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Video.js - open source HTML5 video player
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This also removes the fallback method that doesn't use the getBoundingClientRect because according to MDN[1] and PPK[2], it should be supported just about everywhere. [1] https://developer.mozilla.org/en-US/docs/DOM/element.getBoundingClientRect#Browser_compatibility [2] http://www.quirksmode.org/dom/w3c_cssom.html#documentview |
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.bunyipconfig.js.example | ||
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.travis.yml | ||
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browsers.json | ||
CHANGELOG.md | ||
contrib.json | ||
CONTRIBUTING.md | ||
Gruntfile.js | ||
LGPLv3-LICENSE.txt | ||
package.json | ||
README.md | ||
VERSION.yml |
Video.js - HTML5 and Flash Video Player
Visit the main site at videojs.com for download options and instructions.
PLEASE EXCUSE OUR DUST
We're finishing up a big overhaul of the libary which includes
- Closure compiler advanced mode support for drastically better minification over previous versions
- Flashy new automated builds and test using node.js and grunt
Check out our contributing guide for info on building a local version.
About
Video.js was built to provide a fast and easy way to embed and work with video in a web page. It was built from the ground up with the assumption that HTML5 is the future of web video, however it supports Flash equally well for older browsers and for advanced features not yet supported in HTML5.
Some of the focuses of Video.js are:
- Universal browser and device support
- Fast player loading
- Easily skinned (themed/chromed) using just CSS
- A JavaScript API for controlling the video that works consistently across video platforms (HTML5, Flash, and soon other players like youtube) as well as devices
Getting Started
Check out our getting started guide.
Contributing
Check out our contributing guide.