/** * @file fullscreen-toggle.js */ import Button from '../button.js'; import Component from '../component.js'; import document from 'global/document'; /** * @typedef { import('./player').default } Player */ /** * Toggle fullscreen video * * @extends Button */ class FullscreenToggle extends Button { /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ constructor(player, options) { super(player, options); this.on(player, 'fullscreenchange', (e) => this.handleFullscreenChange(e)); if (document[player.fsApi_.fullscreenEnabled] === false) { this.disable(); } } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ buildCSSClass() { return `vjs-fullscreen-control ${super.buildCSSClass()}`; } /** * Handles fullscreenchange on the player and change control text accordingly. * * @param {Event} [event] * The {@link Player#fullscreenchange} event that caused this function to be * called. * * @listens Player#fullscreenchange */ handleFullscreenChange(event) { if (this.player_.isFullscreen()) { this.controlText('Exit Fullscreen'); } else { this.controlText('Fullscreen'); } } /** * This gets called when an `FullscreenToggle` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ handleClick(event) { if (!this.player_.isFullscreen()) { this.player_.requestFullscreen(); } else { this.player_.exitFullscreen(); } } } /** * The text that should display over the `FullscreenToggle`s controls. Added for localization. * * @type {string} * @protected */ FullscreenToggle.prototype.controlText_ = 'Fullscreen'; Component.registerComponent('FullscreenToggle', FullscreenToggle); export default FullscreenToggle;