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https://github.com/videojs/video.js.git
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Switch this.content references to use the standard this.contentEl_
Also cleaned up some comments and formatting.
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@ -165,10 +165,10 @@ vjs.PlayProgressBar.prototype.createEl = function(){
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* @constructor
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*/
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vjs.SeekHandle = vjs.SliderHandle.extend({
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init: function(player, options) {
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vjs.SliderHandle.call(this, player, options);
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player.on('timeupdate', vjs.bind(this, this.updateContent));
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}
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init: function(player, options) {
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vjs.SliderHandle.call(this, player, options);
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player.on('timeupdate', vjs.bind(this, this.updateContent));
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}
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});
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/**
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@ -181,14 +181,13 @@ vjs.SeekHandle.prototype.defaultValue = '00:00';
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/** @inheritDoc */
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vjs.SeekHandle.prototype.createEl = function() {
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return this.content = vjs.SliderHandle.prototype.createEl.call(this, 'div', {
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className: 'vjs-seek-handle'
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});
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return vjs.SliderHandle.prototype.createEl.call(this, 'div', {
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className: 'vjs-seek-handle',
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'aria-live': 'off'
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});
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};
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vjs.SeekHandle.prototype.updateContent = function() {
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// Allows for smooth scrubbing, when player can't keep up.
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var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime();
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this.content.innerHTML = '<span class="vjs-control-text">' + vjs.formatTime(time, this.player_.duration()) + '</span>';
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var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime();
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this.el_.innerHTML = '<span class="vjs-control-text">' + vjs.formatTime(time, this.player_.duration()) + '</span>';
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};
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@ -18,20 +18,20 @@ vjs.CurrentTimeDisplay.prototype.createEl = function(){
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className: 'vjs-current-time vjs-time-controls vjs-control'
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});
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this.content = vjs.createEl('div', {
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this.contentEl_ = vjs.createEl('div', {
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className: 'vjs-current-time-display',
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innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00', // label the current time for screen reader users
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'aria-live': 'off' // tell screen readers not to automatically read the time as it changes
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});
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el.appendChild(vjs.createEl('div').appendChild(this.content));
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el.appendChild(this.contentEl_);
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return el;
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};
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vjs.CurrentTimeDisplay.prototype.updateContent = function(){
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// Allows for smooth scrubbing, when player can't keep up.
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var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime();
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this.content.innerHTML = '<span class="vjs-control-text">Current Time </span>' + vjs.formatTime(time, this.player_.duration());
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this.contentEl_.innerHTML = '<span class="vjs-control-text">Current Time </span>' + vjs.formatTime(time, this.player_.duration());
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};
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/**
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@ -45,7 +45,12 @@ vjs.DurationDisplay = vjs.Component.extend({
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init: function(player, options){
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vjs.Component.call(this, player, options);
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player.on('timeupdate', vjs.bind(this, this.updateContent)); // this might need to be changes to 'durationchange' instead of 'timeupdate' eventually, however the durationchange event fires before this.player_.duration() is set, so the value cannot be written out using this method. Once the order of durationchange and this.player_.duration() being set is figured out, this can be updated.
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// this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
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// however the durationchange event fires before this.player_.duration() is set,
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// so the value cannot be written out using this method.
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// Once the order of durationchange and this.player_.duration() being set is figured out,
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// this can be updated.
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player.on('timeupdate', vjs.bind(this, this.updateContent));
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}
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});
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@ -54,20 +59,20 @@ vjs.DurationDisplay.prototype.createEl = function(){
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className: 'vjs-duration vjs-time-controls vjs-control'
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});
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this.content = vjs.createEl('div', {
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this.contentEl_ = vjs.createEl('div', {
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className: 'vjs-duration-display',
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innerHTML: '<span class="vjs-control-text">Duration Time </span>' + '0:00', // label the duration time for screen reader users
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'aria-live': 'off' // tell screen readers not to automatically read the time as it changes
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});
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el.appendChild(vjs.createEl('div').appendChild(this.content));
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el.appendChild(this.contentEl_);
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return el;
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};
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vjs.DurationDisplay.prototype.updateContent = function(){
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var duration = this.player_.duration();
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if (duration) {
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this.content.innerHTML = '<span class="vjs-control-text">Duration Time </span>' + vjs.formatTime(duration); // label the duration time for screen reader users
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this.contentEl_.innerHTML = '<span class="vjs-control-text">Duration Time </span>' + vjs.formatTime(duration); // label the duration time for screen reader users
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}
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};
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@ -114,22 +119,22 @@ vjs.RemainingTimeDisplay.prototype.createEl = function(){
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className: 'vjs-remaining-time vjs-time-controls vjs-control'
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});
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this.content = vjs.createEl('div', {
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this.contentEl_ = vjs.createEl('div', {
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className: 'vjs-remaining-time-display',
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innerHTML: '<span class="vjs-control-text">Remaining Time </span>' + '-0:00', // label the remaining time for screen reader users
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'aria-live': 'off' // tell screen readers not to automatically read the time as it changes
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});
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el.appendChild(vjs.createEl('div').appendChild(this.content));
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el.appendChild(this.contentEl_);
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return el;
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};
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vjs.RemainingTimeDisplay.prototype.updateContent = function(){
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if (this.player_.duration()) {
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this.content.innerHTML = '<span class="vjs-control-text">Remaining Time </span>' + '-'+ vjs.formatTime(this.player_.remainingTime());
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this.contentEl_.innerHTML = '<span class="vjs-control-text">Remaining Time </span>' + '-'+ vjs.formatTime(this.player_.remainingTime());
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}
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// Allows for smooth scrubbing, when player can't keep up.
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// var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime();
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// this.content.innerHTML = vjs.formatTime(time, this.player_.duration());
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// this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
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};
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@ -82,6 +82,8 @@ vjs.Flash = vjs.MediaTechController.extend({
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this.el_.vjs_setProperty('currentTime', time);
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};
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this['currentTime'] = function(time){
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// when seeking make the reported time keep up with the requested time
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// by reading the time we're seeking to
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if (this.seeking()) {
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return lastSeekTarget;
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}
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@ -658,8 +658,12 @@ vjs.Player.prototype.currentTime = function(seconds){
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return this;
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}
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// cache last currentTime and return
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// default to 0 seconds
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// cache last currentTime and return. default to 0 seconds
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//
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// Caching the currentTime is meant to prevent a massive amount of reads on the tech's
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// currentTime when scrubbing, but may not provide much performace benefit afterall.
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// Should be tested. Also something has to read the actual current time or the cache will
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// never get updated.
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return this.cache_.currentTime = (this.techGet('currentTime') || 0);
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};
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@ -1357,7 +1361,6 @@ vjs.Player.prototype.listenForUserActivity = function(){
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// Methods to add support for
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// networkState: function(){ return this.techCall('networkState'); },
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// readyState: function(){ return this.techCall('readyState'); },
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// seeking: function(){ return this.techCall('seeking'); },
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// initialTime: function(){ return this.techCall('initialTime'); },
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// startOffsetTime: function(){ return this.techCall('startOffsetTime'); },
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// played: function(){ return this.techCall('played'); },
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