This helps with ESM import and bundler users can then import the JSON files directly and register the languages manually. For example:
```js
import es from 'video.js/dist/lang/es.json';
videojs(element, {
language: 'es',
languages: {
es
}
});
```
Related issue: #5092
The `PlayToggle` has one option `replay` which can show or hide replay icon. This can be set by passing `{replay: false}` as the default behavior replay icon is shown after video end playback.
Example of how to hide a replay icon
```js
let player = videojs('myplayer', {
controlBar: {
playToggle: {
replay: false
}
}
});
```
Fixes#4802
Sometimes the vjs-waiting class is removed prematurely after the player gets into a waiting state. This removes the graphic waiting spinner while the player is still waiting. Instead, we should make sure that the currentTime has updated before removing the spinner.
Instead of checking for blob urls in the generic updateSourceCaches method, check for blob urls inside of handleTechSourceset before updating the source cache.
Fixes#5504.
Add support for focus-visible so that mouse-users don't need to see focus outlines but keyboard and Screen Reader users still do. It includes both the standard selector and the selector intended to work with the polyfill: https://github.com/WICG/focus-visible.
The polyfill is *not* included in Video.js and must be included on the page separately.
Fixes#5474.
Move the ResizeManager behind the video element with negative z-index and remove visibility: hidden. This fixes issue where right click event wasn't triggered on the correct element and resize was not happening on firefox.
The default button type is "submit" which triggers a form submit. Thus
if videojs is embedded in a form element the button triggers a form
submit.
This is the same problem with same solution as discussed in https://github.com/videojs/video.js/issues/2470
Use npx babel-upgrade --write --install to initiate the upgrade. Then update grunt and rollup.
Decreases minified, gzipped filesize by about 1KB. Decreases build times by a few minutes.
Follow-up for #5471
This makes the breakpoints option and `breakpoints()` method clearer and introduces the responsive option and `responsive()` method, which will turn on the breakpoints.
The return value of `currentBreakpoint()` was simplified to only ever return a string (empty if none).
Also, added convenience methods: `responsive()`, `getBreakpointClass()`, and `currentBreakpointClass()`.
Refer to minified versions of the JS and CSS files from `unpkg` and `cdnjs`, and add notes about versions. Remove unnecessary quoting in the README, and clarify the comment about v7 (and later) not having the Google Tracking pixel.
This adds a breakpoints option. By default, this option is false meaning this is an opt-in feature.
When passing true, it will use a default set of breakpoints. Or custom breakpoints can be passed if users do not like our breakpoints (or previously-existing style decisions).
- Add breakpoints option.
- Adds some new (currently unused) classes: vjs-layout-medium, vjs-layout-large, vjs-layout-x-large, and vjs-layout-huge.
- Add updateCurrentBreakpoint and currentBreakpoint methods to the player.
- Update css/components/_adaptive.scss
- Add sandbox/responsive.html.example
Closesvideojs/video.js#4371
Like fluid mode, you can enable it with the class or by calling the fill
method. Calling fill() will turn off fluid mode and calling fluid() will
turn off fill mode.
Fluid mode takes precedence over fill mode.
Create a new createLogger module for better debugging. Each logger has its own log level and its own createLogger that will nest logs underneath them. `player.log` is also included, which logs the player id as part of the log statement. The history API also got a filter method.
For example:
```js
var log = videojs.log.createLogger('foo');
log('hello');
// > VIDEOJS: foo: hello
```