mirror of
https://github.com/videojs/video.js.git
synced 2024-12-14 11:23:30 +02:00
374 lines
12 KiB
JavaScript
374 lines
12 KiB
JavaScript
module('Player');
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// Compiler doesn't like using 'this' in setup/teardown.
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// module("Player", {
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// /**
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// * @this {*}
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// */
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// setup: function(){
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// window.player1 = true; // using window works
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// },
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// /**
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// * @this {*}
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// */
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// teardown: function(){
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// // if (this.player && this.player.el() !== null) {
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// // this.player.dispose();
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// // this.player = null;
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// // }
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// }
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// });
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// Object.size = function(obj) {
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// var size = 0, key;
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// for (key in obj) {
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// console.log('key', key)
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// if (obj.hasOwnProperty(key)) size++;
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// }
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// return size;
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// };
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test('should create player instance that inherits from component and dispose it', function(){
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var player = PlayerTest.makePlayer();
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ok(player.el().nodeName === 'DIV');
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ok(player.on, 'component function exists');
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player.dispose();
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ok(player.el() === null, 'element disposed');
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});
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test('should accept options from multiple sources and override in correct order', function(){
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// For closure compiler to work, all reference to the prop have to be the same type
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// As in options['attr'] or options.attr. Compiler will minimize each separately.
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// Since we're using setAttribute which requires a string, we have to use the string
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// version of the key for all version.
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// Set a global option
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vjs.options['attr'] = 1;
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var tag0 = PlayerTest.makeTag();
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var player0 = new vjs.Player(tag0);
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ok(player0.options_['attr'] === 1, 'global option was set');
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player0.dispose();
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// Set a tag level option
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var tag1 = PlayerTest.makeTag();
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tag1.setAttribute('attr', 'asdf'); // Attributes must be set as strings
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var player1 = new vjs.Player(tag1);
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ok(player1.options_['attr'] === 'asdf', 'Tag options overrode global options');
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player1.dispose();
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// Set a tag level option
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var tag2 = PlayerTest.makeTag();
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tag2.setAttribute('attr', 'asdf');
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var player2 = new vjs.Player(tag2, { 'attr': 'fdsa' });
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ok(player2.options_['attr'] === 'fdsa', 'Init options overrode tag and global options');
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player2.dispose();
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});
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test('should get tag, source, and track settings', function(){
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// Partially tested in lib->getAttributeValues
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var fixture = document.getElementById('qunit-fixture');
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var html = '<video id="example_1" class="video-js" autoplay preload="metadata">';
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html += '<source src="http://google.com" type="video/mp4">';
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html += '<source src="http://google.com" type="video/webm">';
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html += '<track src="http://google.com" kind="captions" default>';
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html += '</video>';
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fixture.innerHTML += html;
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var tag = document.getElementById('example_1');
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var player = new vjs.Player(tag);
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ok(player.options_['autoplay'] === true);
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ok(player.options_['preload'] === 'metadata'); // No extern. Use string.
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ok(player.options_['id'] === 'example_1');
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ok(player.options_['sources'].length === 2);
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ok(player.options_['sources'][0].src === 'http://google.com');
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ok(player.options_['sources'][0].type === 'video/mp4');
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ok(player.options_['sources'][1].type === 'video/webm');
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ok(player.options_['tracks'].length === 1);
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ok(player.options_['tracks'][0]['kind'] === 'captions'); // No extern
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ok(player.options_['tracks'][0]['default'] === true);
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ok(player.el().className.indexOf('video-js') !== -1, 'transferred class from tag to player div');
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ok(player.el().id === 'example_1', 'transferred id from tag to player div');
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ok(vjs.players[player.id()] === player, 'player referenceable from global list');
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ok(tag.id !== player.id, 'tag ID no longer is the same as player ID');
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ok(tag.className !== player.el().className, 'tag classname updated');
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player.dispose();
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ok(tag['player'] !== player, 'tag player ref killed');
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ok(!vjs.players['example_1'], 'global player ref killed');
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ok(player.el() === null, 'player el killed');
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});
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test('should set the width and height of the player', function(){
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var player = PlayerTest.makePlayer({ width: 123, height: '100%' });
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ok(player.width() === 123);
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ok(player.el().style.width === '123px');
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var fixture = document.getElementById('qunit-fixture');
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var container = document.createElement('div');
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fixture.appendChild(container);
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// Player container needs to have height in order to have height
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// Don't want to mess with the fixture itself
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container.appendChild(player.el());
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container.style.height = '1000px';
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ok(player.height() === 1000);
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player.dispose();
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});
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test('should not force width and height', function() {
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var player = PlayerTest.makePlayer({ width: 'auto', height: 'auto' });
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ok(player.el().style.width === '', 'Width is not forced');
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ok(player.el().style.height === '', 'Height is not forced');
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player.dispose();
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});
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test('should wrap the original tag in the player div', function(){
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var tag = PlayerTest.makeTag();
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var container = document.createElement('div');
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var fixture = document.getElementById('qunit-fixture');
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container.appendChild(tag);
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fixture.appendChild(container);
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var player = new vjs.Player(tag);
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var el = player.el();
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ok(el.parentNode === container, 'player placed at same level as tag');
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// Tag may be placed inside the player element or it may be removed from the DOM
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ok(tag.parentNode !== container, 'tag removed from original place');
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player.dispose();
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});
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test('should set and update the poster value', function(){
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var tag, poster, updatedPoster, player;
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poster = 'http://example.com/poster.jpg';
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updatedPoster = 'http://example.com/updated-poster.jpg';
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tag = PlayerTest.makeTag();
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tag.setAttribute('poster', poster);
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player = PlayerTest.makePlayer({}, tag);
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equal(player.poster(), poster, 'the poster property should equal the tag attribute');
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var pcEmitted = false;
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player.on('posterchange', function(){
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pcEmitted = true;
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});
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player.poster(updatedPoster);
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ok(pcEmitted, 'posterchange event was emitted');
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equal(player.poster(), updatedPoster, 'the updated poster is returned');
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player.dispose();
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});
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test('should load a media controller', function(){
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var player = PlayerTest.makePlayer({
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preload: 'none',
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sources: [
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{ src: 'http://google.com', type: 'video/mp4' },
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{ src: 'http://google.com', type: 'video/webm' }
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]
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});
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ok(player.el().children[0].className.indexOf('vjs-tech') !== -1, 'media controller loaded');
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player.dispose();
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});
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test('should be able to initialize player twice on the same tag using string reference', function() {
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var videoTag = PlayerTest.makeTag();
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var id = videoTag.id;
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var fixture = document.getElementById('qunit-fixture');
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fixture.appendChild(videoTag);
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var player = vjs(videoTag.id);
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ok(player, 'player is created');
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player.dispose();
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ok(!document.getElementById(id), 'element is removed');
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videoTag = PlayerTest.makeTag();
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fixture.appendChild(videoTag);
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//here we receive cached version instead of real
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player = vjs(videoTag.id);
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//here it triggers error, because player was destroyed already after first dispose
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player.dispose();
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});
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test('should set controls and trigger events', function() {
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expect(6);
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var player = PlayerTest.makePlayer({ 'controls': false });
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ok(player.controls() === false, 'controls set through options');
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var hasDisabledClass = player.el().className.indexOf('vjs-controls-disabled');
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ok(hasDisabledClass !== -1, 'Disabled class added to player');
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player.controls(true);
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ok(player.controls() === true, 'controls updated');
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var hasEnabledClass = player.el().className.indexOf('vjs-controls-enabled');
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ok(hasEnabledClass !== -1, 'Disabled class added to player');
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player.on('controlsenabled', function(){
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ok(true, 'enabled fired once');
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});
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player.on('controlsdisabled', function(){
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ok(true, 'disabled fired once');
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});
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player.controls(false);
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player.controls(true);
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// Check for unnecessary events
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player.controls(true);
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player.dispose();
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});
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// Can't figure out how to test fullscreen events with tests
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// Browsers aren't triggering the events at least
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// asyncTest('should trigger the fullscreenchange event', function() {
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// expect(3);
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// var player = PlayerTest.makePlayer();
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// player.on('fullscreenchange', function(){
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// ok(true, 'fullscreenchange event fired');
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// ok(this.isFullScreen === true, 'isFullScreen is true');
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// ok(this.el().className.indexOf('vjs-fullscreen') !== -1, 'vjs-fullscreen class added');
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// player.dispose();
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// start();
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// });
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// player.requestFullScreen();
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// });
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test('should toggle user the user state between active and inactive', function(){
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var player = PlayerTest.makePlayer({});
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expect(9);
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ok(player.userActive(), 'User should be active at player init');
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player.on('userinactive', function(){
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ok(true, 'userinactive event triggered');
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});
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player.on('useractive', function(){
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ok(true, 'useractive event triggered');
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});
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player.userActive(false);
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ok(player.userActive() === false, 'Player state changed to inactive');
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ok(player.el().className.indexOf('vjs-user-active') === -1, 'Active class removed');
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ok(player.el().className.indexOf('vjs-user-inactive') !== -1, 'Inactive class added');
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player.userActive(true);
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ok(player.userActive() === true, 'Player state changed to active');
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ok(player.el().className.indexOf('vjs-user-inactive') === -1, 'Inactive class removed');
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ok(player.el().className.indexOf('vjs-user-active') !== -1, 'Active class added');
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player.dispose();
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});
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test('should add a touch-enabled classname when touch is supported', function(){
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var player;
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expect(1);
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// Fake touch support. Real touch support isn't needed for this test.
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var origTouch = vjs.TOUCH_ENABLED;
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vjs.TOUCH_ENABLED = true;
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player = PlayerTest.makePlayer({});
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ok(player.el().className.indexOf('vjs-touch-enabled'), 'touch-enabled classname added');
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vjs.TOUCH_ENABLED = origTouch;
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player.dispose();
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});
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test('should allow for tracking when native controls are used', function(){
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var player = PlayerTest.makePlayer({});
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expect(6);
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// Make sure native controls is false before starting test
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player.usingNativeControls(false);
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player.on('usingnativecontrols', function(){
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ok(true, 'usingnativecontrols event triggered');
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});
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player.on('usingcustomcontrols', function(){
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ok(true, 'usingcustomcontrols event triggered');
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});
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player.usingNativeControls(true);
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ok(player.usingNativeControls() === true, 'Using native controls is true');
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ok(player.el().className.indexOf('vjs-using-native-controls') !== -1, 'Native controls class added');
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player.usingNativeControls(false);
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ok(player.usingNativeControls() === false, 'Using native controls is false');
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ok(player.el().className.indexOf('vjs-using-native-controls') === -1, 'Native controls class removed');
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player.dispose();
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});
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test('should use custom message when encountering an unsupported video type',
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function() {
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videojs.options['notSupportedMessage'] = 'Video no go <a href="">link</a>';
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var fixture = document.getElementById('qunit-fixture');
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var html =
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'<video id="example_1">' +
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'<source src="fake.foo" type="video/foo">' +
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'</video>';
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fixture.innerHTML += html;
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var tag = document.getElementById('example_1');
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var player = new vjs.Player(tag);
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var incompatibilityMessage = player.el().getElementsByTagName('p')[0];
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// ie8 capitalizes tag names
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equal(incompatibilityMessage.innerHTML.toLowerCase(), 'video no go <a href="">link</a>');
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player.dispose();
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});
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test('should register players with generated ids', function(){
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var fixture, video, player, id;
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fixture = document.getElementById('qunit-fixture');
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video = document.createElement('video');
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video.className = 'vjs-default-skin video-js';
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fixture.appendChild(video);
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player = new vjs.Player(video);
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id = player.el().id;
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equal(player.el().id, player.id(), 'the player and element ids are equal');
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ok(vjs.players[id], 'the generated id is registered');
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});
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