mirror of
https://github.com/videojs/video.js.git
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fix: bring back Android 4.x support (#6289)
Use a WeakMap and Set shams for browsers that don't support it.
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de21baf34f
commit
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@ -98,9 +98,38 @@ class Component {
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this.childIndex_ = {};
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this.childNameIndex_ = {};
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this.setTimeoutIds_ = new Set();
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this.setIntervalIds_ = new Set();
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this.rafIds_ = new Set();
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let SetSham;
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if (!window.Set) {
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SetSham = class {
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constructor() {
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this.set_ = {};
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}
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has(key) {
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return key in this.set_;
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}
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delete(key) {
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const has = this.has(key);
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delete this.set_[key];
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return has;
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}
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add(key) {
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this.set_[key] = 1;
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return this;
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}
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forEach(callback, thisArg) {
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for (const key in this.set_) {
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callback.call(thisArg, key, key, this);
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}
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}
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};
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}
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this.setTimeoutIds_ = window.Set ? new Set() : new SetSham();
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this.setIntervalIds_ = window.Set ? new Set() : new SetSham();
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this.rafIds_ = window.Set ? new Set() : new SetSham();
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this.clearingTimersOnDispose_ = false;
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// Add any child components in options
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@ -655,7 +655,11 @@ class Player extends Component {
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// `src` or `controls` that were set via js before the player
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// was initialized.
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Object.keys(el).forEach((k) => {
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try {
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tag[k] = el[k];
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} catch (e) {
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// we got a a property like outerHTML which we can't actually copy, ignore it
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}
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});
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}
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@ -3,6 +3,62 @@
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* @module dom-data
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*/
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import log from './log.js';
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import * as Guid from './guid.js';
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import window from 'global/window';
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let FakeWeakMap;
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if (!window.WeakMap) {
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FakeWeakMap = class {
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constructor() {
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this.vdata = 'vdata' + Math.floor(window.performance && window.performance.now() || Date.now());
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this.data = {};
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}
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set(key, value) {
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const access = key[this.vdata] || Guid.newGUID();
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if (!key[this.vdata]) {
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key[this.vdata] = access;
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}
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this.data[access] = value;
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return this;
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}
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get(key) {
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const access = key[this.vdata];
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// we have data, return it
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if (access) {
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return this.data[access];
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}
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// we don't have data, return nothing.
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// return undefined explicitly as that's the contract for this method
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log('We have no data for this element', key);
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return undefined;
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}
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has(key) {
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const access = key[this.vdata];
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return access in this.data;
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}
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delete(key) {
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const access = key[this.vdata];
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if (access) {
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delete this.data[access];
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delete key[this.vdata];
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}
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}
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};
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}
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/**
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* Element Data Store.
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*
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@ -13,4 +69,4 @@
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* @type {Object}
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* @private
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*/
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export default new WeakMap();
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export default window.WeakMap ? new WeakMap() : new FakeWeakMap();
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