return this;
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@ -1237,7 +1236,6 @@ vjs.Player.prototype.load = function(){
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* Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
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* @return {String} The current source
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*/
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// http://dev.w3.org/html5/spec/video.html#dom-media-currentsrc
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vjs.Player.prototype.currentSrc = function(){
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return this.techGet('currentSrc') || this.cache_.src || '';
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};
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@ -1252,7 +1250,11 @@ vjs.Player.prototype.currentType = function(){
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return this.currentType_ || '';
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};
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// Attributes/Options
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/**
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* Get or set the preload attribute.
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* @return {String} The preload attribute value when getting
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* @return {vjs.Player} Returns the player when setting
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*/
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vjs.Player.prototype.preload = function(value){
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if (value !== undefined) {
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this.techCall('setPreload', value);
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@ -1261,6 +1263,12 @@ vjs.Player.prototype.preload = function(value){
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}
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return this.techGet('preload');
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};
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/**
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* Get or set the autoplay attribute.
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* @return {String} The autoplay attribute value when getting
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* @return {vjs.Player} Returns the player when setting
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*/
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vjs.Player.prototype.autoplay = function(value){
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if (value !== undefined) {
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this.techCall('setAutoplay', value);
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@ -1269,6 +1277,12 @@ vjs.Player.prototype.autoplay = function(value){
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}
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return this.techGet('autoplay', value);
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};
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/**
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* Get or set the loop attribute on the video element.
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* @return {String} The loop attribute value when getting
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* @return {vjs.Player} Returns the player when setting
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*/
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vjs.Player.prototype.loop = function(value){
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if (value !== undefined) {
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this.techCall('setLoop', value);
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@ -1452,7 +1466,16 @@ vjs.Player.prototype.error = function(err){
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return this;
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};
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/**
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* Returns whether or not the player is in the "ended" state.
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* @return {Boolean} True if the player is in the ended state, false if not.
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*/
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vjs.Player.prototype.ended = function(){ return this.techGet('ended'); };
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/**
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* Returns whether or not the player is in the "seeking" state.
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* @return {Boolean} True if the player is in the seeking state, false if not.
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*/
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vjs.Player.prototype.seeking = function(){ return this.techGet('seeking'); };
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// When the player is first initialized, trigger activity so components
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@ -1589,6 +1612,12 @@ vjs.Player.prototype.listenForUserActivity = function(){
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});
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};
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/**
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* Gets or sets the current playback rate.
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* @param {Boolean} rate New playback rate to set.
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* @return {Number} Returns the new playback rate when setting
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* @return {Number} Returns the current playback rate when getting
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*/
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vjs.Player.prototype.playbackRate = function(rate) {
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if (rate !== undefined) {
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this.techCall('setPlaybackRate', rate);
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@ -1603,7 +1632,21 @@ vjs.Player.prototype.playbackRate = function(rate) {
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};
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/**
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* Store the current audio state
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* @type {Boolean}
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* @private
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*/
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vjs.Player.prototype.isAudio_ = false;
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/**
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* Gets or sets the audio flag
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*
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* @param {Boolean} bool True signals that this is an audio player.
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* @return {Boolean} Returns true if player is audio, false if not when getting
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* @return {vjs.Player} Returns the player if setting
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* @private
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*/
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vjs.Player.prototype.isAudio = function(bool) {
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if (bool !== undefined) {
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this.isAudio_ = !!bool;
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